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Efficient Multiparty Protocols via Log-Depth Threshold Formulae Contact Add Comment RSS-Feed

Gil Cohen, Ivan Damgård, Yuval Ishai, Jonas Kölker, Peter Bro Miltersen, Ran Raz, Ron D. Rothblum

Published Jan 1, 2013• 0 citations
OpenAlex

Abstract

We put forward a new approach for the design of efficient multiparty protocols: 1. Design a protocol for a small number of parties (say, 3 or 4) which achieves security against a single corrupted party. Such protocols are typically easy to construct as they may employ techniques that do not scale well with the number of corrupted parties. 2. Recursively compose with itself to obtain an efficient n-party protocol which achieves security against a constant fraction of corrupted parties. The second step of our approach combines the player emulation technique of Hirt and Maurer (J. Cryptology, 2000) with constructions of logarithmic-depth formulae which compute threshold functions using only constant fan-in threshold gates. Using this approach, we simplify and improve on previous results in cryptography and distributed computing. In particular: - We provide conceptually simple constructions of efficient protocols for Secure Multiparty Computation (MPC) in the presence of an honest majority, as well as broadcast protocols from point-to-point channels and a 2-cast primitive. - We obtain new results on MPC over blackbox groups and other algebraic structures. The above results rely on the following complexity-theoretic contributions, which may be of independent interest: - We show that for every integers j,k such that m = (k-1)/(j-1) is an integer, there is an explicit (poly(n)-time) construction of a logarithmic-depth formula which computes a good approximation of an (n/m)-out-of-n threshold function using only j-out-of-k threshold gates and no constants. - For the special case of n-bit majority from 3-bit majority gates, a non-explicit construction follows from the work of Valiant (J. Algorithms, 1984). For this special case, we provide an explicit construction with a better approximation than for the general threshold case, and also an exact explicit construction based on standard complexity-theoretic or cryptographic assumptions.

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We put forward a new approach for the design of efficient multiparty protocols: 1. Design a protocol pi for a small number of parties (say, 3 or 4) which achieves security against a single corrupted party. Such protocols are typically easy to construct, as they may employ techniques that do not scale well with the number of corrupted parties. 2. Recursively compose pi with itself to obtain an efficient n-party protocol which achieves security against a constant fraction of corrupted parties. The second step of our approach combines the “player emulation ” technique of Hirt and Maurer (J. Cryptology, 2000) with constructions of logarithmic-depth formulae which compute threshold functions using only constant fan-in threshold gates. Using this approach, we simplify and improve on previous results in cryptogra-phy and distributed computing. In particular: • We provide conceptually simple constructions of efficient protocols for Secure Multiparty Computation (MPC) in the presence of an honest majority, as well as broadcast protocols from point-to-point channels and a 2-cast primitive. • We obtain new results on MPC over blackbox groups and other algebraic structures. The above results rely on the following complexity-theoretic contributions, which may be of independent interest:

