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Quantum walks and ground state problems

Peter C. Richter

Published Jan 1, 2007• 3 citations
Publisher

Abstract

Since the appearance of Shor's factoring algorithm in 1994, the search for novel quantum computer algorithms has proved surprisingly difficult. Two design approaches that have yielded some progress are quantum walks and adiabatic computing. The former has been shown to speed up algorithms whose complexity is related to the classical hitting time of a symmetric Markov chain, and there is evidence that the latter speeds up simulated annealing algorithms for computing ground states of classical Hamiltonians.In this thesis, we look into the possibility of obtaining a quantum speedup for the mixing time of a symmetric Markov chain. We prove that by subjecting a quantum walk to a small amount of decoherence (typically the adversary of a quantum computer), it can be forced to mix to the correct stationary distribution, often considerably faster than its classical counterpart. A more general theorem to this effect would imply quantum speedups for a variety of approximation algorithms for #P-complete problems.We conclude with some observations on adiabatic computing -- a time-dependent generalization of the quantum walk framework -- and the problem of estimating the ground state energy of a quantum Hamiltonian with local spin interactions.

DOI
10.7282/t3w37wq1

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Since the appearance of Shor's factoring algorithm in 1994, the search for novel quantum computer algorithms has proved surprisingly difficult. Two design approaches that have yielded some progress are quantum walks and adiabatic computing. The former has been shown to speed up algorithms whose complexity is related to the classical hitting time of a symmetric Markov chain, and there is evidence that the latter speeds up simulated annealing algorithms for computing ground states of classical Hamiltonians.In this thesis, we look into the possibility of obtaining a quantum speedup for the mixing time of a symmetric Markov chain. We prove that by subjecting a quantum walk to a small amount of decoherence (typically the adversary of a quantum computer), it can be forced to mix to the correct stationary distribution, often considerably faster than its classical counterpart. A more general theorem to this effect would imply quantum speedups for a variety of approximation algorithms for #P-complete problems.We conclude with some observations on adiabatic computing -- a time-dependent generalization of the quantum walk framework -- and the problem of estimating the ground state energy of a quantum Hamiltonian with local spin interactions.
The Markov-chain Monte Carlo method is at the heart of efficient approximation schemes for a wide range of problems in combinatorial enumeration and statistical physics. It is therefore very natural and important to determine whether quantum computers can speed up classical mixing processes based on Markov chains. To this end, we present a quantum algorithm, making it possible to prepare a quantum sample---i.e., a coherent version of the stationary distribution of a reversible Markov chain. Our algorithm has a significantly better running time than that of a previous algorithm based on adiabatic-state generation. We also show that our methods provide a greater speedup over a recently proposed method for obtaining the ground states of (classical) Hamiltonians.
Quantum mechanical computers can solve certain problems asymptotically faster than any classical computing device. Several fast quantum algorithms are known, but the nature of quantum speedup is not well understood, and inventing new quantum algorithms seems to be difficult. In this thesis, we explore two approaches to designing quantum algorithms based on continuous-time Hamiltonian dynamics. In quantum computation by adiabatic evolution, the computer is prepared in the known ground state of a simple Hamiltonian, which is slowly modified so that its ground state encodes the solution to a problem. We argue that this approach should be inherently robust against low-temperature thermal noise and certain control errors, and we support this claim using simulations. We then show that any adiabatic algorithm can be implemented in a different way, using only a sequence of measurements of the Hamiltonian. We illustrate how this approach can achieve quadratic speedup for the unstructured search problem. We also demonstrate two examples of quantum speedup by quantum walk, a quantum mechanical analog of random walk. First, we consider the problem of searching a region
