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Review of Scientific Instruments

Compact quantum random number generator based on superluminescent light-emitting diodes

Shihai Wei, Jie Yang, Fan Fan, Wei Huang, Dashuang Li, Bingjie Xu

Published Dec 1, 2017• 15 citations
Publisher

Abstract

By measuring the amplified spontaneous emission (ASE) noise of the superluminescent light emitting diodes, we propose and realize a quantum random number generator (QRNG) featured with practicability. In the QRNG, after the detection and amplification of the ASE noise, the data acquisition and randomness extraction which is integrated in a field programmable gate array (FPGA) are both implemented in real-time, and the final random bit sequences are delivered to a host computer with a real-time generation rate of 1.2 Gbps. Further, to achieve compactness, all the components of the QRNG are integrated on three independent printed circuit boards with a compact design, and the QRNG is packed in a small enclosure sized 140 mm × 120 mm × 25 mm. The final random bit sequences can pass all the NIST-STS and DIEHARD tests.

DOI
10.1063/1.5005506

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A compact quantum random number generator (QRNG) based on an array of Single Photon Avalanche Diodes (SPADs) is presented here. The main feature of the proposed chip is the capability to generate random numbers without the use of any external source of light. In this view, SPADs are configured to be used in two ways: 1) as a controlled light emitter and 2) as a detector. An embedded logic is able to distinguish dark events against detected emitted photon in such a way to make the system sensitive only to the presence of light. The extracted random bits show a uniform distribution and the QRNG, thanks to an integrated conditioning block maximizing the output entropy, eventually passes all AIS31 tests. The average raw bit rate in the default device configuration (one enabled column) is measured equal to 800 kbps.
We report two Quantum Random Number Generator (QRNG) schemes based on Amplified Spontaneous Emission (ASE) to address the problems of previous ASE based QRNGs – (1) costlier and commercially difficult-to-get components, (2) higher electrical noise in the faster detectors. Our ASE-ASE-beating based QRNG, built using commercially available components, clocks in 7.437Gbps random number generation rate. Our second QRNG scheme based on the beating of LASER and ASE of similar power generates random bits at a speed of 7.80Gbps. The minimum entropy values for these schemes are 5.21 and 5.4990 respectively for an 8-bit ADC. The second scheme reports higher entropy because its random numbers has a higher variance than first one. We use the Toeplitz extractor on the raw bits to generate unbiased random numbers and verify them with the help of industry-standard statistical tests.
To date, various quantum random number schemes have been demonstrated. However, the cost, size, and final random bit generation rate usually limits their wide application on-shelf. To overcome these limitations, we propose and demonstrate a compact, simple, and low-cost quantum random number generation based on a linear optocoupler. Its integrated structure consists mainly of a light emitting diode and a photodetector. Random bits are generated by directly measuring the intensity noise of the output light, which originates from the random recombination between holes of the p region and electrons of the n region in a light emitting diode. Moreover, our system is robust against fluctuation of the operating environment, and can be extended to a parallel structure, which will be of great significance for the practical and commercial application of quantum random number generation. After post-processing by the SHA-256 algorithm, a random number generation rate of 43 Mbps is obtained. Finally, the final random bit sequences have low autocorrelation coefficients with a standard deviation of 3.16 × 10 − 4 and pass the NIST-Statistical Test Suite test.
Quantum random number generators (QRNGs) produce random numbers based on the intrinsic probabilistic nature of quantum mechanics, making them true random number generators. In this paper, we design and fabricate an embedded QRNG that produces random numbers based on fluctuations of spontaneous emission and absorption in a light-emitting diode. To achieve a robust and reliable QRNG, we compare some usual post-processing methods and select the finite impulse response method for a real-time device. This device could pass the National Institute of Standards and Technology tests, the generation rate is 1 Mbit/s, and the randomness of the output data is invariant in time.
Abstract The amplified spontaneous emission (ASE) noise has been extensively studied and employed to build quantum random number generators (QRNGs). While the previous relative works mainly focus on the realization and verification of the QRNG system, the comprehensive physical model and randomness quantification for the general detection of the ASE noise are still incomplete, which is essential for the quantitative security analysis. In this paper, a systematical physical model for the detection and acquisition of the ASE noise with added electronic noise is developed and verified, based on which the numerical simulations are performed under various setups and the simulation results all significantly fit well with the corresponding experimental data. Then, a randomness quantification method and the corresponding experimentally verifiable approach are proposed and validated, which quantifies the randomness purely resulted from the quantum process and improves the security analysis for the QRNG based on the detection of the ASE noise. The physical model and the randomness quantification method proposed in this paper are of significant feasibility and applicable for the QRNG system with randomness originating from the detection of the photon number with arbitrary distributions.
We present a real-time and fully integrated quantum random number generator (QRNG) by measuring laser phase fluctuations. The QRNG scheme based on laser phase fluctuations is featured for its capability of generating ultra-high-speed random numbers. However, the speed bottleneck of a practical QRNG lies on the limited speed of randomness extraction. To close the gap between the fast randomness generation and the slow post-processing, we propose a pipeline extraction algorithm based on Toeplitz matrix hashing and implement it in a high-speed field-programmable gate array. Further, all the QRNG components are integrated into a module, including a compact and actively stabilized interferometer, high-speed data acquisition, and real-time data post-processing and transmission. The final generation rate of the QRNG module with real-time extraction can reach 3.2 Gbps.