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Mechanics and Mechanical Engineering

A fast quantum dynamics algorithm for dissipative systems

Chen Zhao, Shesheng Zhang, Yuguang Li

Published Jul 14, 2016• 0 citations
Publisher
DOI
10.1142/9789813145603_0017

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Simulating the dynamics of dissipative quantum many-body systems governed by local Lindbladians is a fundamental task in quantum computation. While the near-optimal gate count has been achieved for Hamiltonian simulation, comparable results for Lindbladian simulation remain elusive. In this work, we develop quantum algorithms for lattice Lindbladians by exploiting their locality. First, we consider sparsely dissipative systems, in which the dissipation is sparsely located, including boundary-driven systems. We establish a near-optimal quantum algorithm for their dynamics with gate count O(Nt polylog(Nt/ε))O(Nt \, \mathrm{polylog}(Nt/\varepsilon))O(Ntpolylog(Nt/ε)), where NNN is the system size, ttt is the evolution time, and ε\varepsilonε is the allowable error. We then consider generic lattice Lindbladians with finite-range interactions and dissipation, and develop an algorithm for simulating time-evolved observables with gate count O((Nt)4/3 polylog(Nt/ε))O((Nt)^{4/3} \, \mathrm{polylog}(Nt/\varepsilon))O((Nt)4/3polylog(Nt/ε)) per sample with the sampling complexity Θ(ε−2)Θ(\varepsilon^{-2})Θ(ε−2). The gate count has the smallest known dependence on the system size among algorithms retaining polylogarithmic dependence on 1/ε1/\varepsilon1/ε. Our algorithms are based on two techniques that exploit locality: patching and merging. Patching decomposes dissipative dynamics into dynamics on subsystems with exponentially small error, generalizing a key idea underlying the Haah-Hastings-Kothari-Low algorithm for near-optimal Hamiltonian simulation. Merging absorbs reversed dissipative dynamics into other parts of the evolution, substantially reducing the overhead associated with quasi-probabilistic sampling. These results demonstrate that locality can be fully exploited to achieve fast quantum simulation of dissipative many-body dynamics, opening the way to applications such as predicting nonequilibrium phenomena and preparing desirable quantum states.
We establish improved complexity estimates of quantum algorithms for linear dissipative ordinary differential equations (ODEs) and show that the time dependence can be fast-forwarded to be sub-linear. Specifically, we show that a quantum algorithm based on truncated Dyson series can prepare history states of dissipative ODEs up to time T with cost O ~ ( log ⁡ ( T ) ( log ⁡ ( 1 / ϵ ) ) 2 ) , which is an exponential speedup over the best previous result. For final state preparation at time T , we show that its complexity is O ~ ( T ( log ⁡ ( 1 / ϵ ) ) 2 ) , achieving a polynomial speedup in T . We also analyze the complexity of simpler lower-order quantum algorithms, such as the forward Euler method and the trapezoidal rule, and find that even lower-order methods can still achieve O ~ ( T ) cost with respect to time T for preparing final states of dissipative ODEs. As applications, we show that quantum algorithms can simulate dissipative non-Hermitian quantum dynamics and heat processes with fast-forwarded complexity sub-linear in time.
Simulation of open quantum systems is an area of active research in quantum algorithms. In this work, we revisit the connection between Markovian open-system dynamics and averages of Hamiltonian real-time evolutions, which we refer to as Hamiltonian twirling channels. By applying the Lévy-Khintchine representation theorem, we clarify when and how a dissipative dynamics can be realized using Hamiltonian twirling channels. Guided by the general theory, we explore Hamiltonian twirling with Gaussian, compound Poisson and symmetric stable distributions and their algorithmic implications. These give wide classes of Lindbladians that can be simulated in Θ(t1/α)Θ(t^{1/α})Θ(t1/α) Hamiltonian simulation time without any extra ancilla or other quantum gates for 1≤α≤21\le α\le 21≤α≤2. Moreover, we prove that these time complexities are asymptotically optimal using an information theoretic approach, which, to the best of our knowledge, is the first result of lower bounds on fast-forwarding simulation algorithms.