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DIRECT SIMULATIONS OF SMALL MULTI-FERMION SYSTEMS

Michael J. Creutz

Published Dec 19, 2002• 1 citation
OpenAlex

Abstract

I explore computer simulations of the dynamics of small multi-fermion lattice systems. The method is more general, but I concentrate on Hubbard type models where the fermions hop between a small number of connected sites. I use the natural mapping of fermion occupation numbers onto computer bits. Signs from fermion interchange are reduced to bit counting. The technique inherently requires computer resources growing exponentially with the system volume; so, it restricted to modestly small systems. Large volume results would require combining these techniques with further approximations, perhaps in a recursive renormalization group manner.

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I explore computer simulations of the dynamics of small multi-fermion lattice systems. The method is more general, but I concentrate on Hubbard type models where the fermions hop between a small number of connected sites. I use the natural mapping of fermion occupation numbers onto computer bits. Signs from fermion interchange are reduced to bit counting. The technique inherently requires computer resources growing exponentially with the system volume; so, it restricted to modestly small systems. Large volume results would require combining these techniques with further approximations, perhaps in a recursive renormalization group manner.
I explore computer simulations of the dynamics of small multi-fermion lattice systems. The method is more general, but I concentrate on Hubbard type models where the fermions hop between a small number of connected sites. I use the natural mapping of fermion occupation numbers onto computer bits. Signs from fermion interchange are reduced to bit counting. The technique inherently requires computer resources growing exponentially with the system volume; so, it restricted to modestly small systems. Large volume results would require combining these techniques with further approximations, perhaps in a recursive renormalization group manner.
The calculation time for the energy of atoms and molecules scales exponentially with system size on a classical computer but polynomially using quantum algorithms. We demonstrate that such algorithms can be applied to problems of chemical interest using modest numbers of quantum bits. Calculations of the water and lithium hydride molecular ground-state energies have been carried out on a quantum computer simulator using a recursive phase-estimation algorithm. The recursive algorithm reduces the number of quantum bits required for the readout register from about 20 to 4. Mappings of the molecular wave function to the quantum bits are described. An adiabatic method for the preparation of a good approximate ground-state wave function is described and demonstrated for a stretched hydrogen molecule. The number of quantum bits required scales linearly with the number of basis functions, and the number of gates required grows polynomially with the number of quantum bits.