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Quantum simulation experiments with superconducting circuits

Jochen Braumüller

Published Jan 1, 2018• 3 citations
Publisher

Abstract

While the universal quantum computer seems not in reach for the near future, this work focusses on analog quantum simulation of intriguing quantum models of light-matter interactions, with the goal of achieving a computational speed-up as compared to classical hardware. Existing building blocks of quantum hardware are used from superconducting circuits, that have proven to be a very suitable experimental platform for the implementation of model Hamiltonians at a high degree of controllability.

DOI
10.5445/ir/1000080698

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While the universal quantum computer seems not in reach for the near future, this work focusses on analog quantum simulation of intriguing quantum models of light-matter interactions, with the goal of achieving a computational speed-up as compared to classical hardware. Existing building blocks of quantum hardware are used from superconducting circuits, that have proven to be a very suitable experimental platform for the implementation of model Hamiltonians at a high degree of controllability.
Quantum simulations consist in the intentional reproduction of physical or unphysical models into another more controllable quantum system. Beyond establishing communication vessels between unconnected fields, they promise to solve complex problems which may be considered as intractable for classical computers. From a historic perspective, two independent approaches have been pursued, namely, digital and analog quantum simulations. The former usually provide universality and flexibility, while the latter allows for better scalability. Here, we review recent literature merging both paradigms in the context of superconducting circuits, yielding: digital-analog quantum simulations. In this manner, we aim at getting the best of both approaches in the most advanced quantum platform involving superconducting qubits and microwave transmission lines. The discussed merge of quantum simulation concepts, digital and analog, may open the possibility in the near future for outperforming classical computers in relevant problems, enabling the reach of a quantum advantage.
Quantum simulators are attractive as a means to study many-body quantum systems that are not amenable to classical numerical treatment. A versatile framework for quantum simulation is offered by superconducting circuits. In this perspective, we discuss how superconducting circuits allow the engineering of a wide variety of interactions, which, in turn, allows the simulation of a wide variety of model Hamiltonians. In particular, we focus on strong photon–photon interactions mediated by nonlinear elements. This includes on-site, nearest-neighbor, and four-body interactions in lattice models, allowing the implementation of extended Bose–Hubbard models and the toric code. We discuss not only the present state in analog quantum simulation but also future perspectives of superconducting quantum simulation, which open up when concatenating quantum gates in emerging quantum computing platforms.
Over the last decade, quantum simulation and computation has progressed from a purely scientific testbed of quantum mechanics to a mature field that is starting to offer new insights into materials, quantum effects, and algorithms that are intractable with even the most state-of-the-art classical computation. Simulating certain quantum Hamiltonians that are theorized to be at the heart of high-Tc superconductivity, topological quantum systems such as the fractional quantum Hall effect or fundamental questions of thermalization quickly exceed the available memory of even the most advanced supercomputers – and in fact all memory in the world – due to the exponential growth of the Hilbert space with system size. As postulated by Feynman himself, the computational system best suited for solving quantum problems is to use a quantum system itself, as it can intrinsically represent the entanglement that is the key resource making quantum computing challenging but also promising. Apart from simulating problems in physics and chemistry, there is also tremendous excitement for quantum computers to provide speedups for general algorithms in optimization at a rate that is exponentially faster than existing classical programming. So far only a small class of algorithms has been actually proven to provide such a speedup, most prominently Shor's algorithm which can factor large prime numbers, and several other search and oracle algorithms. In the last two decades, many experiments using ultracold atoms, ions, or superconducting circuits have focused on analog quantum simulation. Here, a model Hamiltonian that is believed to capture all the relevant physics of the system of study is experimentally realized using different building blocks and interactions but replicating condensed matter effects at an increased scale. This has led to a number of bespoke experiments such as BEC/Fermigass machines, quantum gas microscopes and more exotic setups that are purpose built to study a particular effect. More recently, there has been a shift to develop more universal simulation platforms and optical tweezer arrays have emerged as a leading solution due to their high degree of reconfigurability. Through tremendous improvements in the degree of control and measurement of single qubits, error correction has become a viable route to build a true universal digital quantum computer. Even as we transition into the digital age of quantum simulation, certain classes of problems with additional physics constraints such as Fermionic statistics, gauge fields and lattice gauge theories still incur too large of an overhead to be encoded on these digital simulators. In this thesis, we use a highly degenerate twisted cavity to simulate the effect of a magnetic field on a two-dimensional system of interacting photons to enable realization of states of the quantum Hall effect. We design, build, and commission a new lens based cavity apparatus realizing a lowest Landau level for a mesoscopic number of modes. We demonstrate the integration of highly excited Rydberg atoms to mediate strong interactions and demonstrate photon blockade as well as mean field interactions. As a second application of cavities to quantum information leveraging our newfound comfort with intra-cavity optics, and experience with aberration modeling in resonators, we demonstrate a new class of small waist optical resonators enabled by lens-based cavities and then apply our understanding of optical aberrations in cavities to the development of a new class of cavity array. This Cavity Array Microscope (CAM) realizes a large number of cavities (up to currently 600) using only a fixed number of free space optics and is both scalable with constant overhead as well as compatible with Rydberg atoms. This platform provides a route to highly parallel quantum repeater operation or entanglement generation between atom arrays in the future.
During the last ten years, superconducting circuits have passed from being interesting physical devices to becoming contenders for near-future useful and scalable quantum information processing (QIP). Advanced quantum simulation experiments have been shown with up to nine qubits, while a demonstration of quantum supremacy with fifty qubits is anticipated in just a few years. Quantum supremacy means that the quantum system can no longer be simulated by the most powerful classical supercomputers. Integrated classical-quantum computing systems are already emerging that can be used for software development and experimentation, even via web interfaces. Therefore, the time is ripe for describing some of the recent development of superconducting devices, systems and applications. As such, the discussion of superconducting qubits and circuits is limited to devices that are proven useful for current or near future applications. Consequently, the centre of interest is the practical applications of QIP, such as computation and simulation in Physics and Chemistry.
Quantum simulation and computing traditionally has been based on two main paradigms, namely, digital and analog. In the digital paradigm, usually single and two-qubit gates (where qubit is an acronym for quantum bit) are employed as building blocks for scalable, universal quantum computing, although errors add up fast and error correction will be ultimately needed for scaling up. In the analog paradigm, large analog blocks are normally employed for a unitary dynamics that carries out the computation, enabling quantum operations on many qubits with reduced errors, but with the drawback of a limited choice of evolutions and lack of universality. In the past decade, a new paradigm has emerged, showing interesting possibilities for quantum simulation and computing in the near and mid term. This is the paradigm of digital-analog quantum technologies, which proposes to combine the best of both paradigms: large analog blocks, provided by native interactions of the employed quantum platform, enabling scalability, combined with digital gates, allowing for more versatility and, ultimately, universality. In this Perspective, I give an overview of the evolution of the field along the past decade, and an outlook for its future possibilities.
Quantum information science is an emerging and multidisciplinary field whose ultimate goal is to take advantage of quantum phenomena, such as superposition and entanglement, in order to improve the information storage, commmunication and computation. Among all the disciplines spanned by QIS, quantum computing and quantum simulations have attracted a great deal of attention, as they aim to solve problems which are nowadays impossible to access with classical computers. There exist several proposals for implementing both quantum computers and quantum simulators, all of them based on different physical systems. Trapped ions, ultracold atoms, NMR systems, quantum dots or superconducting circuits are some examples of quantum simulators. Indeed, superconducting circuits are particularly suitable for implementing those devices, since they posess strong interactions, it is straightforward to scale them up, and are easily controllable..