Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

USSR Computational Mathematics and Mathematical Physics

The role of the mutual information of the sides in games of two players with non-antagonistic interests

Nikolai S. Kukushkin

Published Jan 1, 1972• 16 citations
Publisher
DOI
10.1016/0041-5553(72)90127-9

Related papers

Two-player conflicting interest Bayesian games and Bell nonlocality

Haozhen Situ

arXiv:1508.01601•Quantum Information Processing•Nov 3, 2015•26 citations

A Quantum-Like View to a Generalized Two Players Game

Fabio Bagarello

arXiv:1503.00903•International Journal of Theoretical Physics•Mar 19, 2015•34 citations

Quantum Games of Continuous Distributed Incomplete Information

Chen Xi, Gan Qin, Zhou Xian-Yi +1 more

We study two-player quantum games of incomplete information in which both the sides have partial information. The previous results of Du et al. [Phys. Rev. E 68 (2003) 016124] are incorporated in our more general formalism. Because of different roles played by the total information uncertainty and the information asymmetry, the game exhibits many interesting features.

Chinese Physics Letters•Apr 14, 2005•18 citations

A Cryptographic Solution to a Game Theoretic Problem

Yevgeniy Dodis, Shai Halevi, Tal Rabin

Lecture notes in computer science•Jan 1, 2000•85 citations

Quantum Games of Continuous Distributed Incomplete Information

陈曦, 秦敢, 周先意 +1 more

We study two-player quantum games of incomplete information in which both the sides have partial information.The previous results of Du et al. [Phys. Rev. E 68 (2003) 016124] are incorporated in our more general formalism.Because of different roles played by the total information uncertainty and the information asymmetry, the game exhibits many interesting features.

Chinese Physics Letters•Jan 1, 2005•1 citation

The "Gate of Fate" - a quantum gaming concept

Deeptanshu Malu, Deevyanshu Malu, Bhaskaran Muralidharan

Quantum physics underpins the emerging quantum technology era, yet its counterintuitive principles remain challenging for beginners. Video games offer a promising medium to make these principles accessible through an interactive experience. Conventional gameplay, even when featuring extraordinary abilities of the protagonist, largely draws on classical intuition, shaping the player's reflexes through familiar expectations of motion, action, and consequence. Here, we propose extending these reflexes into the quantum domain by embedding superposition, unitary evolution, quantum gates, and measurement into the game. Central to this approach is a new controller action, the Gate of Fate, which allows players to engage in quantum operations through their gaming decisions. We demonstrate the concept in a Tetris-based prototype, with progressively structured levels that introduce quantum operations and their consequences. We also outline extensions to role playing games, in which the behavior and difficulty of antagonists can respond to player's developing quantum gaming reflexes. By turning abstract quantum concepts into actionable game mechanics, this approach aims to cultivate quantum intuition through play, offering opportunities for both quantum pedagogy and more sophisticated game design.

physics.pop-phCross-listedarXiv:2609.35837•Sep 25, 2026•0 citations
Quantum physics underpins the emerging quantum technology era, yet its counterintuitive principles remain challenging for beginners. Video games offer a promising medium to make these principles accessible through an interactive experience. Conventional gameplay, even when featuring extraordinary abilities of the protagonist, largely draws on classical intuition, shaping the player's reflexes through familiar expectations of motion, action, and consequence. Here, we propose extending these reflexes into the quantum domain by embedding superposition, unitary evolution, quantum gates, and measurement into the game. Central to this approach is a new controller action, the Gate of Fate, which allows players to engage in quantum operations through their gaming decisions. We demonstrate the concept in a Tetris-based prototype, with progressively structured levels that introduce quantum operations and their consequences. We also outline extensions to role playing games, in which the behavior and difficulty of antagonists can respond to player's developing quantum gaming reflexes. By turning abstract quantum concepts into actionable game mechanics, this approach aims to cultivate quantum intuition through play, offering opportunities for both quantum pedagogy and more sophisticated game design.