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arXiv:2511.20212

A Unified Complexity-Algorithm Account of Constant-Round QAOA Expectation Computation

Jingheng Wang, Shengminjie Chen, Xiaoming Sun, Jialin Zhang

quant-phSubmitted Nov 25, 2025• Announced Nov 26, 2025• 0 citations
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Abstract

The Quantum Approximate Optimization Algorithm (QAOA) is widely studied for combinatorial optimization and has achieved significant advances both in theoretical guarantees and practical performance, yet for general combinatorial optimization problems the expected performance and classical simulability of fixed-round QAOA remain unclear. Focusing on Max-Cut, we first show that for general graphs and any fixed round $p\ge2$, exactly evaluating the expectation of fixed-round QAOA at prescribed angles is $\mathrm{NP}$-hard, and that approximating this expectation within additive error $2^{-O(n)}$ in the number $n$ of vertices is already $\mathrm{NP}$-hard. To evaluate the expected performance of QAOA, we propose a dynamic programming algorithm leveraging tree decomposition. As a byproduct, when the $p$-local treewidth grows at most logarithmically with the number of vertices, this yields a polynomial-time \emph{exact} evaluation algorithm in the graph size $n$. Beyond Max-Cut, we extend the framework to general Binary Unconstrained Combinatorial Optimization (BUCO). Finally, we provide reproducible evaluations for rounds up to $p=3$ on representative structured families, including the generalized Petersen graph $GP(15,2)$, double-layer triangular 2-lifts, and the truncated icosahedron graph $C_{60}$, and report cut ratios while benchmarking against locality-matched classical baselines.

