Card-based protocol is a multi-party computation using cards. The card-based protocol using operations called private operation has an advantage that the number of cards and the number of times of communication are smaller than the card-based protocol using operations called shuffle. However, there is a disadvantage that private operation allows dishonest players to perform malicious behaviors. Although the method to detect malicious behaviors in private operations was proposed, the method was available only in committed-format protocols, where inputs and outputs are represented by a pair of cards called commitment. In this paper, we show how to detect malicious behaviors in non-committed-format protocol with an example of a three-input majority voting protocol using private operations. Our majority voting protocol requires a smaller number of cards than the minimum number of cards required for committed-format protocols.
Card-based protocol is a multi-party computation using cards. The card-based protocol using operations called private operation has an advantage that the number of cards and the number of times of communication are smaller than the card-based protocol using operations called shuffle. However, there is a disadvantage that private operation allows dishonest players to perform malicious behaviors. Although the method to detect malicious behaviors in private operations was proposed, the method was available only in committed-format protocols, where inputs and outputs are represented by a pair of cards called commitment. In this paper, we show how to detect malicious behaviors in non-committed-format protocol with an example of a three-input majority voting protocol using private operations. Our majority voting protocol requires a smaller number of cards than the minimum number of cards required for committed-format protocols.
Abstract Card-based cryptography is a variety of secure multiparty computation (MPC). Recently, a new technique called private operations was introduced because the protocol can be implemented with fewer cards than that by using the conventional technique called the shuffle. For example, Nakai et al. showed that if the private operations are available, secure computations of AND and OR operations for two inputs can be realized simultaneously by using four cards, and the protocol is applied to a four-card majority voting protocol with three inputs. This paper shows that only three cards are sufficient to construct a majority voting protocol with three inputs. Specifically, we propose two constructions of three-input majority voting protocols. One is a protocol assuming that players can announce their output, and the other is not allowed. Compared to Nakai et al.’s protocol, the protocol with the announcement is realized without any additional private operations and communications. On the other hand, the second construction requires two more private operations and communications because it removes the assumption on the announcement from the first construction. More importantly, the idea of the second protocol can be extended to an n-input majority voting protocol with n cards, which is the main result of this paper.
Card-based cryptography realizes secure multiparty computation using physical cards. In 2018, Watanabe et al. proposed a card-based three-input majority voting protocol using three cards. In a card-based cryptographic protocol with n-bit inputs, it is known that a protocol using shuffles requires at least 2n cards. In contrast, as Watanabe et al.'s protocol, a protocol using private permutations can be constructed with fewer cards than the lower bounds above. Moreover, an n-input protocol using private permutations would not even require n cards in principle since a private permutation depending on an input can represent the input without using additional cards. However, there are only a few protocols with fewer than n cards. Recently, Abe et al. extended Watanabe et al.'s protocol and proposed an n-input majority voting protocol with n cards and n + ⌊n/2⌋ + 1 private permutations. This paper proposes an n-input majority voting protocol with ⌈n/2⌉ + 1 cards and 2n-1 private permutations, which is also obtained by extending Watanabe et al.'s protocol. Compared with Abe et al.'s protocol, although the number of private permutations increases by about n/2, the number of cards is reduced by about n/2. In addition, unlike Abe et al.'s protocol, our protocol includes Watanabe et al.'s protocol as a special case where n=3.
Private operations (private permutations) were independently introduced by Nakai et al. and Marcedone et al. for implementing card-based cryptographic protocols efficiently. Recently, Nakai et al. showed that, if the private operations are available, secure computations of AND and OR operations for two inputs can be realized simultaneously by using four cards, and the protocol is applied to four-card majority voting protocol with three inputs. In this paper, it is shown that only three cards are sufficient to construct the majority voting protocol with three inputs. Specifically, we propose two constructions of three-input majority voting protocols. First, assuming that players are allowed to announce their outputs, we show that one card can be reduced from Nakai et al.'s protocol without any additional private operations and communications. Our second construction requires two more private operations and communications, whereas it removes the assumption on announcement from the first construction.
Abstract Card-based cryptography is a variant of multi-party computation using physical cards like playing cards. There are two models on card-based cryptography, called public and private models. The public model assumes that all operations are executed publicly, while the private model allows the players private operations called private permutations (PP, for short). Much of the existing card-based protocols were developed under the public model. Under the public model, 2ncards are necessary for every protocol withn-bit input since at least two cards are required to express a bit. In this paper, we proposen-bit input protocols with fewer than 2ncards by utilizing PP, which shows the power of PP. In particular, we show that a protocol for (n-bit input) threshold function can be realized with only n+1 n+1 cards by reducing the threshold function to the majority voting. Toward this end, we first offer that two-bit input protocols for logic gates can be realized with fewer than four cards. Furthermore, we construct a new protocol for three-input majority voting with only four cards by observing the relationship between AND/OR operations. This protocol can be easily extended to more participants, and to the protocol for threshold functions.
Abstract This paper shows new card-based cryptographic protocols using private operations that are secure against malicious players. Physical cards are used in card-based cryptographic protocols instead of computers. Operations that a player executes in a place where the other players cannot see are called private operations. Using several private operations, calculations of two variable Boolean functions and copy operations were realized with the minimum number of cards. Though private operations are very powerful in card-based cryptographic protocols, there is a problem that it is very hard to prevent malicious actions during private operations. Though most card-based protocols are discussed in the semi-honest model, there might be cases when the semi-honest model is not enough. Thus, this paper shows new protocols that are secure against malicious players. We show logical XOR, logical AND, n-variable Boolean function, and copy protocols. We can execute any logical computations with a combination of these protocols. We use envelopes as an additional tool that can be easily prepared and used by people.
This paper shows new card-based cryptographic protocols with the minimum number of rounds, using private operations under the semi-honest model. Physical cards are used in card-based cryptographic protocols instead of computers to achieve secure multiparty computation. Operations that a player executes in a place where the other players cannot see are called private operations. Using three private operations—private random bisection cuts, private reverse cuts, and private reveals—the calculations of two variable Boolean functions and copy operations were realized with the minimum number of cards. Though the number of cards has been discussed, the efficiency of these protocols has not been discussed. This paper defines the number of rounds to evaluate the efficiency of the protocols, using private operations. Most of the meaningful calculations using private operations need at least two rounds. This paper presents a new two-round committed-input, committed-output logical XOR protocol, using four cards. Then, we show new two-round committed-input, committed-output logical AND and copy protocols, using six cards. Even if private reveal operations are not used, logical XOR, logical AND, and copy operations can be executed with the minimum number of rounds. Protocols for general n-variable Boolean functions and protocols that preserve an input are also shown. Lastly, protocols with asymmetric cards are shown.