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arXiv:2601.05250

Quantum Implicit Neural Representations for Novel View Synthesis

Daniele Lizzio Bosco, Shuteng Wang, Giuseppe Serra, Vladislav Golyanik

Published Jan 8, 2026• 0 citations
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Abstract

Quantum implicit neural representations have recently emerged as compact function approximators for continuous visual signals. In parallel, Neural Radiance Fields (NeRFs) have become a dominant framework for novel-view synthesis by recovering continuous volumetric scene representations from posed 2D images, but often require substantial model capacity and intensive optimisation. We introduce 3D Quantum Implicit Scene Representation (3D-QISR), the first hybrid quantum-classical radiance-field model for novel-view synthesis from 2D observations. 3D-QISR replaces the classical NeRF backbone with parameterised quantum circuits that encode spatial and view-dependent information through quantum state transformations, enabling compact quantum-enhanced implicit representations while preserving compatibility with standard volumetric rendering. We propose two architectures: Full 3D-QISR, which maximises the representational role of a unified quantum state, and Dual-Branch 3D-QISR, which separates spatial and view-dependent quantum embeddings to introduce a task-aligned inductive bias, reduce state-preparation complexity, and improve scalability and hardware compatibility. Experiments on moderate-resolution novel-view synthesis benchmarks show that 3D-QISR executed on simulated quantum hardware matches or outperforms classical baselines while using fewer than half the trainable parameters. These results position quantum neural networks as compact and competitive building blocks for continuous volumetric scene representation, opening a new direction for quantum-enhanced implicit neural rendering.

