Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

IEICE Transactions on Fundamentals of Electronics Communications and Computer Sciences

Secure Computation Protocols Using Polarizing Cards

Kazumasa Shinagawa, Takaaki Mizuki, Jacob C. N. Schuldt, Koji Nuida, Naoki KANAYAMA, Takashi Nishide, Goichiro Hanaoka, Eiji Okamoto

Published Jan 1, 2016• 10 citations
Publisher

Abstract

It is known that, using just a deck of cards, an arbitrary number of parties with private inputs can securely compute the output of any function of their inputs. In 2009, Mizuki and Sone constructed a six-card COPY protocol, a four-card XOR protocol, and a six-card AND protocol, based on a commonly used encoding scheme in which each input bit is encoded using two cards. However, up until now, there are no known results to construct a set of COPY, XOR, and AND protocols based on a two-card-per-bit encoding scheme, which all can be implemented using only four cards. In this paper, we show that it is possible to construct four-card COPY, XOR, and AND protocols using polarizing plates as cards and a corresponding two-card-per-bit encoding scheme. Our protocols use a minimum number of cards in the setting of two-card-per-bit encoding schemes since four cards are always required to encode the inputs. Moreover, we show that it is possible to construct two-card COPY, two-card XOR, and three-card AND protocols based on a one-card-per-bit encoding scheme using a common reference polarizer which is a polarizing material accessible to all parties.

DOI
10.1587/transfun.e99.a.1122

Related papers

Card-based Cryptography with a Standard Deck of Cards, Revisited: Efficient Protocols in the Private Model

Takeshi Nakai, Keita Iwanari, Tomoki Ono +3 more

Abstract Card-based cryptography is a secure computation protocol realized by using physical cards. There are two models on card-based cryptography: public and private models. We adopt private one that allows players to handle cards privately. While much of the existing works for card-based cryptography use two-colored cards, it is also a vital task to construct an efficient protocol with playing cards. In the public model, 2n cards are necessary for any n-bit input protocol since at least two cards are required to express a Boolean value. It holds true for both two-colored and playing-card settings. On the other hand, the private model enables us to construct a protocol with fewer than 2n cards. However, all existing protocols that achieve such properties are only in the two-colored setting. This paper shows that the private model enables us to construct a protocol with fewer than 2n cards using the playing cards. We first show two-bit input protocols with fewer than four cards for logical operations, AND, OR, and XOR. Furthermore, we show a three-input majority voting protocol using only three cards, which is constructed by combining our AND and OR protocols. Notably, our proposed protocols require no randomness. All operations are deterministic and depend only on players’ private inputs.

New Generation Computing•Jun 21, 2024•6 citations

Committed AND protocol using three cards with more handy shuffle

Kazumasa Shinagawa, Koji Nuida, Takashi Nishide +2 more

A card-based protocol enables parties to securely compute a desired function by using physical cards instead of computer devices. Most of the previous works have aimed to achieve protocols with a smaller number of cards for elementary functions (e.g., AND/XOR/COPY). Mizuki and Shizuya's protocols achieve the smallest numbers of cards among the existing protocols. Their XOR and COPY protocols can be done easily, however, their AND protocol does not have an easy physical implementation due to the complicated underlying shuffle. We propose a new shuffle, tornado shuffle, which has an easy physical implementation and is also sufficient to construct three-card AND protocol.

International Symposium on Information Theory and its Applications•Oct 1, 2016•2 citations

New Card-based Copy Protocols Using Only Random Cuts

Hiroto Koyama, Kodai Toyoda, Daiki Miyahara +1 more

In card-based cryptography, a commitment to a Boolean value is usually represented by two face-down cards of different colors or numbers, whose order specifies the one-bit value (namely, 0 or 1). One of the most important primitives in card-based cryptography is a "copy protocol," which is supposed to make two identical copies of a given commitment. In the literature, there are several copy protocols, which can be categorized by kinds of shuffles they use; this paper focuses on those using only the so-called random cut, which is the simplest shuffle, and we propose two copy protocols that are more efficient than the existing ones. Specifically, we first work on a standard deck of cards and design a six-card copy protocol using three random cuts (on average). Since the previous protocol needs 5.5 random cuts, our protocol improves upon it. Next, we shift our attention to the case of a two-colored deck of cards, and construct a six-card copy protocol using three random cuts (on average). Because the previous protocol requires eight cards, our protocol uses two cards fewer than the previous one (although it uses one more shuffle). In addition, going back to the standard-deck setting, we provide a four-card XOR protocol using only one random cut for the first time.

