Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE
Additive non-Gaussian noise attacks on the scalar Costa scheme (SCS)
Roman Tzschoppe, Robert Bäuml, Robert F. H. Fischer, Johannes B. Huber, André Kaup
Abstract
The additive attack public mutual information game is explicitly solved for one of the simplest quantization based watermarking schemes, the scalar Costa scheme (SCS). It is a zero-sum game played between the embedder and the attacker, and the payoff function is the mutual information. The solution of the game, a subgame perfect nash equilibrium, is found by backward induction. Therefore, the Blahut-Arimoto algorithm is employed for numerically optimizing the mutual information over noise distributions. Although the worst case distribution is in general strongly non-Gaussian, the capacity degradation compared to a suboptimal Gaussian noise attack is quite small. The loss, if the embedder optimizes SCS for a Gaussian attack but the worst case attack is employed, is negligible.