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Allerton Conference on Communication, Control, and Computing

A decoding algorithm for LDPC codes over erasure channels with sporadic errors

Gianluigi Liva, Enrico Paolini, Balázs Matuz, Marco Chiani

Published Sep 1, 2010• 11 citations
Publisher

Abstract

An efficient decoding algorithm for low-density parity-check (LDPC) codes on erasure channels with sporadic errors (i.e., binary error-and-erasure channels with error probability much smaller than the erasure probability) is proposed and its performance analyzed. A general single-error multiple-erasure (SEME) decoding algorithm is first described, which may be in principle used with any binary linear block code. The algorithm is optimum whenever the non-erased part of the received word is affected by at most one error, and is capable of performing error detection of multiple errors. An upper bound on the average block error probability under SEME decoding is derived for the linear random code ensemble. The bound is tight and easy to implement. The algorithm is then adapted to LDPC codes, resulting in a simple modification to a previously proposed efficient maximum likelihood LDPC erasure decoder which exploits the parity-check matrix sparseness. Numerical results reveal that LDPC codes under efficient SEME decoding can closely approach the average performance of random codes.

DOI
10.1109/allerton.2010.5706942

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An efficient decoding algorithm for low-density parity-check (LDPC) codes on erasure channels with sporadic errors (i.e., binary error-and-erasure channels with error probability much smaller than the erasure probability) is proposed and its performance analyzed. A general single-error multiple-erasure (SEME) decoding algorithm is first described, which may be in principle used with any binary linear block code. The algorithm is optimum whenever the non-erased part of the received word is affected by at most one error, and is capable of performing error detection of multiple errors. An upper bound on the average block error probability under SEME decoding is derived for the linear random code ensemble. The bound is tight and easy to implement. The algorithm is then adapted to LDPC codes, resulting in a simple modification to a previously proposed efficient maximum likelihood LDPC erasure decoder which exploits the parity-check matrix sparseness. Numerical results reveal that LDPC codes under efficient SEME decoding can closely approach the average performance of random codes.
The performance of maximum-likelihood (ML) decoding on the binary erasure channel for finite-length low-density parity-check (LDPC) codes from two random ensembles is studied. A tightened union-type upper bound on the ML decoding error probability based on the precise coefficients of the average weight spectrum is presented. For LDPC codes from the Gallager ensemble and the Richardson-Urbanke ensemble, new upper bounds on the ML decoding performance based on computing the rank of submatrices of the code parity-check matrix are derived. A new lower bound on the ML decoding threshold followed from the latter error probability bound is obtained. An improved lower bound on the error probability for codes with a known estimate on the minimum distance is presented as well. A new low-complexity near-ML decoding algorithm for quasi-cyclic LDPC codes is proposed and simulated. Its performance is compared to the simulated belief propagation and ML decoding performance and simulated performance of the best known improved iterative decoding techniques, as well as, with the derived upper bounds on the ML decoding performance and with decoding thresholds obtained by the density evolution technique.
The performance of maximum-likelihood (ML) decoding on the binary erasure channel for finite-length low-density parity-check (LDPC) codes from two random ensembles is studied. The theoretical average spectrum of the Gallager ensemble is computed by using a recurrent procedure and compared to the empirically found average spectrum for the same ensemble as well as to the empirical average spectrum of the Richardson-Urbanke ensemble and spectra of selected codes from both ensembles. Distance properties of the random codes from the Gallager ensemble are discussed. A tightened union-type upper bound on the ML decoding error probability based on the precise coefficients of the average spectrum is presented. A new upper bound on the ML decoding performance of LDPC codes from the Gallager ensemble based on computing the rank of submatrices of the code parity-check matrix is derived. A new low-complexity near-ML decoding algorithm for quasi-cyclic LDPC codes is proposed and simulated. Its performance is compared to the upper bounds on the ML decoding performance.
This paper investigates efficient maximum-likelihood (ML) decoding algorithms for low-density parity-check (LDPC) codes over erasure channels. In particular, enhancements to a previously proposed structured Gaussian elimination approach are presented. The improvements are achieved by developing a set of algorithms, here referred to as pivoting algorithms, aiming to limit the average number of reference variables (or pivots) from which the erased symbols can be recovered. Four pivoting algorithms are compared, which exhibit different trade-offs between the complexity of the pivoting phase and the average number of pivots. Numerical results on the performance of LDPC codes under ML erasure decoding complete the analysis, confirming that a near-optimum performance can be obtained with an affordable decoding complexity, up to very high data rates. For example, for one of the presented algorithms, a software implementation has been developed, which is capable to provide data rates above 1.5 Gbps on a commercial computing platform.
A new method is presented for low-complexity near-maximum-likelihood (ML) decoding of low-density parity-check (LDPC) codes over the additive white Gaussian noise channel. The proposed method termed belief-propagation-list erasure decoding (BP-LED) is based on erasing carefully chosen unreliable bits performed in case of BP decoding failure. A strategy of introducing erasures into the received vector and a new erasure decoding algorithm are proposed. The new erasure decoding algorithm, called list erasure decoding, combines ML decoding over the BEC with list decoding applied if the ML decoder fails to find a unique solution. The asymptotic exponent of the average list size for random regular LDPC codes from the Gallager ensemble is analyzed. Furthermore, a few examples of irregular quasi-cyclic LDPC as well as randomly constructed regular LDPC codes of short and moderate lengths are studied by simulations and their performance is compared to the tightened upper bound on the LDPC ensemble-average performance and the upper bound on the average performance of random linear codes under ML decoding. A comparison of the BP decoding and BP-LED performance of the WiMAX standard codes and performance of the near-ML BEAST decoding are presented. The new algorithm is applied to decoding a short nonbinary (NB) LDPC code over extensions of the binary Galois field. The obtained simulation results are compared to the tightened upper bound on the ensemble-average performance of the binary image of regular NB LDPC codes.
Low-density parity-check (LDPC) codes can be constructed using constituent block codes other than single parity-check (SPC) codes. This paper considers random LDPC codes with constituent Hamming codes and investigates their asymptotic performance over the binary erasure channel. It is shown that there exist Hamming code-based LDPC codes which, when decoded with a low-complexity iterative algorithm, are capable of correcting any erasure pattern with a number of erasures that grows linearly with the code length. The number of decoding iterations, required to correct the erasures, is a logarithmic function of the code length. The fraction of correctable erasures is computed numerically for various choices of code parameters.