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Continuous-time Quantum Algorithms: Searching and Adiabatic Computation

Lawrence M. Ioannou

Published Jan 1, 2002• 4 citations
OpenAlex

Abstract

One of the most important quantum algorithms is Grover's search algorithm [G96]. Quantum searching can be used to speed up the search for solutions to NP-complete problems e. g. 3SAT. Even so, the best known quantum algorithms for 3SAT are considered inefficient. \nSoon after Grover's discovery, Farhi and Gutmann [FG96] devised a "continuous-time analogue" of quantum searching. More recently Farhi et. al. [FGGS00] proposed a continuous-time 3SAT algorithm which invokes the adiabatic approximation [M76]. Their algorithm is difficult to analyze, hence we do not know whether it can solve typical 3SAT instances faster than Grover's search algorithm can. \nI begin with a review of the discrete- and continuous-time models of quantum computation. I then make precise the notion of "efficient quantum algorithms", motivating sufficient conditions for discrete- and continuous-time algorithms to be considered efficient via discussion of standard techniques for discrete-time simulation of continuous-time algorithms. After reviewing three quantum search algorithms [F00,FG96,G96], I develop the adiabatic 3SAT algorithm as a natural extension of Farhi and Gutmann's search algorithm. Along the way, I present the adiabatic search algorithm [vDMV01] and remark on its discrete-time simulation. Finally I devise a generalization of the adiabatic algorithm and prove some lower bounds for various cases of this general framework. \nUPDATE (February 2003): Please see article http://arxiv. org/abs/quant-ph/0302138 for a resolution to the problem of simulating the continuous-time adiabatic search algorithm with a quantum circuit using only O(sqrt(N)) resources.

