Digital computers are based on devices that can take on only two states, one of which is denoted by 0 and the other by 1. By concatenating several 0s and is together, 0-1 combinations can be formed to represent as many different entities as desired. A combination containing a single 0 or 1 is called a bit. In general, n bits can be used to distinguish among 2 n distinct entities and each addition of a bit doubles the number of possible combinations. Computers use strings of bits to represent numbers, letters, punctuation marks, and any other useful pieces of information. In a classical computer, the processing of information is done by logic gate. A logic gate maps the state of its input bits into another state according to a truth table. Quantum computers require quantum logic, something fundamentally different to classical Boolean logic. This difference leads to a greater efficiency of quantum computation over its classical counterpart. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Digital computers are based on devices that can take on only two states, one of which is denoted by 0 and the other by 1. By concatenating several 0s and is together, 0-1 combinations can be formed to represent as many different entities as desired. A combination containing a single 0 or 1 is called a bit. In general, n bits can be used to distinguish among 2 n distinct entities and each addition of a bit doubles the number of possible combinations. Computers use strings of bits to represent numbers, letters, punctuation marks, and any other useful pieces of information. In a classical computer, the processing of information is done by logic gate. A logic gate maps the state of its input bits into another state according to a truth table. Quantum computers require quantum logic, something fundamentally different to classical Boolean logic. This difference leads to a greater efficiency of quantum computation over its classical counterpart. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
We have seen how information can be encoded onto a quantum system by selecting the state in which it is prepared. Retrieving the information is achieved by performing a measurement, and the optimal measurement in any given situation is usually a generalized measurement. In between preparation and measurement, the information resides in the quantum state of the system, which evolves in a manner determined by the Hamiltonian. The associated unitary transformation may usefully be viewed as quantum information processing; if we can engineer an appropriate Hamiltonian then we can use the quantum evolution to assist in performing computational tasks. Our objective in quantum information processing is to implement a desired unitary transformation. Typically this will mean coupling together a number, perhaps a large number, of qubits and thereby generating highly entangled states. It is fortunate, although by no means obvious, that we can realize any desired multiqubit unitary transformation as a product of a small selection of simple transformations and, moreover, that each of these need only act on a single qubit or on a pair of qubits. The situation is reminiscent of digital electronics, in which logic operations are decomposed into actions on a small number of bits. If we can realize and control a very large number of such operations in a single device then we have a computer. Similar control of a large number of qubits will constitute a quantum computer. It is the revolutionary potential of quantum computers, more than any other single factor, that has fuelled the recent explosion of interest in our subject. We shall examine the remarkable properties of quantum computers in the next chapter. In digital electronics, we represent bit values by voltages: the logical value 1 is a high voltage (typically +5 V) and 0 is the ground voltage (0 V). The voltage bits are coupled and manipulated by transistor-based devices, or gates. The simplest gates act on only one bit or combine two bits to generate a single new bit, the value of which is determined by the two input bits. For a single bit, with value 0 or 1, the only possible operations are the identity (which does not require a gate) and the bit flip.
In quantum computers a unitary transformation is applied to a given initial state of a set of qubits through several quantum gates. Tests were conducted using Grover's algorithm and implemented in a variety of different ways on the publically available IBM quantum computers. Essentially, quantum computers manipulate quantum states instead of classical bits. Quantum information can be represented by the elementary units called quantum bits abbreviated as qubits or qbits. This chapter discusses the fundamental properties of quantum systems that are relevant to information processing. Quantum computation needs something much more than that quantum parallelism to be useful. This is achieved in Deutsch's algorithm which combines quantum parallelism with interference. One can simulate a classical circuit using a quantum circuit. That is, it is possible to perform classical computations on quantum computers. But the advantage of quantum computing is that powerful functions may be computed by making use of quantum parallelism, the fundamental feature of many quantum algorithms.
