Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

ACM Symposium on Theory of Computing (STOC)

The computational complexity of ball permutations

Scott Aaronson, Adam Bouland, Greg Kuperberg, Saeed Adel Mehraban

Published Jun 15, 2017• 12 citations
Publisher

Abstract

We define several models of computation based on permuting distinguishable particles (which we call balls) and characterize their computational complexity. In the quantum setting, we use the representation theory of the symmetric group to find variants of this model which are intermediate between BPP and DQC1 (the class of problems solvable with one clean qubit) and between DQC1 and BQP. Furthermore, we consider a restricted version of this model based on an exactly solvable scattering problem of particles moving on a line. Despite the simplicity of this model from the perspective of mathematical physics, we show that if we allow intermediate destructive measurements and specific input states, then the model cannot be efficiently simulated classically up to multiplicative error unless the polynomial hierarchy collapses. Finally, we define a classical version of this model in which one can probabilistically permute balls. We find this yields a complexity class which is intermediate between L and BPP, and that a nondeterministic version of this model is NP-complete.

DOI
10.1145/3055399.3055453

Related papers

The Computational Complexity of Ball Permutations

Scott Aaronson, Adam Bouland, Greg Kuperberg +1 more

Inspired by connections to two dimensional quantum theory, we define several models of computation based on permuting distinguishable particles (which we call balls), and characterize their computational complexity. In the quantum setting, we find that the computational power of this model depends on the initial input states. More precisely, with a standard basis input state, we show how to approximate the amplitudes of this model within additive error using the model DQC1 (the class of problems solvable with one clean qubit), providing evidence that the model in this case is weaker than universal quantum computing. However, for specific choices of input states, the model is shown to be universal for BQP in an encoded sense. We use representation theory of the symmetric group to partially classify the computational complexity of this model for arbitrary input states. Interestingly, we find some input states which yield a model intermediate between DQC1 and BQP. Furthermore, we consider a restricted version of this model based on an integrable scattering problem in 1+1 dimensions. We show it is universal under postselection, if we allow intermediate destructive measurements and specific input states. Therefore, the existence of any classical procedure to sample from the output distribution of this model within multiplicative error implies collapse of polynomial hierarchy to its third level. Finally, we define a classical version of this model in which one can probabilistically permute balls. We find this yields a complexity class which is intermediate between L and BPP. Moreover, we find a nondeterministic version of this model is NP-complete.

arXiv:1610.06646•Oct 21, 2016•4 citations

Quantum computing

Scott Aaronson

Alright, so now we've got this beautiful theory of quantum mechanics, and the possibly-even-more-beautiful theory of computational complexity. Clearly, with two theories this beautiful, you can't just let them stay single – you have to set them up, see if they hit it off, etc. And that brings us to the class BQP : Bounded-Error Quantum Polynomial-Time. We talked in Chapter 7 about BPP , or Bounded-Error Probabilistic Polynomial-Time. Informally, BPP is the class of computational problems that are efficiently solvable in the physical world if classical physics is true. Now we ask, what problems are efficiently solvable in the physical world if (as seems more likely) quantum physics is true? To me it’s sort of astounding that it took until the 1990s for anyone to really seriously ask this question, given that all the tools for asking it were in place by the 1960s or even earlier. It makes you wonder, what similarly obvious questions are there today that no one’s asking?

Cambridge University Press eBooks•Mar 14, 2013•1 citation

Computational Complexity of Some Quantum Theories in $1+1$ Dimensions

Saeed Adel Mehraban

We study the computational complexity of certain integrable quantum theories in 1+1 dimensions. We formalize a model of quantum computation based on these theories. In this model, distinguishable particles start out with known momenta and initial superposition of different configurations. Then the label of these particles are measured at the end. We prove that additive approximation to single amplitudes of these models can be obtained by the one-clean-qubit model, if no initial superpositions are allowed. However, if arbitrary initial states and non-adaptive intermediate measurements are allowed, we show that conditioned on infinite polynomial hierarchy assumption it is hard to sample from the output distribution of these models on a classical randomized computer. A classical analogue of this model is also formalized and its computational power is pinned down within the complexity classes below BPP and NP.

