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Quantum blackjack : quantum strategies and advantages in games with limited classical communication

Joseph X. Lin

Published Jan 1, 2018• 0 citations
OpenAlex

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We examine the advantages that quantum strategies afford in communication-limited games. Inspired by the card game blackjack, we focus on cooperative, two-party sequential games in which a single classical bit of communication is allowed from the player who moves first to the player who moves second. Within this setting, we explore the usage of quantum entanglement between the players and find analytic and numerical conditions for quantum advantage over classical strategies. Using these conditions, we study a family of blackjack-type games with varying numbers of card types, and find a range of parameters where quantum advantage is achieved.
Abstract Quantum computers that process information by harnessing the remarkable power of quantum mechanics are increasingly being put to practical use. In the future, their impact will be felt in numerous fields, including in online casino games. This is one of the reasons why quantum gambling theory has garnered considerable attention. Studies have shown that quantum gambling theory often yields nontrivial consequences that classical theory cannot interpret. We have formulated blackjack, one of the most famous card games, as a quantum game and found possible quantum entanglement between strategies. We also devised a quantum circuit reproducing classical blackjack. This circuit can be realized in the near future when quantum computers are commonplace. Furthermore, we showed that the player’s expectation increases compared to the classical game using quantum basic strategy, which is a quantum version of the popular basic strategy of blackjack.
Local simultaneous state discrimination (LSSD) is a recently introduced problem in quantum information processing. Its classical version is a non-local game played by non-communicating players against a referee. Based on a known probability distribution, the referee generates one input for each of the players and keeps one secret value. The players have to guess the referee's value and win if they all do so. For this game, we investigate the advantage of no-signalling strategies over classical ones. We show numerically that for three players and binary values, no-signalling strategies cannot provide any improvement over classical ones. For a certain LSSD game based on a binary symmetric channel, we show that no-signalling strategies are strictly better when multiple simultaneous instances of the game are played. Good classical strategies for this game can be defined by codes, and good no-signalling strategies by list-decoding schemes. We expand this example game to a class of games defined by an arbitrary channel, and extend the idea of using codes and list decoding to define strategies for multiple simultaneous instances of these games. Finally, we give an expression for the limit of the exponent of the classical winning probability, and show that no-signalling strategies based on list-decoding schemes achieve this limit.