Computation is a process of performing a large number of simple operations. The main building blocks of classical computers are bits. Each of them can take either the value 0 or 1. A series of gates can change these values by acting on them selectively. This process is structured to fulfil a purpose. For example, if we are interested in adding two numbers, the numbers are encoded into bits and gates are performed such that the final state of the bits reveals the desired answer: a number which is the sum of the initial ones. While it is possible to build algorithms that can perform almost any computation, it is also desirable to find the answer within a reasonable length of time or with a reasonable amount of resources. There is an ever-growing demand in computational power for both scientific and commercial purposes. Indeed, it is surprisingly easy to find an application that can jam even the fastest computer. This fuels a vast effort in the research of information science to increase the speed and processing power of computers. Modern computational models are based on the universal Turing machine (Turing, 1937). This is a theoretical information processing model that employs the elementary gate processes described above. It can efficiently simulate any other device capable of performing an algorithmic process. Since the introduction of the Turing machine, physics has influenced computation in many ways.
Classical information processing is performed using bits , which are just two-state systems, with the two states called 0 and 1. By grouping bits togetherwe can represent arbitrary pieces of information, and by manipulating these bits we can perform arbitrary computations. The corresponding basic element used in quantum information is the quantum bit, or qubit . This is simply a quantum system with two orthonormal basis states, which we shall call |0⧽ and |1⧽. There are many possible physical implementations of a qubit, such as spin states of electrons or atomic nuclei, charge states of quantum dots, atomic energy levels, vibrational states of groups of atoms, polarization states of photons, or paths in an interferometer. At this stage the physical implementation is not important: the idea of a qubit is to abstract the discussion away from physical details. Taking the standard approach of quantum information theory, we shall begin by not worrying too much about the properties of these states, or even what their energies are; we shall simply assume that they are eigenstates of the system's Hamiltonian with known eigenvalues (that is, known energies). This approach allows us to concentrate on the fundamental properties of the system, without considering all the tedious details. We can in principle perform classical information processing on our quantum system by using the two states |0⧽ and |1⧽ as our logical states 0 and 1 and proceeding in the usual fashion, giving rise to the field of reversible computing , which will be explored briefly in Part II. This, however, misses the point.
Behold your computer. Your computer represents the culmination of years of technological advancements beginning with the early ideas of Charles Babbage (1791-1871) and eventual creation of the first computer by German engineer Konrad Zuse in 1941. Surprisingly however, the high speed modern computer sitting in front of you is fundamentally no different from its gargantuan 30 ton ancestors, which were equipped with some 18000 vacuum tubes and 500 miles of wiring! Although computers have become more compact and considerably faster in performing their task, the task remains the same: to manipulate and interpret an encoding of binary bits into a useful computational result. A bit is a fundamental unit of information, classically represented as a 0 or 1 in your digital computer. Each classical bit is physically realized through a macroscopic physical system, such as the magnetization on a hard disk or the charge on a capacitor. A document, for example, comprised of n-characters stored on the hard drive of a typical computer is accordingly described by a string of 8n zeros and ones. Herein lies a key difference between your classical computer and a quantum computer. Where a classical computer obeys the well understood laws of classical physics, a quantum computer is a device that harnesses physical phenomenon unique to quantum mechanics (especially quantum interference) to realize a fundamentally new mode of information processing. In a quantum computer, the fundamental unit of information (called a quantum bit or qubit), is not binary but rather more quaternary in nature. This qubit property arises as a direct consequence of its adherence to the laws of quantum mechanics which differ radically from the laws of classical physics. A qubit can exist not only in a state corresponding to the logical state 0 or 1 as in a classical bit, but also in states corresponding to a blend or superposition of these classical states. In other words, a qubit can exist as a zero, a one, or simultaneously as both 0 and 1, with a numerical coefficient representing the probability for each state. This may seem counterintuitive because everyday phenomenon are governed by classical physics, not quantum mechanics – which takes over at the atomic level. This rather difficult concept is perhaps best explained through an experiment. Consider Figure 1 below:
Abstract As discussed in Chap. 10.1007/978-3-030-61601-4_2 , information in classical computers is represented by bits. However, if the bits did not change, then the computer would remain the same forever and would not be very useful! Therefore, it is necessary to change the values of bits depending on what you want the computer to do. For example, if you want a computer to multiply the number 2 and the number 3 together to produce the number 6, then you need to put each of the numbers 2 and 3 into an 8-bit binary representation, and then have a computational operation to multiply the two 8-bit values together to produce 6. The operation of changing bits in a classical computer is performed by classical logic gates.