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Nature

Quantum computing: towards reality

Andreas H. Trabesinger

Published Mar 22, 2017• 46 citations
Publisher
DOI
10.1038/543s1a

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Quantum computing (QC) is an intrinsically complex yet exciting discipline with increasing practical relevance. A deep understanding of QC requires the integration of knowledge across numerous technical fields, such as physics, computing and mathematics. This work aims to investigate how immersive Virtual Reality (VR) compares to a desktop environment (‘web-applet’) as an educational tool to help teach individuals QC fundamentals. We developed two interactive learning tutorials, one utilising the ‘Bloch sphere’ visualisation to represent a single-qubit system, and the other exploring multi-qubit systems through the lens of ‘quantum entanglement’. We evaluate the effectiveness of each medium to teach QC fundamentals in a user study with 24 participants. We find that the Bloch sphere visualisation was well-suited to VR over a desktop environment. Our results also indicate that mathematics literacy is an important factor in facilitating greater learning with this effect being notably more pronounced when using VR. However, VR did not significantly improve learning in a multi-qubit context. Our work provides valuable insights which contribute to the emerging field of Quantum HCI (QHCI) and VR for education.
As quantum computing theory is attracting attention from researchers nowadays, visualizing the quantum computing process is necessary for fundamental quantum computing education and research. Especially, connecting traditional computational theory with advanced quantum computing concepts is an extremely important step in learning and understanding quantum computing. In this paper, we propose a practical interactive interface for simulating Quantum Turing Machine (QTM) in Augmented Reality (AR) that combines the traditional Turing machine computational model with the quantum computing simulation. Through such an interface, users can use a C-like script to represent a QTM and simulate such QTM in an immersive augmented reality platform through the Vuforia AR engine. After validating our proposed QTM AR simulator through a series of experiments, we show the great potential to apply our QTM AR simulator to quantum computing education through an interactive visualization interface in augmented reality.