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One of the most important quantum algorithms is Grover's search algorithm [G96]. Quantum searching can be used to speed up the search for solutions to NP-complete problems e. g. 3SAT. Even so, the best known quantum algorithms for 3SAT are considered inefficient. \nSoon after Grover's discovery, Farhi and Gutmann [FG96] devised a "continuous-time analogue" of quantum searching. More recently Farhi et. al. [FGGS00] proposed a continuous-time 3SAT algorithm which invokes the adiabatic approximation [M76]. Their algorithm is difficult to analyze, hence we do not know whether it can solve typical 3SAT instances faster than Grover's search algorithm can. \nI begin with a review of the discrete- and continuous-time models of quantum computation. I then make precise the notion of "efficient quantum algorithms", motivating sufficient conditions for discrete- and continuous-time algorithms to be considered efficient via discussion of standard techniques for discrete-time simulation of continuous-time algorithms. After reviewing three quantum search algorithms [F00,FG96,G96], I develop the adiabatic 3SAT algorithm as a natural extension of Farhi and Gutmann's search algorithm. Along the way, I present the adiabatic search algorithm [vDMV01] and remark on its discrete-time simulation. Finally I devise a generalization of the adiabatic algorithm and prove some lower bounds for various cases of this general framework. \nUPDATE (February 2003): Please see article http://arxiv. org/abs/quant-ph/0302138 for a resolution to the problem of simulating the continuous-time adiabatic search algorithm with a quantum circuit using only O(sqrt(N)) resources.
Fixed-point quantum search algorithms succeed at finding one of MMM target items among NNN total items even when the run time of the algorithm is longer than necessary. While the famous Grover's algorithm can search quadratically faster than a classical computer, it lacks the fixed-point property---the fraction of target items must be known precisely to know when to terminate the algorithm. Recently, Yoder, Low, and Chuang [Phys. Rev. Lett. 113, 210501 (2014)] gave an optimal gate-model search algorithm with the fixed-point property. Previously, it had been discovered by Roland and Cerf [Phys. Rev. A 65, 042308 (2002)] that an adiabatic quantum algorithm, operating by continuously varying a Hamiltonian, can reproduce the quadratic speedup of gate-model Grover search. We ask, can an adiabatic algorithm also reproduce the fixed-point property? We show that the answer depends on what interpolation schedule is used, so as in the gate model, there are both fixed-point and non-fixed-point versions of adiabatic search, only some of which attain the quadratic quantum speedup. Guided by geometric intuition on the Bloch sphere, we rigorously justify our claims with an explicit upper bound on the error in the adiabatic approximation. We also show that the fixed-point adiabatic search algorithm can be simulated in the gate model with neither loss of the quadratic Grover speedup nor of the fixed-point property. Finally, we discuss natural uses of fixed-point algorithms such as preparation of a relatively prime state and oblivious amplitude amplification.
The adiabatic theorem has been recently used to design quantum algorithms of a new kind, where the quantum computer evolves slowly enough so that it remains near its instantaneous ground state, which tends to the solution. We apply this time-dependent Hamiltonian approach to Grover's problem, i.e., searching a marked item in an unstructured database. We find that by adjusting the evolution rate of the Hamiltonian so as to keep the evolution adiabatic on each infinitesimal time interval, the total running time is of order N,\sqrt{N},N​, where N is the number of items in the database. We thus recover the advantage of Grover's standard algorithm as compared to a classical search, scaling as N. This is in contrast with the constant-rate adiabatic approach of Farhi et al. (e-print quant-ph/0001106), where the requirement of adiabaticity is expressed only globally, resulting in a time of order N.
Quantum mechanical computers can solve certain problems asymptotically faster than any classical computing device. Several fast quantum algorithms are known, but the nature of quantum speedup is not well understood, and inventing new quantum algorithms seems to be difficult. In this thesis, we explore two approaches to designing quantum algorithms based on continuous-time Hamiltonian dynamics. In quantum computation by adiabatic evolution, the computer is prepared in the known ground state of a simple Hamiltonian, which is slowly modified so that its ground state encodes the solution to a problem. We argue that this approach should be inherently robust against low-temperature thermal noise and certain control errors, and we support this claim using simulations. We then show that any adiabatic algorithm can be implemented in a different way, using only a sequence of measurements of the Hamiltonian. We illustrate how this approach can achieve quadratic speedup for the unstructured search problem. We also demonstrate two examples of quantum speedup by quantum walk, a quantum mechanical analog of random walk. First, we consider the problem of searching a region
Quantum adiabatic evolution algorithm suggested by Farhi et al. was effective in solving instances of NP-complete problems. The algorithm is governed by the adiabatic theorem. Therefore, in order to reduce the running time, it is essential to examine the minimum energy gap between the ground level and the next one through the evolution. In this letter, we show a way of speedup in quantum adiabatic evolution algorithm,using the extended Hamiltonian. We present the exact relation between the energy gap and the elements of the extended Hamiltonian, which provides the new point of view to reduce the running time. It is generally expected that quantum computation may solve the problems which are hard in classical context. Shor’s quantum factorization algorithm[1] and Grover’s quantum search algorithm[2] are the preludes to such expectation. Factorization problem, which is to factorize a large number, needs exponential time resource when a known classical algorithm is applied. However, Shor’s algorithm solves the problem with exponential speedup. Grover algorithm finds a target with quadratic speedup, compared to any known classical search algorithms. Quantum adiabatic evolution algorithm was proposed by Farhi et al. and applied to solve instances of NPcomplete
We analyze three different quantum search algorithms, namely, the traditional circuit-based Grover's algorithm, its continuous-time analog by Hamiltonian evolution, and the quantum search by local adiabatic evolution. We show that these algorithms are closely related in the sense that they all perform a rotation, at a constant angular velocity, from a uniform superposition of all states to the solution state. This makes it possible to implement the two Hamiltonian-evolution algorithms on a conventional quantum circuit, while keeping the quadratic speedup of Grover's original algorithm. It also clarifies the link between the adiabatic search algorithm and Grover's algorithm.