ACM ASIA Public-Key Cryptography Workshop (APKC)•May 24, 2021•20 citations

Secure Computation for Threshold Functions with Physical Cards: Power of Private Permutations

Takeshi Nakai, Satoshi Shirouchi, Yuuki Tokushige +2 more

Abstract Card-based cryptography is a variant of multi-party computation using physical cards like playing cards. There are two models on card-based cryptography, called public and private models. The public model assumes that all operations are executed publicly, while the private model allows the players private operations called private permutations (PP, for short). Much of the existing card-based protocols were developed under the public model. Under the public model, 2ncards are necessary for every protocol withn-bit input since at least two cards are required to express a bit. In this paper, we proposen-bit input protocols with fewer than 2ncards by utilizing PP, which shows the power of PP. In particular, we show that a protocol for (n-bit input) threshold function can be realized with only $$n+1$$ n+1 cards by reducing the threshold function to the majority voting. Toward this end, we first offer that two-bit input protocols for logic gates can be realized with fewer than four cards. Furthermore, we construct a new protocol for three-input majority voting with only four cards by observing the relationship between AND/OR operations. This protocol can be easily extended to more participants, and to the protocol for threshold functions.

New Generation Computing•Feb 8, 2022•19 citations

Minimum Round Card-Based Cryptographic Protocols Using Private Operations

Hibiki Ono, Yoshifumi Manabe

This paper shows new card-based cryptographic protocols with the minimum number of rounds, using private operations under the semi-honest model. Physical cards are used in card-based cryptographic protocols instead of computers to achieve secure multiparty computation. Operations that a player executes in a place where the other players cannot see are called private operations. Using three private operations—private random bisection cuts, private reverse cuts, and private reveals—the calculations of two variable Boolean functions and copy operations were realized with the minimum number of cards. Though the number of cards has been discussed, the efficiency of these protocols has not been discussed. This paper defines the number of rounds to evaluate the efficiency of the protocols, using private operations. Most of the meaningful calculations using private operations need at least two rounds. This paper presents a new two-round committed-input, committed-output logical XOR protocol, using four cards. Then, we show new two-round committed-input, committed-output logical AND and copy protocols, using six cards. Even if private reveal operations are not used, logical XOR, logical AND, and copy operations can be executed with the minimum number of rounds. Protocols for general n-variable Boolean functions and protocols that preserve an input are also shown. Lastly, protocols with asymmetric cards are shown.

Cryptography•Jul 13, 2021•8 citations

Coin-based Secure Computations

Yuichi Komano, Takaaki Mizuki

Abstract In the history of cryptography, many cryptographic protocols have relied on random coin tosses to prove their security. Although flipping coins is indispensable in this manner, the coins themselves have never been in the spotlight. Therefore, we would like to make physical coins rise to the level of cryptography, just as a deck of physical playing cards has been used to perform a secure multi-party computation. Such a card-based protocol is known to be helpful both to perform a secure computation without any black-box computers and to understand the principles of secure protocols. In this paper, we propose a new framework of secure multi-party computation using physical coins, named a coin-based protocol. One advantage of the use of coins is that they are more ubiquitous than cards. Whereas a face-down card can conceal the information about its face side, one side of a coin reveals the information of its other side. Hence, more careful design is required for a secure coin-based protocol than for a card-based one. We formalize a computational model of the coin-based protocol and explicitly give protocols for NOT, AND, COPY, OR, and XOR computations. We also discuss the composability of the extended protocols and how to implement them in practice.

