Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

Quantum Information and Computation

The structure of nearly-optimal quantum strategies for the non-local XOR games

Dimiter Ostrev

Published Oct 1, 2016• 6 citations
Publisher

Abstract

We consider the infinite family of non-local games CHSH(n). We consider nearly-optimal strategies for CHSH(n). We introduce a notion of approximate homomorphism for strategies and show that any nearly-optimal strategy for CHSH(n) is approximately homomorphic to the canonical optimal CHSH(n) strategy. This demonstrates that any nearly-optimal CHSH(n) strategy must approximately contain the algebraic structure of the canonical optimal strategy.

DOI
10.26421/qic16.13-14-6

Related papers

The structure of optimal and nearly-optimal quantum strategies for non-local XOR games

Dimiter Ostrev

We study optimal and nearly-optimal quantum strategies for non-local XOR games. First, we prove the following general result: for every non-local XOR game, there exists a set of relations with the properties: (1) a quantum strategy is optimal for the game if and only if it satisfies the relations, and (2) a quantum strategy is nearly optimal for the game if and only if it approximately satisfies the relations. Next, we focus attention on a specific infinite family of XOR games: the CHSH(n) games. This family generalizes the well-known CHSH game. We describe the general form of CHSH(n) optimal strategies. Then, we adapt the concept of intertwining operator from representation theory and use that to characterize nearly-optimal CHSH(n) strategies.

arXiv:1506.00607•Jun 1, 2015•0 citations

Entanglement of approximate quantum strategies in XOR games

Dimiter Ostrev, Thomas Vidick

We characterize the amount of entanglement that is sufficient to play any XOR game near-optimally. We show that for any XOR game G and \eps>0 there is an \eps-optimal strategy for G using \lceil \eps^{-1} \rceil ebits of entanglement, irrespective of the number of questions in the game. By considering the family of XOR games CHSH(n) introduced by Slofstra (Jour. Math. Phys. 2011), we show that this bound is nearly tight: for any \eps>0 there is an n=\Theta(\eps^{-1/5}) such that \Omega(\eps^{-1/5}) ebits are required for any strategy achieving bias that is at least a multiplicative factor (1-\eps) from optimal in CHSH(n).

arXiv:1609.01652•Quantum Information and Computation•Jun 1, 2018•10 citations

Lower bounds on the entanglement needed to play XOR non-local games

William Slofstra

We give an explicit family of XOR games with O(n)-bit questions requiring 2n ebits to play near-optimally. More generally, we introduce a new technique for proving lower bounds on the amount of entanglement required by an XOR game: we show that near-optimal strategies for an XOR game G correspond to approximate representations of a certain C*-algebra associated to G. Our results extend an earlier theorem of Tsirelson characterising the set of quantum strategies which implement extremal quantum correlations.

arXiv:1007.2248•Journal of Mathematical Physics•Oct 1, 2011•33 citations

Rounding near-optimal quantum strategies for nonlocal games to strategies using maximally entangled states

Connor Paddock

We establish approximate rigidity results for several well-known families of nonlocal games. In particular, we show that near-perfect quantum strategies for boolean constraint system (BCS) games are approximate representations of the corresponding BCS algebra. Likewise, for the class of XOR nonlocal games, we show that near-optimal quantum strategies are approximate representations of the corresponding $*$-algebra associated with optimal quantum values for the game. In both cases, the approximate representations are with respect to the normalized Hilbert-Schmidt norm and independent of the Hilbert space or quantum state employed in the strategy. We also show that approximate representation of the BCS (resp.~XOR-algebra) yields measurement operators for near-perfect (resp.~near-optimal) quantum strategies where the players employ a maximally entangled state in the game. As a corollary, every near-perfect BCS (resp.~near-optimal XOR) quantum strategy is close to a near-perfect (resp.~near-optimal) quantum strategy using a maximally entangled state. Lastly, we establish that every synchronous algebra is $*$-isomorphic to a certain BCS algebra called the SynchBCS algebra. This allows us to apply our BCS rigidity results to the class of synchronous games as well.

