Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

Springer eBooks

A Randomness-Rounds Tradeoff in Private Computation

Eyal Kushilevitz Z, Adi Rosén

Published Aug 9, 2007• 20 citations
Publisher
DOI
10.1007/3-540-48658-5_36

Related papers

Randomness Recycling in Constant-Round Private Computations

Carlo Blundo, Clemente Galdi, Pino Persiano

Lecture notes in computer science•Jan 1, 1999•10 citations

Randomness Recycling in Constant-Round Private Computations (extended Abstract)

Carlo Blundo, Clemente Galdi, Pino Persiano

International Symposium on Distributed Computing•Sep 27, 1999•2 citations

Low-randomness constant-round private XOR computations

Carlo Blundo, Clemente Galdi, Giuseppe Persiano

International Journal of Information Security•Aug 7, 2006•5 citations

Amortizing Randomness in Private Multiparty Computations

Eyal Kushilevitz Z, Rafail Ostrovsky, Adi Rosén

We study the relationship between the number of rounds needed to repeatedly perform a private computation (i.e., where there are many sets of inputs sequentially given to the players on which the players must compute a function privately) and the overall randomness needed for this task. For the XOR function we show that, by re-using the same $\ell$ random bits, we can significantly speed up the round-complexity of each computation compared to what is achieved by the naive strategy of partitioning the $\ell$ random bits between the computations. Moreover, we prove that our protocols are optimal in the amount of randomness they require.

SIAM Journal on Discrete Mathematics•Jan 1, 2003•7 citations

Amortizing randomness in private multiparty computations

Eyal Kushilevitz Z, Rafail Ostrovsky, Adi Rosén

IntroductionWe study the relationship between the number of rounds needed to repeatedly perform a private computation (i.e., where there are many sets of inputs sequentially given to the players on which the players must compute a function privately) and the overall randomness needed for this task.For the XOR function, we show that for k sets of inputs, if instead of using totally fresh (i.e., independent) random bits for each of these k sets of inputs, we re-use the same f! random bits then we can significantly speedup the round-complexity of each computation compared to what is achieved by the naive strategy of partitioning the fJ random bits between the k computations.

ACM Symposium on Principles of Distributed Computing (PODC)•Jan 1, 1998•13 citations

Random Sources in Private Computation

Geoffroy Couteau, Adi Rosén

Lecture notes in computer science•Jan 1, 2022•1 citation
We study the relationship between the number of rounds needed to repeatedly perform a private computation (i.e., where there are many sets of inputs sequentially given to the players on which the players must compute a function privately) and the overall randomness needed for this task. For the XOR function we show that, by re-using the same ℓ\ellℓ random bits, we can significantly speed up the round-complexity of each computation compared to what is achieved by the naive strategy of partitioning the ℓ\ellℓ random bits between the computations. Moreover, we prove that our protocols are optimal in the amount of randomness they require.
IntroductionWe study the relationship between the number of rounds needed to repeatedly perform a private computation (i.e., where there are many sets of inputs sequentially given to the players on which the players must compute a function privately) and the overall randomness needed for this task.For the XOR function, we show that for k sets of inputs, if instead of using totally fresh (i.e., independent) random bits for each of these k sets of inputs, we re-use the same f! random bits then we can significantly speedup the round-complexity of each computation compared to what is achieved by the naive strategy of partitioning the fJ random bits between the k computations.