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Physics Today

Quantum Error Correction Demonstrated with Trapped Ions

Richard Fitzgerald

Published Feb 1, 2005• 3 citations
Publisher

Abstract

For the first time, this necessary part of a quantum computation scheme is implemented in a system that can be scaled up.
DOI
10.1063/1.1897514

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Ion traps are a promising platform for the implementation of various quantum technologies, particularly quantum simulation. Unfortunately, the entangling gates required for digital quantum simulations rely on the virtual excitation of the motional modes of the trap, making the necessary operations too slow with respect to the system coherence times. In this work, we propose a method of implementing a crucial multiqubit gate, through a scheme of fast two-qubit gates, able to perform in shorter time and with more precision than existing alternatives. Its implementation would enable digital quantum simulations to outperform classical computers without error correction.
Quantum computers hold the potential of solving problems that are intractable using classical means. Yet, to date no quantum computer has actually solved a problem of general interest that could not have been solved otherwise. Bridging this gap from promised theoretical usefulness to practical relevance is an interdisciplinary challenge, requiring experimental progress, solutions of classical software challenges as well as advances in quantum algorithm design. It is these final two points in which this thesis aims to contribute. One of the most promising quantum computing architectures is based on trapping ions in surface-electrode ion-traps. In order to productively operate such trapped-ion quantum computers, we develop and benchmark a compiler that optimizes ion shuttling sequences in order to efficiently map abstract quantum circuits onto a physical trapped-ion chip. This is a necessary component of the infrastructure of a quantum computing setup, however it is alone not sufficient to execute arbitrary quantum algorithms. In particular, a very promising class of quantum algorithms are so-called hybrid quantum-classical algorithms which leverage the computational resources of both quantum and classical computers. To effectively implement such algorithms, a suitable software setup is necessary to allow for tight interplay between the two types of computers without wasting precious coherence time. To solve this challenge, we propose, implement and benchmark our setup for Interpreted Quantum-Classical Computations (IQCCs), demonstrating its feasibility for trapped-ion quantum computers. For the second part of this thesis we focus on the development of quantum algorithms that make use of this setup. As a first application, we investigate quantum simulations of gauge theories. Such theories are prevalent throughout modern physics and are characterized by local constraints that the dynamics are subject to. Errors in noisy simulations of such theories results in these constraints being violated and the simulations becoming unphysical. We show that this problem can be remedied by measuring gauge operators, decoding possible errors on a classical computer and actively correcting them, which reduces simulation errors. Additionally we interpret the scheme as a sympathetic cooling setup, which allows thermal control of the simulation. We finally turn to the task of preparing ground states of frustration-free Hamiltonians in quantum computers. Studying ground states of various systems is of paramount importance for solving optimization problems and understanding phenomena such as magnetism, superconductivity and superfluidity. We frame the ground-state preparation problem as an error correction problem, wherein energy is measured locally, measurements are decoded and corrections are applied to reduce the energy. In physically relevant examples we show up to exponentially improved runtimes over previous, similar algorithms and give a general run-time bound in terms of the Hamiltonian gap.
Trapped ion (TI) qubits are a leading quantum computing platform. Current TI systems have less than 60 qubits, but a modular architecture known as the Quantum Charge-Coupled Device (QCCD) is a promising path to scale up devices. There is a large gap between the error rates of near-term systems (10-3 to 10-4) and the requirements of practical applications (below 10-9). To bridge this gap, we require Quantum Error Correction (QEC) to build logical qubits that are composed of multiple physical qubits. While logical qubits have been demonstrated on TI qubits, these demonstrations are restricted to small codes and systems. There is no clarity on how QCCD systems should be designed to implement practical-scale QEC. This paper studies how surface codes, a standard QEC scheme, can be implemented efficiently on QCCD-based systems. To examine how architectural parameters of a QCCD system can be tuned for surface codes, we develop a near-optimal topology-aware compilation method that outperforms existing QCCD compilers by an average of 3.8X in terms of logical clock speed. We use this compiler to examine how hardware trap capacity, connectivity and electrode wiring choices can be optimised for surface code implementation. In particular, we demonstrate that small traps of two ions are surprisingly ideal from both a performance-optimal and hardware-efficiency standpoint. This result runs counter to prior intuition that larger traps (20-30 ions) would be preferable, and has the potential to inform design choices for upcoming systems.