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Journal of Physics B Atomic Molecular and Optical Physics

Experimental realization of the quantum duel game using linear optical circuits

W. F. Balthazar, M. H. M. Passos, Alexandre G. M. Schmidt, D. P. Caetano, J. A. O. Huguenin

Published Jul 10, 2015• 20 citations
Publisher

Abstract

Abstract We report on the experimental realization of the quantum duel game for two players, Alice and Bob. Using an all optical approach, we have encoded Alice and Bob states in transverse modes and polarization degrees of freedom of a laser beam, respectively. By setting Alice and Bob input states and considering the possibility of Alice performing two shots, we demonstrated the quantum features of the game as well as we recovered the classical version of the game.

DOI
10.1088/0953-4075/48/16/165505

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Abstract We report on the experimental realization of the quantum duel game for two players, Alice and Bob. Using an all optical approach, we have encoded Alice and Bob states in transverse modes and polarization degrees of freedom of a laser beam, respectively. By setting Alice and Bob input states and considering the possibility of Alice performing two shots, we demonstrated the quantum features of the game as well as we recovered the classical version of the game.
We quantize the classical game of simultaneous two-person duel. In this game, the players Alice and Bob, have a two level system, for example, a spin 1/2 particle, which models alive and dead states. Through physical considerations we write up the unitary operator which represents the classical action of firing, which quantum mechanically is represented by flipping the opponent’s spin and test its classical limits. We study three representative special cases of such duel where players start the duel: both alive; in a Bell state; and when one of them has her skills decreasing along the duel. We also present a proposal of experimental realization of this quantum game using twin photons produced by spontaneous parametric down conversion.
We revisit the quantum two-person duel. In this problem, both Alice and Bob each possess a spin-1/2 particle which models dead and alive states for each player. We review the Abbott and Flitney result—now considering non-zero α1 and α2 in order to decide if it is better for Alice to shoot or not the second time—and we also consider a duel where players do not necessarily start alive. This simple assumption allows us to explore several interesting special cases, namely how a dead player can win the duel shooting just once, or how can Bob revive Alice after one shot, and the better strategy for Alice—being either alive or in a superposition of alive and dead states—fighting a dead opponent.
Abstract A quantum version of the Monty Hall problem is proposed inspired by an experimentally-feasible, quantum-optical set-up that resembles the classical game. The expected payoff of the player is studied by analyzing the classical expectation values of the obtained quantum probabilities. Results are examined by considering both entanglement and non-entanglement between player and host, and using two different approaches: random and strategy-based. We also discuss the influence of noise on the game outcome when the parties play through a noisy quantum channel. The experimental set-up can be used to quickly verify the counter-intuitive result of the Monty Hall problem, adding pedagogic value to the proposal.
The quantum mechanical approach to the well known prisoners dilemma, one of the basic examples to illustrate the concepts of Game Theory, is implemented with a classical optical resource, nonquantum entanglement between spin and orbital degrees of freedom of laser modes. The concept of entanglement is crucial in the quantum version of the game, which brings novel features with a richer universe of strategies. As we show, this richness can be achieved in a quite unexpected context, namely that of paraxial spin-orbit modes in classical optics.
We propose a curious protocol for swapping the intraphoton entanglement between path and polarization degrees of freedom of a single photon to interphoton entanglement between two distance photons that have never interacted. This is accomplished by using an experimental setup consisting of three suitable Mach-Zehnder interferometers along with number of beam splitters, polarization rotators, and detectors. Using the same setup, we have also demonstrated an interesting quantum state transfer protocol, symmetric between Alice and Bob. Importantly, the Bell-basis discrimination is not required in both the swapping and state transfer protocols. Our proposal can be implemented using linear optical devices.