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ACM SIGSAC Conference on Computer and Communications Security (CCS)

Authenticated Garbling and Efficient Maliciously Secure Two-Party Computation

Xiao Shaun Wang, Samuel Ranellucci, Jonathan I. Katz

Published Oct 27, 2017• 173 citations
Publisher

Abstract

We propose a simple and efficient framework for obtaining efficient constant-round protocols for maliciously secure two-party computation. Our framework uses a function-independent preprocessing phase to generate authenticated information for the two parties; this information is then used to construct a single "authenticated" garbled circuit which is transmitted and evaluated. We also show how to efficiently instantiate the preprocessing phase with a new, highly optimized version of the TinyOT protocol by Nielsen et al.

DOI
10.1145/3133956.3134053

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•Jan 1, 2017•0 citations
We propose a simple and efficient framework for obtaining efficient constant-round protocols for maliciously secure two-party computation. Our framework uses a function-independent preprocessing phase to generate authenticated information for the two parties; this information is then used to construct a single "authenticated" garbled circuit which is transmitted and evaluated. We also show how to efficiently instantiate the preprocessing phase with a new, highly optimized version of the TinyOT protocol by Nielsen et al.
We propose a new, constant-round protocol for multi-party computation of boolean circuits that is secure against an arbitrary number of malicious corruptions. At a high level, we extend and generalize recent work of Wang et al. in the two-party setting. Namely, we design an efficient preprocessing phase that allows the parties to generate authenticated information; we then show how to use this information to distributively construct a single "authenticated" garbled circuit that is evaluated by one party.
Secure Multi-Party Computation (MPC) protocols allow a group of mutually distrusting users to compute a function jointly on their inputs without revealing any information beyond the output. For many years, implementations of MPC protocols have targeted security against semi-honest adversaries, i.e., attackers are assumed to execute the protocol honestly but try to learn private information after the fact. Protocols secure against stronger and more realistic malicious adversaries, who could behave arbitrarily during the protocol execution, were known to exist but were much less efficient. This thesis introduces a new paradigm to construct extremely efficient MPC protocols with malicious security. In particular, this thesis consists of three major contributions. 1. We introduce the authenticated garbling framework, and present an efficient concrete instantiation of the protocol. The resulting protocol partially closes the gap between semi-honest and malicious MPC protocols asymptotically; the implementation of the protocol represents the state-of-the-art system for malicious two-party computation. 2. We discuss how to apply authenticated garbling to the multi-party setting, where all-but-one parties can be corrupted by the adversary. The resulting protocol improves upon the best previous constant-round protocol by orders of magnitude. We also present a system that, for the first time, enables MPC executions among hundreds of parties, distributed globally. 3. We present a series of optimizations to two-party authenticated garbling by interpreting authenticated garbling in a new way. The improved malicious protocol has essentially the same concrete efficiency as the best semi-honest protocol in the preprocessing model. 4. We develop these protocols in EMP-toolkit, a practical and efficient MPC tool that can be used to build new protocols and to develop applications using our existing protocols.
Many deployments of secure multi-party computation (MPC) in practice have used information-theoretic three-party protocols that tolerate a single, semi-honest corrupt party, since these protocols enjoy very high efficiency. We propose a new approach for secure three-party computation (3PC) that improves security while maintaining practical efficiency that is competitive with traditional information-theoretic protocols. Our protocol is based on garbled circuits and provides security against a single, malicious corrupt party. Unlike information-theoretic 3PC protocols, ours uses a constant number of rounds. Our protocol only uses inexpensive symmetric-key cryptography: hash functions, block ciphers, pseudorandom generators (in particular, no oblivious transfers) and has performance that is comparable to that of Yao’s (semi-honest) 2PC protocol. We demonstrate the practicality of our protocol with an implementation based on the JustGarble framework of Bellare et al. (S&P 2013). The implementation incorporates various optimizations including the most recent techniques for efficient circuit garbling. We perform experiments on several benchmarking circuits, in different setups. Our experiments confirm that, despite providing a more demanding security guarantee, our protocol has performance comparable to existing information-theoretic 3PC. 1
This paper reports on a number of conceptual and technical contributions to the currently very lively field of two-party computation (2PC) based on garbled circuits. Our main contributions are as follows: 1. We propose the notion of an interactive garbling scheme, where the garbled circuit is generated through an interactive protocol between the garbler and the evaluator. The garbled circuit is correct and privacy preserving even if one of the two parties was acting maliciously during garbling. The security notion is game based. 2. We show that an interactive garbling scheme combined with a Universally Composable (UC) secure oblivious transfer protocol can be used in a black-box manner to implement two-party computation (2PC) UC securely against any probabilistic polynomial time static and malicious adversary. The protocol abstracts many recent protocols for implementing 2PC from garbled circuits and will allow future designers of interactive garbling schemes to prove security with the simple game based definitions, as opposed to directly proving UC security for each new scheme. 3. We propose an instantiation of interactive garbling by designing a new protocol in the LEGO family of protocols for efficient garbling against a malicious adversary. The new protocol is based on several new technical contributions and optimizations, for example making it possible to get distinct output to both parties with minimal overhead. The scheme makes black-box usage of a XOR-homomorphic commitment scheme, an authentic, private and oblivious garbling scheme and a 2-correlation-robust and collision-resistant hash function. When comparing our resulting 2PC protocol to previous works in the same setting we see a noticeable reduction in the communication that directly depends on the size of the circuit (e.g. 33% for circuits larger than 501,271 AND gates).
Many deployments of secure multi-party computation (MPC) in practice have used information-theoretic three-party protocols that tolerate a single, semi-honest corrupt party, since these protocols enjoy very high efficiency. We propose a new approach for secure three-party computation (3PC) that improves security while maintaining practical efficiency that is competitive with traditional information-theoretic protocols. Our protocol is based on garbled circuits and provides security against a single, malicious corrupt party. Unlike information-theoretic 3PC protocols, ours uses a constant number of rounds. Our protocol only uses inexpensive symmetric-key cryptography: hash functions, block ciphers, pseudorandom generators (in particular, no oblivious transfers) and has performance that is comparable to that of Yao's (semi-honest) 2PC protocol.
In this thesis we design and implement three approaches to provide efficient Secure Two- Party Computation (2PC) protocols that are secure in presence of malicious adversaries. The field of secure two-party computation enables two mutually distrusting parties, each with their own private input, to run a computation of an arbitrary program. At the end of the computation, nothing about their private input is leaked except for what can be learned from the output of the computation. The seminal work of Yao in 1986 provided the first proof that such a computation is feasible using the so called garbled circuits and given an Oblivious Transfer protocol. In this thesis, we follow Yao’s garbled circuit approach and focus on efficient protocols that are secure against malicious adversaries. We examine three different categories of optimization. In each category, we present a 2PC protocol, prove its security, and implement it as a proof of concept to demonstrate its running time in practice. Non-interactive Secure Computation: In this category, we offer the first implementation of a malicious 2PC protocol that reduces the required rounds of interaction between the two parties to only two rounds (i.e., each party sends only one message to the other party). Mixed Secure Two-Party Computation: In the second category we target big and complex programs and break them into subprograms. Then, we compute each subprogram using the most efficient 2PC protocol that is suitable for it. Finally, we securely connect these subprograms together. The goal is to reduce the overhead of the garbled circuits significantly, which results in a more efficient overall 2PC protocol for programs with specific properties. Secure Computation for Random Access Machine Programs: In the third category, we target programs that require random access to the memory (as opposed to a sequential access). We present the first efficient maliciously-secure protocol for computing such programs.