arXiv:1512.09243•Dec 31, 2015•4 citations

Permutational quantum computing

Stephen P. Jordan

In topological quantum computation the geometric details of a particle trajectory are irrelevant; only the topology matters. Taking this one step further, we consider a model of computation that disregards even the topology of the particle trajectory, and computes by permuting particles. Whereas topological quantum computation requires anyons, permutational quantum computation can be performed with ordinary spin-1/2 particles, using a variant of the spin-network scheme of Marzuoli and Rasetti. We do not know whether permutational computation is universal. It may represent a new complexity class within BQP. Nevertheless, permutational quantum computers can in polynomial time approximate matrix elements of certain irreducible representations of the symmetric group and approximate certain transition amplitudes from the Ponzano-Regge spin foam model of quantum gravity. No polynomial time classical algorithms for these problems are known.

Quantum Information and Computation•May 1, 2010•42 citations

Permutational Quantum Computing

Stephen P. Jordan

In topological quantum computation the geometric details of a particle trajectory are irrelevant; only the topology matters. Taking this one step further, we consider a model of computation that disregards even the topology of the particle trajectory, and computes by permuting particles. Whereas topological quantum computation requires anyons, permutational quantum computation can be performed with ordinary spin-1/2 particles, using a variant of the spin-network scheme of Marzuoli and Rasetti. We do not know whether permutational computation is universal. It may represent a new complexity class within BQP. Nevertheless, permutational quantum computers can in polynomial time approximate matrix elements of certain irreducible representations of the symmetric group and simulate certain processes in the Ponzano-Regge spin foam model of quantum gravity. No polynomial time classical algorithms for these problems are known.

arXiv:0906.2508•Jun 14, 2009•8 citations

Guest Column

Carlo Mereghetti, Beatrice Palano

Quantum computing is a prolific research area, halfway between physics and computer science [27, 29, 52]. Most likely, its origins may be dated back to 70's, when some works on quantum information began to appear (see, e.g., [34, 37]). In early 80's, R.P. Feynman suggested that the computational power of quantum mechanical processes might be beyond that of traditional computation models [25]. Almost at the same time, P. Benioff already proved that such processes are at least as powerful as Turing machines [9]. In 1985, D. Deutsch [22] proposed the notion of a quantum Turing machine as a physically realizable model for a quantum computer. From the point of view of structural complexity, E. Bernstein and U. Vazirani introduced in [20] the class BQP of problems solvable in polynomial time on quantum Turing machines, focusing attention on relations with the corresponding deterministic and probabilistic classes P and BPP, respectively. Several works in the literature explored classical issues in complexity theory from the quantum paradigm perspective (see, e.g., [7, 60, 61]).