arXiv:2203.02525•Mar 4, 2022•0 citations

Rounding near-optimal quantum strategies for nonlocal games to strategies using a maximally entangled state

Connor Paddock

We establish approximate rigidity results for several well-known families of nonlocal games. In particular, we show that near-perfect quantum strategies for boolean constraint system (BCS) games are approximate representations of the corresponding BCS algebra. Likewise, for the class of XOR nonlocal games, we show that near-optimal quantum strategies are approximate representations of the corresponding ∗-algebra associated with optimal quantum values for the game. In both cases, the approximate representations are with respect to the normalized Hilbert-Schmidt norm and independent of the Hilbert space or quantum state employed in the strategy. We also show that approximate representation of the BCS (resp. XOR-algebra) yields measurement operators for near-perfect (resp. near-optimal) quantum strategies where the players employ a maximally entangled state in the game. As a corollary, every near-perfect BCS (resp. near-optimal XOR) quantum strategy is close to a near-perfect (resp. near-optimal) quantum strategy using a maximally entangled state. Lastly, we establish that every synchronous algebra is ∗-isomorphic to a certain BCS algebra called the SynchBCS algebra. This allows us to apply our BCS rigidity results to the class of synchronous games as well.

Journal of Mathematical Physics•Dec 1, 2025•0 citations

Optimal, and approximately optimal, quantum strategies for $\mathrm{XOR}^{*}$ and $\mathrm{FFL}$ games

Pete Rigas

We analyze optimal, and approximately optimal, quantum strategies in two non-local settings based upon previous investigations of the XOR and CHSH games. By building upon previous arguments due to Ostrev in 2016, {\color{blue}[37]}, which characterized approximately optimal, and optimal, strategies that players Alice and Bob can adopt for increasing their respective winning probabilities, we identify additional applications of the framework for analyzing prospective quantum advantage in other game-theoretic settings. In particular, while it is possible for Alice and Bob to realize quantum advantage if they adopt strategies that are dependent upon entanglement, two-dimensional resource systems, and reversible transformations, the magnitude of the duality gap between the performance of classical and quantum strategies has not yet been classified from the perspective of error bounds. Such bounds are not only dependent upon the winning probability if Alice and Bob leverage entanglement in their strategies but also upon a suitably defined representation-theoretic intertwining operation.

