Europhysics Letters (EPL)
Solving Sudoku game using a hybrid classical-quantum algorithm
Ankur Kumar Pal, Sanghita Chandra, Vardaan Mongia, Bikash K. Behera, Prasanta Kumar Panigrahi
Abstract
Sudoku is a fun combinatorial game, based on the Latin square, which has wide applications as being an efficient design in controlling multiple sources of variable nuisance simultaneously. Quantum Sudoku solver uses basics of quantum mechanics such as superposition and entanglement. Using the concept of duality quantum computing, we propose an algorithm which solves a 4 × 4 Sudoku puzzle with a space complexity [ O ( N 2 ( 4 + log ( N ) ) ] (where N = 4). Our proposed algorithm has a primary aim to provide a theoretical framework for an application of duality quantum computing.