ACM SIGACT News•Oct 17, 2021•4 citations
We define several models of computation based on permuting distinguishable particles (which we call balls) and characterize their computational complexity. In the quantum setting, we use the representation theory of the symmetric group to find variants of this model which are intermediate between BPP and DQC1 (the class of problems solvable with one clean qubit) and between DQC1 and BQP. Furthermore, we consider a restricted version of this model based on an exactly solvable scattering problem of particles moving on a line. Despite the simplicity of this model from the perspective of mathematical physics, we show that if we allow intermediate destructive measurements and specific input states, then the model cannot be efficiently simulated classically up to multiplicative error unless the polynomial hierarchy collapses. Finally, we define a classical version of this model in which one can probabilistically permute balls. We find this yields a complexity class which is intermediate between L and BPP, and that a nondeterministic version of this model is NP-complete.
Inspired by connections to two dimensional quantum theory, we define several models of computation based on permuting distinguishable particles (which we call balls), and characterize their computational complexity. In the quantum setting, we find that the computational power of this model depends on the initial input states. More precisely, with a standard basis input state, we show how to approximate the amplitudes of this model within additive error using the model DQC1 (the class of problems solvable with one clean qubit), providing evidence that the model in this case is weaker than universal quantum computing. However, for specific choices of input states, the model is shown to be universal for BQP in an encoded sense. We use representation theory of the symmetric group to partially classify the computational complexity of this model for arbitrary input states. Interestingly, we find some input states which yield a model intermediate between DQC1 and BQP. Furthermore, we consider a restricted version of this model based on an integrable scattering problem in 1+1 dimensions. We show it is universal under postselection, if we allow intermediate destructive measurements and specific input states. Therefore, the existence of any classical procedure to sample from the output distribution of this model within multiplicative error implies collapse of polynomial hierarchy to its third level. Finally, we define a classical version of this model in which one can probabilistically permute balls. We find this yields a complexity class which is intermediate between L and BPP. Moreover, we find a nondeterministic version of this model is NP-complete.
Alright, so now we've got this beautiful theory of quantum mechanics, and the possibly-even-more-beautiful theory of computational complexity. Clearly, with two theories this beautiful, you can't just let them stay single – you have to set them up, see if they hit it off, etc. And that brings us to the class BQP : Bounded-Error Quantum Polynomial-Time. We talked in Chapter 7 about BPP , or Bounded-Error Probabilistic Polynomial-Time. Informally, BPP is the class of computational problems that are efficiently solvable in the physical world if classical physics is true. Now we ask, what problems are efficiently solvable in the physical world if (as seems more likely) quantum physics is true? To me it’s sort of astounding that it took until the 1990s for anyone to really seriously ask this question, given that all the tools for asking it were in place by the 1960s or even earlier. It makes you wonder, what similarly obvious questions are there today that no one’s asking?
Computational Complexity of Some Quantum Theories in 1+11+11+1 Dimensions
We study the computational complexity of certain integrable quantum theories in 1+1 dimensions. We formalize a model of quantum computation based on these theories. In this model, distinguishable particles start out with known momenta and initial superposition of different configurations. Then the label of these particles are measured at the end. We prove that additive approximation to single amplitudes of these models can be obtained by the one-clean-qubit model, if no initial superpositions are allowed. However, if arbitrary initial states and non-adaptive intermediate measurements are allowed, we show that conditioned on infinite polynomial hierarchy assumption it is hard to sample from the output distribution of these models on a classical randomized computer. A classical analogue of this model is also formalized and its computational power is pinned down within the complexity classes below BPP and NP.
In topological quantum computation the geometric details of a particle trajectory are irrelevant; only the topology matters. Taking this one step further, we consider a model of computation that disregards even the topology of the particle trajectory, and computes by permuting particles. Whereas topological quantum computation requires anyons, permutational quantum computation can be performed with ordinary spin-1/2 particles, using a variant of the spin-network scheme of Marzuoli and Rasetti. We do not know whether permutational computation is universal. It may represent a new complexity class within BQP. Nevertheless, permutational quantum computers can in polynomial time approximate matrix elements of certain irreducible representations of the symmetric group and approximate certain transition amplitudes from the Ponzano-Regge spin foam model of quantum gravity. No polynomial time classical algorithms for these problems are known.
In topological quantum computation the geometric details of a particle trajectory are irrelevant; only the topology matters. Taking this one step further, we consider a model of computation that disregards even the topology of the particle trajectory, and computes by permuting particles. Whereas topological quantum computation requires anyons, permutational quantum computation can be performed with ordinary spin-1/2 particles, using a variant of the spin-network scheme of Marzuoli and Rasetti. We do not know whether permutational computation is universal. It may represent a new complexity class within BQP. Nevertheless, permutational quantum computers can in polynomial time approximate matrix elements of certain irreducible representations of the symmetric group and simulate certain processes in the Ponzano-Regge spin foam model of quantum gravity. No polynomial time classical algorithms for these problems are known.
Quantum computing is a prolific research area, halfway between physics and computer science [27, 29, 52]. Most likely, its origins may be dated back to 70's, when some works on quantum information began to appear (see, e.g., [34, 37]). In early 80's, R.P. Feynman suggested that the computational power of quantum mechanical processes might be beyond that of traditional computation models [25]. Almost at the same time, P. Benioff already proved that such processes are at least as powerful as Turing machines [9]. In 1985, D. Deutsch [22] proposed the notion of a quantum Turing machine as a physically realizable model for a quantum computer. From the point of view of structural complexity, E. Bernstein and U. Vazirani introduced in [20] the class BQP of problems solvable in polynomial time on quantum Turing machines, focusing attention on relations with the corresponding deterministic and probabilistic classes P and BPP, respectively. Several works in the literature explored classical issues in complexity theory from the quantum paradigm perspective (see, e.g., [7, 60, 61]).