Most approximation algorithms for #P\mathit{P}P-complete problems (e.g., evaluating the partition function of a monomer-dimer or ferromagnetic Ising system) work by reduction to the problem of approximate sampling from a distribution $\ensuremath{\pi}$ over a large set S\mathcal{S}S. This problem is solved using the Markov chain Monte Carlo method: a sparse, reversible Markov chain PPP on S\mathcal{S}S with stationary distribution $\ensuremath{\pi}$ is run to near equilibrium. The running time of this random walk algorithm, the so-called mixing time of PPP, is $O({\ensuremath{\delta}}^{\ensuremath{-}1}\text{ }\text{log}\text{ }1∕{\ensuremath{\pi}}_{\ensuremath{\ast}})$ as shown by Aldous, where $\ensuremath{\delta}$ is the spectral gap of PPP and ${\ensuremath{\pi}}_{\ensuremath{\ast}}$ is the minimum value of $\ensuremath{\pi}$. A natural question is whether a speedup of this classical method to $O(\sqrt{{\ensuremath{\delta}}^{\ensuremath{-}1}}\text{ }\text{log}\text{ }1∕{\ensuremath{\pi}}_{\ensuremath{\ast}})$ is possible using quantum walks. We provide evidence for this possibility using quantum walks that decohere under repeated randomized measurements. We show that (i) decoherent quantum walks always mix, just like their classical counterparts, (ii) the mixing time is a robust quantity, essentially invariant under any smooth form of decoherence, and (iii) the mixing time of the decoherent quantum walk on a periodic lattice Znd{\mathbb{Z}}_{n}^{d}Znd​ is O(nd log d)O(nd\text{ }\text{log}\text{ }d)O(nd log d), which is indeed $O(\sqrt{{\ensuremath{\delta}}^{\ensuremath{-}1}}\text{ }\text{log}\text{ }1∕{\ensuremath{\pi}}_{\ensuremath{\ast}})$ and is asymptotically no worse than the diameter of Znd{\mathbb{Z}}_{n}^{d}Znd​ (the obvious lower bound) up to at most a logarithmic factor.
Quantum mixing is a category of processes of reaching a stationary state when starting from a single initial vertex via quantum walks. In this thesis, we introduce the quantum mixing processes based on the framework of controlled quantum walks in [DH17a]. We first discuss why Szegedy's walks are not well-suited for the quantum mixing processes. We then show that the controlled quantum walk is a suitable framework for achieving a quadratic speed-up in the quantum mixing processes, because of its relationship with interpolated walks [KMOR16] and the phase estimation algorithm [CEMM98]. Accordingly, we give two definitions of quantum mixing times via controlled quantum walks: instant quantum mixing time and average quantum mixing time. We later prove the bounds of these two quantum mixing times on complete graphs. We also prove the upper bound of the average quantum mixing times on cycle graphs. To have clearer views on the bounds of instant and average quantum mixing times, we then discuss and present the simulations of quantum mixing processes, with four types of graphs (complete graphs, cycle graphs, 2-dimensional tori and dumbbell graphs) as examples. The simulations include the quantum mixing processes with the same ~θ (an important parameter in the controlled quantum walk operator) as in [DH17a], and the suitable range of ~θ that achieves the quadratic speed-up for different types of graphs. Inspired by the quantum search algorithm via controlled quantum walks in [DH17a], we adapt this algorithm to a new algorithm of quantum mixing, which generates samples from the stationary distribution of the Markov chain, with its runtime upper bounded by the quantum hitting time, which is quadratically faster than the classical hitting process.
The design of new quantum algorithms has proven to be an extremely difficult task. This paper considers a different approach to the problem, by studying the problem of 'quantum state generation'. This approach provides intriguing links between many different areas: quantum computation, adiabatic evolution, analysis of spectral gaps and groundstates of Hamiltonians, rapidly mixing Markov chains, the complexity class statistical zero knowledge, quantum random walks, and more. We first show that many natural candidates for quantum algorithms can be cast as a state generation problem. We define a paradigm for state generation, called 'adiabatic state generation' and develop tools for adiabatic state generation which include methods for implementing very general Hamiltonians and ways to guarantee non negligible spectral gaps. We use our tools to prove that adiabatic state generation is equivalent to state generation in the standard quantum computing model, and finally we show how to apply our techniques to generate interesting superpositions related to Markov chains.
The design of new quantum algorithms has proven to be an extremely difficult task. This paper considers a different approach to the problem, by studying the problem of 'quantum state generation'. This approach provides intriguing links between many different areas: quantum computation, adiabatic evolution, analysis of spectral gaps and groundstates of Hamiltonians, rapidly mixing Markov chains, the complexity class statistical zero knowledge, quantum random walks, and more. We first show that many natural candidates for quantum algorithms can be cast as a state generation problem. We define a paradigm for state generation, called 'adiabatic state generation' and develop tools for adiabatic state generation which include methods for implementing very general Hamiltonians and ways to guarantee non negligible spectral gaps. We use our tools to prove that adiabatic state generation is equivalent to state generation in the standard quantum computing model, and finally we show how to apply our techniques to generate interesting superpositions related to Markov chains.