International Journal of Information Security•Apr 6, 2022•9 citations
It is known that, using just a deck of cards, an arbitrary number of parties with private inputs can securely compute the output of any function of their inputs. In 2009, Mizuki and Sone constructed a six-card COPY protocol, a four-card XOR protocol, and a six-card AND protocol, based on a commonly used encoding scheme in which each input bit is encoded using two cards. However, up until now, there are no known results to construct a set of COPY, XOR, and AND protocols based on a two-card-per-bit encoding scheme, which all can be implemented using only four cards. In this paper, we show that it is possible to construct four-card COPY, XOR, and AND protocols using polarizing plates as cards and a corresponding two-card-per-bit encoding scheme. Our protocols use a minimum number of cards in the setting of two-card-per-bit encoding schemes since four cards are always required to encode the inputs. Moreover, we show that it is possible to construct two-card COPY, two-card XOR, and three-card AND protocols based on a one-card-per-bit encoding scheme using a common reference polarizer which is a polarizing material accessible to all parties.
Abstract Card-based cryptography is a secure computation protocol realized by using physical cards. There are two models on card-based cryptography: public and private models. We adopt private one that allows players to handle cards privately. While much of the existing works for card-based cryptography use two-colored cards, it is also a vital task to construct an efficient protocol with playing cards. In the public model, 2n cards are necessary for any n-bit input protocol since at least two cards are required to express a Boolean value. It holds true for both two-colored and playing-card settings. On the other hand, the private model enables us to construct a protocol with fewer than 2n cards. However, all existing protocols that achieve such properties are only in the two-colored setting. This paper shows that the private model enables us to construct a protocol with fewer than 2n cards using the playing cards. We first show two-bit input protocols with fewer than four cards for logical operations, AND, OR, and XOR. Furthermore, we show a three-input majority voting protocol using only three cards, which is constructed by combining our AND and OR protocols. Notably, our proposed protocols require no randomness. All operations are deterministic and depend only on players’ private inputs.
A card-based protocol enables parties to securely compute a desired function by using physical cards instead of computer devices. Most of the previous works have aimed to achieve protocols with a smaller number of cards for elementary functions (e.g., AND/XOR/COPY). Mizuki and Shizuya's protocols achieve the smallest numbers of cards among the existing protocols. Their XOR and COPY protocols can be done easily, however, their AND protocol does not have an easy physical implementation due to the complicated underlying shuffle. We propose a new shuffle, tornado shuffle, which has an easy physical implementation and is also sufficient to construct three-card AND protocol.
In card-based cryptography, a commitment to a Boolean value is usually represented by two face-down cards of different colors or numbers, whose order specifies the one-bit value (namely, 0 or 1). One of the most important primitives in card-based cryptography is a "copy protocol," which is supposed to make two identical copies of a given commitment. In the literature, there are several copy protocols, which can be categorized by kinds of shuffles they use; this paper focuses on those using only the so-called random cut, which is the simplest shuffle, and we propose two copy protocols that are more efficient than the existing ones. Specifically, we first work on a standard deck of cards and design a six-card copy protocol using three random cuts (on average). Since the previous protocol needs 5.5 random cuts, our protocol improves upon it. Next, we shift our attention to the case of a two-colored deck of cards, and construct a six-card copy protocol using three random cuts (on average). Because the previous protocol requires eight cards, our protocol uses two cards fewer than the previous one (although it uses one more shuffle). In addition, going back to the standard-deck setting, we provide a four-card XOR protocol using only one random cut for the first time.
Abstract Card-based cryptography is a variant of multi-party computation using physical cards like playing cards. There are two models on card-based cryptography, called public and private models. The public model assumes that all operations are executed publicly, while the private model allows the players private operations called private permutations (PP, for short). Much of the existing card-based protocols were developed under the public model. Under the public model, 2ncards are necessary for every protocol withn-bit input since at least two cards are required to express a bit. In this paper, we proposen-bit input protocols with fewer than 2ncards by utilizing PP, which shows the power of PP. In particular, we show that a protocol for (n-bit input) threshold function can be realized with only n+1n+1n+1 n+1 cards by reducing the threshold function to the majority voting. Toward this end, we first offer that two-bit input protocols for logic gates can be realized with fewer than four cards. Furthermore, we construct a new protocol for three-input majority voting with only four cards by observing the relationship between AND/OR operations. This protocol can be easily extended to more participants, and to the protocol for threshold functions.
This paper shows new card-based cryptographic protocols with the minimum number of rounds, using private operations under the semi-honest model. Physical cards are used in card-based cryptographic protocols instead of computers to achieve secure multiparty computation. Operations that a player executes in a place where the other players cannot see are called private operations. Using three private operations—private random bisection cuts, private reverse cuts, and private reveals—the calculations of two variable Boolean functions and copy operations were realized with the minimum number of cards. Though the number of cards has been discussed, the efficiency of these protocols has not been discussed. This paper defines the number of rounds to evaluate the efficiency of the protocols, using private operations. Most of the meaningful calculations using private operations need at least two rounds. This paper presents a new two-round committed-input, committed-output logical XOR protocol, using four cards. Then, we show new two-round committed-input, committed-output logical AND and copy protocols, using six cards. Even if private reveal operations are not used, logical XOR, logical AND, and copy operations can be executed with the minimum number of rounds. Protocols for general n-variable Boolean functions and protocols that preserve an input are also shown. Lastly, protocols with asymmetric cards are shown.
Abstract In the history of cryptography, many cryptographic protocols have relied on random coin tosses to prove their security. Although flipping coins is indispensable in this manner, the coins themselves have never been in the spotlight. Therefore, we would like to make physical coins rise to the level of cryptography, just as a deck of physical playing cards has been used to perform a secure multi-party computation. Such a card-based protocol is known to be helpful both to perform a secure computation without any black-box computers and to understand the principles of secure protocols. In this paper, we propose a new framework of secure multi-party computation using physical coins, named a coin-based protocol. One advantage of the use of coins is that they are more ubiquitous than cards. Whereas a face-down card can conceal the information about its face side, one side of a coin reveals the information of its other side. Hence, more careful design is required for a secure coin-based protocol than for a card-based one. We formalize a computational model of the coin-based protocol and explicitly give protocols for NOT, AND, COPY, OR, and XOR computations. We also discuss the composability of the extended protocols and how to implement them in practice.