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quant-pharXiv:2602.05956•Feb 6, 2026•0 citations
The Quantum Approximate Optimization Algorithm (QAOA) is widely studied for combinatorial optimization and has achieved significant advances both in theoretical guarantees and practical performance, yet for general combinatorial optimization problems the expected performance and classical simulability of fixed-round QAOA remain unclear. Focusing on Max-Cut, we first show that for general graphs and any fixed round p≥2p\ge2p≥2, exactly evaluating the expectation of fixed-round QAOA at prescribed angles is NP\mathrm{NP}NP-hard, and that approximating this expectation within additive error 2−O(n)2^{-O(n)}2−O(n) in the number nnn of vertices is already NP\mathrm{NP}NP-hard. To evaluate the expected performance of QAOA, we propose a dynamic programming algorithm leveraging tree decomposition. As a byproduct, when the ppp-local treewidth grows at most logarithmically with the number of vertices, this yields a polynomial-time \emph{exact} evaluation algorithm in the graph size nnn. Beyond Max-Cut, we extend the framework to general Binary Unconstrained Combinatorial Optimization (BUCO). Finally, we provide reproducible evaluations for rounds up to p=3p=3p=3 on representative structured families, including the generalized Petersen graph GP(15,2)GP(15,2)GP(15,2), double-layer triangular 2-lifts, and the truncated icosahedron graph C60C_{60}C60​, and report cut ratios while benchmarking against locality-matched classical baselines.
The Quantum Approximate Optimization Algorithm (QAOA) is one of the promising near-term algorithms designed to find approximate solutions for combinatorial optimization problems. The algorithm prepares a parametrized state that is aimed to maximize the expectation value of the objective function of the problem. The circuit for QAOA consists of p layers, and it depends on 2p parameters, the determination of which can be carried out using a variational quantum eigensolver (VQE) subroutine. This is a variational approach for finding optimal parameters, where the quantum state is prepared with a quantum computer, and a classical computer is used for calculating the corresponding objective function value and performing an outer loop optimization routine in order to find optimal parameters. Earlier work on the algorithm has shown that QAOA is closely related to the Quantum Adiabatic Algorithm, which results in noticeable patterns in the optimal parameters. To this purpose, two methods, INTERP and FOURIER, were proposed to exploit this structure by Zhou et al. (2018). In this thesis, I extend upon these results by examining the effectiveness of one of their methods, the INTERP method, on the Max-Cut problem from graph theory. The performance of QAOA using this method was studied on several classes of graphs and benchmarked against the currently best-known classical algorithm Goemans-Williamson, which achieves an approximation ratio of ρ ≈ 0.878 on arbitrary graphs. The classes of graphs examined include cyclic, weighted and unweighted 3-regular, and Erdős–Rényi graphs with edge probabilities of 0.5 and 0.75 and graph sizes ranging from 4 to 16. Moreover, it was investigated if the INTERP method offers an advantage compared to random initialization of parameters and whether or not the method is polynomial in p. It was found that different graph classes lead to similar but different parameter patterns. Furthermore, the performance of QAOA using the INTERP method was dependent on the graph class considered. For the small graphs investigated it was found that QAOA outperforms Goemans-Williamson on ER-0.50, ER-0.75 and weighted 3-regular graphs from p=7 and beyond with respect to how well the expectation of the objective function approximates the optimal value, while for unweighted 3-regular graphs p=6 suffices. However, the calculation of the parameters is costly and requires a number of function evaluations that is on the order of the number of possible bipartitions of small graph with sizes n ≤ 16. Moreover, the numerical results suggested that indeed the method is polynomial in p advocating that the algorithm might be a strong alternative to Goemans-Williamson for large graph sizes, once hardware allows it.
Quantum computing has emerged as a promising paradigm to tackle computationally intensive problems that classical computers struggle with. In this study, we explore the application of the Edge-based quantum approximate optimization algorithm (QAOA) to the MAX-CUT problem, a well-known combinatorial optimization challenge. MAX-CUT aims to partition the vertices of a graph into two subsets such that the number of edges between the subsets is maximized. We define the edge-based MAX-CUT problem and propose a method for applying QAOA specifically tailored to this formulation. We conduct simulations using IBM’s Qiskit framework, examining both vertex-based and edge-based QAOA implementations across various graph structures. Our results highlight the comparative performance of these approaches in terms of solution quality and computational efficiency. Specifically, we analyze the impact of different graph sizes and edge densities on the complexity and CNOT gate counts of the proposed algorithms. This analysis provides insights into leveraging quantum computing for combinatorial optimization tasks, particularly focusing on the implications for practical applications and future research directions.
