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IEEE EUROCON - International Conference on Computer as a Tool (EUROCON)

An Improvement of the PEG Algorithm for LDPC Codes in the Waterfall Region

Gerd Richter

Published Jan 1, 2005• 9 citations
Publisher

Abstract

There exist many different algorithms to construct good low-density parity-check (LDPC) codes. To maximize the girth of the bipartite graph, which represents the LDPC code, the progressive edge-growth (PEG) algorithm was introduced. This construction methods leads for irregular LDPC codes to a lower error floor, but also to a performance loss in the waterfall region compared with randomly constructed LDPC codes. In this paper, we describe a modification of the PEG algorithm that improves the performance in the waterfall region. Furthermore, this modified PEG algorithm yields codes with lower error floors and a slightly better performance in the waterfall region than randomly constructed LDPC codes

DOI
10.1109/eurcon.2005.1630128

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There exist many different algorithms to construct good low-density parity-check (LDPC) codes. To maximize the girth of the bipartite graph, which represents the LDPC code, the progressive edge-growth (PEG) algorithm was introduced. This construction methods leads for irregular LDPC codes to a lower error floor, but also to a performance loss in the waterfall region compared with randomly constructed LDPC codes. In this paper, we describe a modification of the PEG algorithm that improves the performance in the waterfall region. Furthermore, this modified PEG algorithm yields codes with lower error floors and a slightly better performance in the waterfall region than randomly constructed LDPC codes
The progressive-edge-growth (PEG) algorithm for constructing Tanner graphs with large girth by progressively establishing edges/connections between symbol nodes and check nodes in an edge-by-edge way is highly known to construct low-density parity-check (LDPC) codes at short block lengths for achieving good performance. This paper proposed an improved PEG construction for irregular codes, which heuristically selects good codes from random graphs for short block lengths. The simulation results are given to demonstrate that the proposed algorithm gians better BER performance for high signal-to-noise (SNR) ratios without performance loss for low-SNR region, i.e. low error floor.
There are many algorithms to construct good low-density parity-check (LDPC) code, the most typical algorithms are bit-filling algorithm, randomly construction algorithm, and PEG (progressive edge growth) algorithm. As shown in [1], the error floor of LDPC Code is decreased by using PEG algorithm, but the error correction performance in waterfall region is compromised since a stopping set with small size will form the codeword with small Hamming weight over AWGN [2]. In this paper, we propose a novel algorithm to construct LDPC Codes. In our algorithm, we construct LDPC Code to avoid small girth and small stopping set by detecting the complete associated matrix of check node (defined in this paper) that converted from bipartite graph of LDPC Code based on the graph theory. Simulation shows that the LDPC code constructed by our algorithm has lower error floor than randomly constructed LDPC Code. The performance improvement of our algorithm is 0.1dB at BER of 10-3compared with PEG algorithm.
The progressive-edge-growth (PEG) algorithm of Hu et al. is modified to improve the error floor performance of the constructed low-density parity-check (LDPC) codes. To improve the error floor, the original PEG algorithm is equipped with an efficient algorithm to find the dominant elementary trapping sets (ETS's) that are added to the Tanner graph of the under-construction code by the addition of each variable node and its adjacent edges. The aim is to select the edges, among the candidates available at each step of the original PEG algorithm, that prevent the creation of dominant ETS's. The proposed method is applicable to both regular and irregular variable node degree distributions. Simulation results are presented to demonstrate the superior ETS distribution and error floor performance of the constructed codes compared to similar codes constructed by the original and other modifications of the PEG algorithm.
A novel construction for irregular low-density parity-check (LDPC) codes based on a modification of the Progressive Edge Growth (PEG) algorithm is presented. Edge placement of the PEG algorithm is enhanced by use of the Sum-Product algorithm in the design of the parity-check matrix. The proposed algorithm is highly flexible in block length and rate. The codes constructed by the proposed methods are tested in the AWGN channel and significant performance improvements are achieved. The flexibility of the proposed decoder optimisation operation is then shown by its use in modifying the Improved PEG (IPEG) algorithm to achieve further performance gains.
The Progressive edge-growth (PEG) algorithm was proven to be a simple and effective approach in designing Low-density parity-check (LDPC) codes. However, the Tanner graph constructed with the PEG algorithm is non-structured, which leads to random distributions of the positions of 1's in the corresponding parity-check matrix. In this paper, an improved algorithm based on the PEG algorithm for constructing quasi-cyclic (QC) LDPC codes is proposed. The proposed algorithm can eliminate short cycles efficiently and gain low error-floors. What is more important, the proposed QC-LDPC codes construction method is hardware-friendly because of its quasi-cyclic structure. Our simulation results demonstrate that the codes constructed with the proposed algorithm has better performance than the PEG algorithm over the additive white Gaussian noise (AWGN) channel and Rayleigh flat fading channel.