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We put forward a new approach for the design of efficient multiparty protocols: 1. Design a protocol for a small number of parties (say, 3 or 4) which achieves security against a single corrupted party. Such protocols are typically easy to construct as they may employ techniques that do not scale well with the number of corrupted parties. 2. Recursively compose with itself to obtain an efficient n-party protocol which achieves security against a constant fraction of corrupted parties. The second step of our approach combines the player emulation technique of Hirt and Maurer (J. Cryptology, 2000) with constructions of logarithmic-depth formulae which compute threshold functions using only constant fan-in threshold gates. Using this approach, we simplify and improve on previous results in cryptography and distributed computing. In particular: - We provide conceptually simple constructions of efficient protocols for Secure Multiparty Computation (MPC) in the presence of an honest majority, as well as broadcast protocols from point-to-point channels and a 2-cast primitive. - We obtain new results on MPC over blackbox groups and other algebraic structures. The above results rely on the following complexity-theoretic contributions, which may be of independent interest: - We show that for every integers j,k such that m = (k-1)/(j-1) is an integer, there is an explicit (poly(n)-time) construction of a logarithmic-depth formula which computes a good approximation of an (n/m)-out-of-n threshold function using only j-out-of-k threshold gates and no constants. - For the special case of n-bit majority from 3-bit majority gates, a non-explicit construction follows from the work of Valiant (J. Algorithms, 1984). For this special case, we provide an explicit construction with a better approximation than for the general threshold case, and also an exact explicit construction based on standard complexity-theoretic or cryptographic assumptions.
We put forward a new approach for the design of efficient multiparty protocols: 1. Design a protocol pi for a small number of parties (say, 3 or 4) which achieves security against a single corrupted party. Such protocols are typically easy to construct, as they may employ techniques that do not scale well with the number of corrupted parties. 2. Recursively compose pi with itself to obtain an efficient n-party protocol which achieves security against a constant fraction of corrupted parties. The second step of our approach combines the “player emulation ” technique of Hirt and Maurer (J. Cryptology, 2000) with constructions of logarithmic-depth formulae which compute threshold functions using only constant fan-in threshold gates. Using this approach, we simplify and improve on previous results in cryptogra-phy and distributed computing. In particular: • We provide conceptually simple constructions of efficient protocols for Secure Multiparty Computation (MPC) in the presence of an honest majority, as well as broadcast protocols from point-to-point channels and a 2-cast primitive. • We obtain new results on MPC over blackbox groups and other algebraic structures. The above results rely on the following complexity-theoretic contributions, which may be of independent interest:
Multiparty computation (MPC) is a powerful and generic cryptographic framework capable of realizing essentially any cryptographic task (functionality) while preserving privacy and robustness. In the MPC model, a group of mutually distrustful parties seek to jointly compute a function f of their privately held inputs x1, ..., xn, while revealing no information about those inputs beyond what is entailed by the function output(s). Some portion of these players may be corrupted, controlled by a centralized adversary who directs their (mis)behavior and seeks to gain information on private inputs or to disrupt the protocol execution. In this work, we examine the resource requirements of information-theoretically secure multiparty computation. In particular, we look at trade-offs involving what we call assumptions, by which we mean two aspects of the model's setup: (1) the extent to which parties are connected by secure, pairwise communication channels; and (2) the usage (as a black box) of a channel—a primitive which enforces consistency among views by allowing a single party to send a message to all other parties which is guaranteed to be consistent, even if the broadcaster is corrupted. Part I of this work focuses on the first network-model assumption, that of the graph's connectivity by pairwise channels. We show upper and lower bounds on communication complexity in the Secure Message Transmission with Public Discussion (SMT-PD) model, as a function of the threshold of corrupted parties. The SMT-PD model, which abstracts the problem of secure communication over a partially connected network, includes two components: a public and a set of simple channels. We show significant improvements in both areas: on the channel, we reduce communication to logarithmic in terms of the message's bit-length m, where the previous best result was linear in m; on the simple channels, we reduce from O(mn) to O(mn/(n−t)), where n is the number of simple channels and t is a bound on the number of corrupted channels. Using tools from information theory, we show this amount of simple-wire communication is essentially optimal. Finally, we give an amortized solution which drastically improves communication over channel when the protocol is repeated many times sequentially. Part II shifts focus to the second network-model assumption, the use of an atomic broadcast primitive. Here we show that three broadcast rounds suffice for general secure computation, while two broadcast rounds are necessary. In particular we show that even for the natural and important functionality of Weak Secret Sharing—a type of distributed commitment—there is no protocol which uses only a single broadcast and achieves better than an explicit constant probability of success (so the protocol's success cannot be a function of a security parameter).
Secure multiparty computation (MPC) is perhaps the most popular paradigm in the area of cryptographic protocols. It allows several mutually untrustworthy parties to jointly compute a function of their private inputs, without revealing to each other information about those inputs. In the case of unconditional (information-theoretic) security, protocols are known which tolerate a dishonest minority of players, who may coordinate their attack and deviate arbitrarily from the protocol specification. It is typically assumed in these results that parties are connected pairwise by authenticated, private channels, and that in addition they have access to a “broadcast ” channel. Broadcast allows one party to send a consistent message to all other parties, guaranteeing consistency even if the broadcaster is corrupted. Because broadcast cannot be simulated on the point-to-point network when more than a third of the parties are corrupt, it is impossible to construct general MPC protocols in this setting without using a broadcast channel (or some equivalent addition to the model). A great deal of research has focused on increasing the efficiency of MPC, primarily in terms of round complexity and communication complexity. In this work we propose a refinement of the round complexity which we term broadcast complexity. We view the broadcast channel as an expensive resource
Abstract. We introduce a new approach to multiparty computation (MPC) basing it on homomorphic threshold crypto-systems. We show that given keys for any sufficiently efficient system of this type, general MPC protocols for n parties can be devised which are secure against an active adversary that corrupts any minority of the parties. The total number of bits broadcast is O(nk|C|), where k is the security parameter and |C | is the size of a (Boolean) circuit computing the function to be securely evaluated. An earlier proposal by Franklin and Haber with the same complexity was only secure for passive adversaries, while all earlier protocols with active security had complexity at least quadratic in n. We give two examples of threshold cryptosystems that can support our construction and lead to the claimed complexities. 1
Abstract We study the problem of constructing secure multi-party computation (MPC) protocols thatare completely fair-- meaning that either all the parties learn the output of the function, or nobody does-- even when a majority of the parties are corrupted. We first propose a framework for fairmulti-party computation, within which we formulate a definition of secure and fair protocols. The definition follows the standard simulation paradigm, but is modified to allow the protocol to dependon the runing time of the adversary. In this way, we avoid a well-known impossibility result for fair MPC with corrupted majority; in particular, our definition admits constructions that tolerate upto ( n- 1) corruptions, where n is the total number of parties. Next, we define a "commit-prove-fair-open " functionality and construct an efficient protocol that realizes it, using a new variant of a cryptographic primitive known as "time-lines. " With this functionality, we show that some ofthe existing secure MPC protocols can be easily transformed into fair protocols while preserving their security. Putting these results together, we construct efficient, secure MPC protocols that arecompletely fair even in the presence of corrupted majorities. Furthermore, these protocols remain secure when arbitrarily composed with any protocols, which means, in particular, that they areconcurrently-composable and non-malleable. Finally, as an example of our results, we show a very efficient protocol that fairly and securely solves the socialist millionaires ' problem.