Abstract Maximum cut (MaxCut) on graphs is a classic NP-hard problem. In quantum computing, Farhi, Gutmann, and Goldstone proposed the Quantum Approximate Optimization Algorithm (QAOA) for solving the MaxCut problem. Its guarantee on cut fraction (the fraction of edges in the output cut over all edges) was mainly studied for high-girth graphs, i.e., graphs with only long cycles. On the other hand, low-girth graphs are ubiquitous in theoretical computer science, including expander graphs being outstanding examples with wide applications in theory and beyond. In this paper, we apply QAOA to MaxCut on a set of expander graphs proposed by Mohanty and O'Donnell known as additive product graphs. Additionally, we apply multi-angle QAOA (ma-QAOA) to better utilize the graph structure of additive product graphs in ansatz design. In theory, we derive an iterative formula to calculate the expected cut fraction of such graphs. This formula also extends to the quantum MaxCut problem. On the other hand, we conduct numerical experiments to compare between best-known classical local algorithms and QAOA with constant depth. Our results demonstrate that QAOA outperforms the best-known classical algorithms by 0.3% to 5.2% on several additive product graphs, while ma-QAOA further enhances this advantage by an additional 0.6% to 2.5%. In particular, we observe cases that ma-QAOA exhibits superiority over best-known classical algorithms but QAOA does not. Furthermore, we extend our experiments to planar graphs such as tiling grid graphs, where QAOA also demonstrates an advantage.
The Quantum Approximate Optimization Algorithm (QAOA) has emerged as a promising approach for addressing combinatorial optimization problems on near-term quantum hardware. In this work, we conduct an empirical evaluation of QAOA on the Max-Cut problem, using the Goemans-Williamson (GW) algorithm as a classical baseline for comparison. Unlike many prior studies, our methodology treats QAOA implementations as black-box optimizers, relying solely on default parameter settings without manual fine-tuning. We evaluate specific off-the-shelf QAOA implementations under default settings, not the algorithmic potential of QAOA with optimized parameters. This reflects a more realistic use case for end users who may lack the resources or expertise for instance-specific optimization. To facilitate fair and informative evaluation, we construct benchmark instances using well-known graph generation models that emulate practical graph structures, avoiding synthetic constructions tailored to either quantum or classical algorithms. A central component of our analysis is a per-shot statistical framework, which tracks the quality of QAOA outputs as a function of the number of circuit executions. This enables probabilistic comparisons with the GW algorithm by examining when and how frequently QAOA surpasses classical performance baselines such as the GW expectation and lower bound. Our results provide insight into the practical applicability of QAOA for Max-Cut and highlight its current limitations, offering a framework that can guide the assessment and development of future QAOA implementations.
We explore strategies aimed at reducing the amount of computation, both quantum and classical, required to run the Quantum Approximate Optimization Algorithm (QAOA). First, following Wurtz et al. [Phys.Rev A 104:052419], we consider the standard QAOA with instance-independent "tree" parameters chosen in advance. These tree parameters are chosen to optimize the MaxCut expectation for large girth graphs. We provide extensive numerical evidence supporting the performance guarantee for tree parameters conjectured in [Phys.Rev A 103:042612] and see that the approximation ratios obtained with tree parameters are typically well beyond the conjectured lower bounds, often comparable to performing a full optimization. This suggests that in practice, the QAOA can achieve near-optimal performance without the need for parameter optimization. Next, we modify the warm-start QAOA of Tate et al. [Quantum 7:1121]. The starting state for the QAOA is now an optimized product state associated with a solution of the Goemans-Williamson (GW) algorithm. Surprisingly, the tree parameters continue to perform well for the warm-start QAOA. We find that for random 3-regular graphs with hundreds of vertices, the expected cut obtained by the warm-start QAOA at depth p≳3p \gtrsim 3p≳3 is comparable to that of the standard GW algorithm. Our numerics on random instances do not provide general performance guarantees but do provide substantial evidence that there exists a regime of instance sizes in which the QAOA finds good solutions at low depth without the need for parameter optimization. For each instance studied, we classically compute the expected size of the QAOA distribution of cuts; producing the actual cuts requires running on a quantum computer.
Quantum algorithms for binary optimization problems have been the subject of extensive study. However, the application of quantum algorithms to integer optimization problems remains comparatively unexplored. In this paper, we study the Quantum Approximate Optimization Algorithm (QAOA) applied to integer problems on graphs, with each integer variable encoded in a qudit. We derive a general iterative formula for depth-ppp QAOA expectation on high-girth ddd-regular graphs of arbitrary size. The cost of evaluating the formula is exponential in the QAOA depth ppp but does not depend on the graph size. Evaluating this formula for Max-kkk-Cut problem for p≤4p\leq 4p≤4, we identify parameter regimes (k=3k=3k=3 with degree d≤10d \leq 10d≤10 and k=4k=4k=4 with d≤40d \leq 40d≤40) in which QAOA outperforms the Frieze-Jerrum semi-definite programming (SDP) algorithm, which provides the best worst-case guarantee on the approximation ratio. To strengthen the classical baseline, we introduce a new heuristic algorithm based on the degree-of-saturation that achieves strong results on the \texttt{GSet} benchmark with quasi-linear runtime in the number of edges. It empirically outperforms both the Frieze-Jerrum algorithm and shallow-depth QAOA on regular graphs. Nevertheless, we provide numerical evidence that QAOA may overtake this heuristic at depth p≤20p\leq 20p≤20. Our results show that moving beyond binary to integer optimization problems can open up new avenues for quantum advantage.