DOI
10.48550/arxiv.2601.05250

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Quantum implicit neural representations have recently emerged as compact function approximators for continuous visual signals. In parallel, Neural Radiance Fields (NeRFs) have become a dominant framework for novel-view synthesis by recovering continuous volumetric scene representations from posed 2D images, but often require substantial model capacity and intensive optimisation. We introduce 3D Quantum Implicit Scene Representation (3D-QISR), the first hybrid quantum-classical radiance-field model for novel-view synthesis from 2D observations. 3D-QISR replaces the classical NeRF backbone with parameterised quantum circuits that encode spatial and view-dependent information through quantum state transformations, enabling compact quantum-enhanced implicit representations while preserving compatibility with standard volumetric rendering. We propose two architectures: Full 3D-QISR, which maximises the representational role of a unified quantum state, and Dual-Branch 3D-QISR, which separates spatial and view-dependent quantum embeddings to introduce a task-aligned inductive bias, reduce state-preparation complexity, and improve scalability and hardware compatibility. Experiments on moderate-resolution novel-view synthesis benchmarks show that 3D-QISR executed on simulated quantum hardware matches or outperforms classical baselines while using fewer than half the trainable parameters. These results position quantum neural networks as compact and competitive building blocks for continuous volumetric scene representation, opening a new direction for quantum-enhanced implicit neural rendering.
Implicit neural representations (INRs) have become a powerful paradigm for continuous signal modeling and 3D scene reconstruction, yet classical networks suffer from a well-known spectral bias that limits their ability to capture high-frequency details. Quantum Implicit Representation Networks (QIREN) mitigate this limitation by employing parameterized quantum circuits with inherent Fourier structures, enabling compact and expressive frequency modeling beyond classical MLPs. In this paper, we present Quantum Neural Radiance Fields (Q-NeRF), the first hybrid quantum-classical framework for neural radiance field rendering. Q-NeRF integrates QIREN modules into the Nerfacto backbone, preserving its efficient sampling, pose refinement, and volumetric rendering strategies while replacing selected density and radiance prediction components with quantum-enhanced counterparts. We systematically evaluate three hybrid configurations on standard multi-view indoor datasets, comparing them to classical baselines using PSNR, SSIM, and LPIPS metrics. Results show that hybrid quantum-classical models achieve competitive reconstruction quality under limited computational resources, with quantum modules particularly effective in representing fine-scale, view-dependent appearance. Although current implementations rely on quantum circuit simulators constrained to few-qubit regimes, the results highlight the potential of quantum encodings to alleviate spectral bias in implicit representations. Q-NeRF provides a foundational step toward scalable quantum-enabled 3D scene reconstruction and a baseline for future quantum neural rendering research.
Neural Radiance Fields (NeRF) have revolutionized novel view synthesis, yet their classical implementations remain computationally intensive for high-fidelity rendering. QNeRF recently demonstrated the feasibility of training NeRF on gate-based quantum computers by combining amplitude embedding, parameterized quantum circuits (PQCs), parity-based measurements, and volumetric rendering. However, QNeRF relies on classical sinusoidal positional encoding for spatial coordinates, which scales poorly with scene complexity and resolution. In this work, we replace the sinusoidal positional encoding for spatial coordinates with the multiresolution hash encoding from Instant-NGP while keeping the view-direction encoding, amplitude MLP, quantum circuit, parity measurement, output scaling, and volumetric rendering pipeline unchanged. This hybrid design, Hash-QNeRF, retains the quantum radiance prediction step while benefiting from the fast convergence and memory efficiency of learnable hash grids. On a synthetic Blender scene, we achieve a final training loss of 0.003534, corresponding to approximately 24.5 dB PSNR on the fitted batch. Noise resilience experiments using Qiskit FakeKyiv and FakeTorino backends yield state fidelities of 0.93 to 0.98, indicating that hash encoding does not degrade the quantum circuit's noise tolerance.
Achieving photorealistic rendering of real-world scenes poses a significant challenge with diverse applications, including mixed reality and virtual reality. Neural networks, extensively explored in solving differential equations, have previously been introduced as implicit representations for photorealistic rendering. However, achieving realism through traditional computing methods is arduous due to the time-consuming optical ray tracing, as it necessitates extensive numerical integration of color, transparency, and opacity values for each sampling point during the rendering process. In this paper, we introduce Quantum Radiance Fields (QRF), which incorporate quantum circuits, quantum activation functions, and quantum volume rendering to represent scenes implicitly. Our results demonstrate that QRF effectively confronts the computational challenges associated with extensive numerical integration by harnessing the parallelism capabilities of quantum computing. Furthermore, current neural networks struggle with capturing fine signal details and accurately modeling high-frequency information and higher-order derivatives. Quantum computing's higher order of nonlinearity provides a distinct advantage in this context. Consequently, QRF leverages two key strengths of quantum computing: highly non-linear processing and extensive parallelism, making it a potent tool for achieving photorealistic rendering of real-world scenes.
As a promising model in Quantum Machine Learning (QML), Quantum Generative Adversarial Networks (QGANs) are rapidly advancing, offering applications in image processing and generation. However, another emerging paradigm represents an image as a Quantum Implicit Neural Representation (QINR). In this work, we propose a novel architectural technique for building QINR-based QGAN to enhance the quality of images generated by QGANs. Additionally, we integrate classical techniques, such as Gradient Penalty and Wasserstein distance, to train QINR-QGAN. In image generation tasks, we demonstrated that QINR-QGAN can achieve performance comparable to state-of-the-art (SOTA) models while significantly reducing the number of trainable quantum parameters. Specifically, QINR-QGAN reduced the trainable quantum parameters by nearly 10 times compared to PQWGAN (Tsang et al. in IEEE Trans. Quantum Eng. 4:1–19, 2023) and Quantum AnoGAN (Herr et al. Quantum Sci. Technol. 6(4): 045004, 2021), demonstrating its superior efficiency in parameter optimization without sacrificing performance. Furthermore, we conducted experiments on the CelebA dataset to tackle a more complex task and generate larger images ( 78×6478\times 6478×64 ). The results indicate that our model is capable of successfully completing the face generation task.
Building a 3D scene from a limited number of images remains a challenging problem in computer vision, particularly for applications such as augmented reality, robotics, medical imaging, and autonomous navigation. Existing deep learning models like LRM and vFusion3D achieve high-quality reconstructions but require significant computational resources and long inference times, making them difficult to deploy on edge devices. This research introduces QuantumVision, a hybrid quantum-classical framework that integrates quantum image-processing techniques into a traditional 3D reconstruction pipeline. The framework consists of three modular components: quantum-assisted preprocessing, amplitude-based feature encoding, and a variational quantum optimization stage. These modules are designed to integrate with classical workflows while leveraging the potential advantages of Noisy Intermediate-Scale Quantum (NISQ) devices. Experimental simulations using Qiskit demonstrate improved feature extraction, edge detection, and reconstruction fidelity compared to classical baselines. The proposed approach highlights the potential of hybrid quantum computing to enhance computational efficiency and accuracy in partial-view 3D reconstruction tasks while remaining compatible with current quantum hardware limitations.
As image datasets grow in scale and complexity, classical convolutional neural networks (CNNs) increasingly face limitations in computational efficiency, scalability, and generalisation in low-data regimes. Quantum machine learning (QML) offers a promising alternative, with quantum convolutional neural networks (QCNNs) exploiting quantum parallelism and entanglement for feature extraction. This paper introduces the Novel Quantum Convolutional Neural Network (No-QCNN), which differs from recent hybrid QCNN/QCQ-CNN architectures by employing an end-to-end quantum convolution-pooling pipeline without inserting an intermediate classical CNN block. No-QCNN is a hybrid quantum-classical model that employs a variational quantum classifier (VQC) optimised via the COBYLA algorithm and is designed for binary and multiclass classification of low-resolution colour images on near-term quantum devices. A key innovation is a problem-specific quantum feature map that pre-processes each image into a structured three-dimensional block-matrix representation, jointly encoding pixel colour (R, G, B) and spatial position before mapping this information into a hierarchical ZZFeatureMap. This encoding captures spatial-chromatic correlations at shallow circuit depth, making it compatible with noisy intermediate-scale quantum (NISQ) constraints. The model is implemented using IBM-Qiskit on a local quantum simulator and benchmarked against a classical CNN. For a six-class classification task on a 50-image dataset, No-QCNN achieves a validation accuracy of 82.05%, substantially outperforming the classical CNN's 40.00%, indicating improved generalisation and reduced overfitting in low-data, multiclass settings. Conversely, for a simpler binary classification task, the classical CNN achieves perfect validation accuracy of 100%, surpassing the No-QCNN's 89.7%. We further observe that No-QCNN performance declines with increasing dataset size and training time due to limited circuit expressibility, data-encoding overhead, and finite-sampling noise inherent to NISQ models. Overall, these results position No-QCNN as a complementary framework best suited to low-data, correlation-rich classification tasks, defining a realistic niche for quantum-enhanced artificial vision and quantum perception in the NISQ era.