arXiv:2311.12887•Nov 21, 2023•0 citations
We consider the infinite family of non-local games CHSH(n). We consider nearly-optimal strategies for CHSH(n). We introduce a notion of approximate homomorphism for strategies and show that any nearly-optimal strategy for CHSH(n) is approximately homomorphic to the canonical optimal CHSH(n) strategy. This demonstrates that any nearly-optimal CHSH(n) strategy must approximately contain the algebraic structure of the canonical optimal strategy.
We study optimal and nearly-optimal quantum strategies for non-local XOR games. First, we prove the following general result: for every non-local XOR game, there exists a set of relations with the properties: (1) a quantum strategy is optimal for the game if and only if it satisfies the relations, and (2) a quantum strategy is nearly optimal for the game if and only if it approximately satisfies the relations. Next, we focus attention on a specific infinite family of XOR games: the CHSH(n) games. This family generalizes the well-known CHSH game. We describe the general form of CHSH(n) optimal strategies. Then, we adapt the concept of intertwining operator from representation theory and use that to characterize nearly-optimal CHSH(n) strategies.
We characterize the amount of entanglement that is sufficient to play any XOR game near-optimally. We show that for any XOR game G and \eps>0 there is an \eps-optimal strategy for G using \lceil \eps^{-1} \rceil ebits of entanglement, irrespective of the number of questions in the game. By considering the family of XOR games CHSH(n) introduced by Slofstra (Jour. Math. Phys. 2011), we show that this bound is nearly tight: for any \eps>0 there is an n=\Theta(\eps^{-1/5}) such that \Omega(\eps^{-1/5}) ebits are required for any strategy achieving bias that is at least a multiplicative factor (1-\eps) from optimal in CHSH(n).
We give an explicit family of XOR games with O(n)-bit questions requiring 2n ebits to play near-optimally. More generally, we introduce a new technique for proving lower bounds on the amount of entanglement required by an XOR game: we show that near-optimal strategies for an XOR game G correspond to approximate representations of a certain C*-algebra associated to G. Our results extend an earlier theorem of Tsirelson characterising the set of quantum strategies which implement extremal quantum correlations.
We establish approximate rigidity results for several well-known families of nonlocal games. In particular, we show that near-perfect quantum strategies for boolean constraint system (BCS) games are approximate representations of the corresponding BCS algebra. Likewise, for the class of XOR nonlocal games, we show that near-optimal quantum strategies are approximate representations of the corresponding ∗*∗-algebra associated with optimal quantum values for the game. In both cases, the approximate representations are with respect to the normalized Hilbert-Schmidt norm and independent of the Hilbert space or quantum state employed in the strategy. We also show that approximate representation of the BCS (resp.~XOR-algebra) yields measurement operators for near-perfect (resp.~near-optimal) quantum strategies where the players employ a maximally entangled state in the game. As a corollary, every near-perfect BCS (resp.~near-optimal XOR) quantum strategy is close to a near-perfect (resp.~near-optimal) quantum strategy using a maximally entangled state. Lastly, we establish that every synchronous algebra is ∗*∗-isomorphic to a certain BCS algebra called the SynchBCS algebra. This allows us to apply our BCS rigidity results to the class of synchronous games as well.
We establish approximate rigidity results for several well-known families of nonlocal games. In particular, we show that near-perfect quantum strategies for boolean constraint system (BCS) games are approximate representations of the corresponding BCS algebra. Likewise, for the class of XOR nonlocal games, we show that near-optimal quantum strategies are approximate representations of the corresponding ∗-algebra associated with optimal quantum values for the game. In both cases, the approximate representations are with respect to the normalized Hilbert-Schmidt norm and independent of the Hilbert space or quantum state employed in the strategy. We also show that approximate representation of the BCS (resp. XOR-algebra) yields measurement operators for near-perfect (resp. near-optimal) quantum strategies where the players employ a maximally entangled state in the game. As a corollary, every near-perfect BCS (resp. near-optimal XOR) quantum strategy is close to a near-perfect (resp. near-optimal) quantum strategy using a maximally entangled state. Lastly, we establish that every synchronous algebra is ∗-isomorphic to a certain BCS algebra called the SynchBCS algebra. This allows us to apply our BCS rigidity results to the class of synchronous games as well.
Optimal, and approximately optimal, quantum strategies for XOR∗\mathrm{XOR}^{*}XOR∗ and FFL\mathrm{FFL}FFL games
We analyze optimal, and approximately optimal, quantum strategies in two non-local settings based upon previous investigations of the XOR and CHSH games. By building upon previous arguments due to Ostrev in 2016, {\color{blue}[37]}, which characterized approximately optimal, and optimal, strategies that players Alice and Bob can adopt for increasing their respective winning probabilities, we identify additional applications of the framework for analyzing prospective quantum advantage in other game-theoretic settings. In particular, while it is possible for Alice and Bob to realize quantum advantage if they adopt strategies that are dependent upon entanglement, two-dimensional resource systems, and reversible transformations, the magnitude of the duality gap between the performance of classical and quantum strategies has not yet been classified from the perspective of error bounds. Such bounds are not only dependent upon the winning probability if Alice and Bob leverage entanglement in their strategies but also upon a suitably defined representation-theoretic intertwining operation.