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arXiv:2511.04856

Quantum Boltzmann Machines for Sample-Efficient Reinforcement Learning

Thore Gerlach, Michael Schenk, Verena Kain

cs.LGquant-phSubmitted Nov 6, 2025• Announced Nov 10, 2025• 0 citations
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Abstract

We introduce theoretically grounded Continuous Semi-Quantum Boltzmann Machines (CSQBMs) that supports continuous-action reinforcement learning. By combining exponential-family priors over visible units with quantum Boltzmann distributions over hidden units, CSQBMs yield a hybrid quantum-classical model that reduces qubit requirements while retaining strong expressiveness. Crucially, gradients with respect to continuous variables can be computed analytically, enabling direct integration into Actor-Critic algorithms. Building on this, we propose a continuous Q-learning framework that replaces global maximization by efficient sampling from the CSQBM distribution, thereby overcoming instability issues in continuous control.

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We introduce theoretically grounded Continuous Semi-Quantum Boltzmann Machines (CSQBMs) that supports continuous-action reinforcement learning. By combining exponential-family priors over visible units with quantum Boltzmann distributions over hidden units, CSQBMs yield a hybrid quantum-classical model that reduces qubit requirements while retaining strong expressiveness. Crucially, gradients with respect to continuous variables can be computed analytically, enabling direct integration into Actor-Critic algorithms. Building on this, we propose a continuous Q-learning framework that replaces global maximization by efficient sampling from the CSQBM distribution, thereby overcoming instability issues in continuous control.
Quantum computers offer the potential for efficiently sampling from complex probability distributions, attracting increasing interest in generative modeling within quantum machine learning. This surge in interest has driven the development of numerous generative quantum models, yet their trainability and scalability remain significant challenges. A notable example is a quantum restricted Boltzmann machine (QRBM), which is based on the Gibbs state of a parameterized non-commuting Hamiltonian. While QRBMs are expressive, their non-commuting Hamiltonians make gradient evaluation computationally demanding, even on fault-tolerant quantum computers. In this work, we propose a semi-quantum restricted Boltzmann machine (sqRBM), a model designed for classical data that mitigates the challenges associated with previous QRBM proposals. The sqRBM Hamiltonian is commuting in the visible subspace while remaining non-commuting in the hidden subspace. This structure allows us to derive closed-form expressions for both output probabilities and gradients. Leveraging these analytical results, we demonstrate that sqRBMs share a close relationship with classical restricted Boltzmann machines (RBM). Our theoretical analysis predicts that, to learn a given probability distribution, an RBM requires three times as many hidden units as an sqRBM, while both models have the same total number of parameters. We validate these findings through numerical simulations involving up to 100 units. Our results suggest that sqRBMs could enable practical quantum machine learning applications in the near future by significantly reducing quantum resource requirements.
Abstract The development of generative models for quantum machine learning has faced challenges such as trainability and scalability. A notable example is the quantum restricted Boltzmann machine (QRBM), where non-commuting Hamiltonians make gradient evaluation computationally demanding, even on fault-tolerant devices. In this work, we propose a semi-quantum restricted Boltzmann machine (sqRBM), a model designed to overcome difficulties associated with QRBMs. The sqRBM Hamiltonian commutes in the visible subspace while remaining non-commuting in the hidden subspace, enabling us to derive closed-form expressions for output probabilities and gradients. Our analysis shows that, for learning a given distribution, a classical model requires three times more hidden units than an sqRBM. Numerical simulations with up to 100 units validate this prediction. With reduced resource demands, sqRBMs provide a feasible framework for early quantum generative models.
Abstract Free energy-based reinforcement learning (FERL) with clamped quantum Boltzmann machines (QBM) was shown to significantly improve the learning efficiency compared to classical Q-learning with the restriction, however, to discrete state-action space environments. In this paper, the FERL approach is extended to multi-dimensional continuous state-action space environments to open the doors for a broader range of real-world applications. First, free energy-based Q-learning is studied for discrete action spaces, but continuous state spaces and the impact of experience replay on sample efficiency is assessed. In a second step, a hybrid actor-critic (A-C) scheme for continuous state-action spaces is developed based on the deep deterministic policy gradient algorithm combining a classical actor network with a QBM-based critic. The results obtained with quantum annealing (QA), both simulated and with D-Wave QA hardware, are discussed, and the performance is compared to classical reinforcement learning methods. The environments used throughout represent existing particle accelerator beam lines at the European Organisation for Nuclear Research. Among others, the hybrid A-C agent is evaluated on the actual electron beam line of the Advanced Wakefield Experiment (AWAKE).
Abstract We propose a continuous-variable quantum Boltzmann machine (CVQBM) using a powerful energy-based neural network. It can be realized experimentally on a continuous-variable (CV) photonic quantum computer. We used a CV quantum imaginary time evolution (QITE) algorithm to prepare the essential thermal state and then designed the CVQBM to proficiently generate continuous probability distributions. We applied our method to both classical and quantum data. Using real-world classical data, such as synthetic aperture radar (SAR) images, we generated probability distributions. For quantum data, we used the output of CV quantum circuits. We obtained high fidelity and low Kuller-Leibler (KL) divergence showing that our CVQBM learns distributions from given data well and generates data sampling from that distribution efficiently. We also discussed the experimental feasibility of our proposed CVQBM. Our method can be applied to a wide range of real-world problems by choosing an appropriate target distribution (corresponding to, e.g., SAR images, medical images, and risk management in finance). Moreover, our CVQBM is versatile and could be programmed to perform tasks beyond generation, such as anomaly detection.
We propose a novel quantum model for the restricted Boltzmann machine (RBM), in which the visible units remain classical whereas the hidden units are quantized as noninteracting fermions. The free motion of the fermions is parametrically coupled to the classical signal of the visible units. This model possesses a quantum behaviour such as coherences between the hidden units. Numerical experiments show that this fact makes it more powerful than the classical RBM with the same number of hidden units. At the same time, a significant advantage of the proposed model over the other approaches to the Quantum Boltzmann Machine (QBM) is that it is exactly solvable and efficiently trainable on a classical computer: there is a closed expression for the log-likelihood gradient with respect to its parameters. This fact makes it interesting not only as a model of a hypothetical quantum simulator, but also as a quantum-inspired classical machine-learning algorithm.
We investigate whether quantum annealers with select chip layouts can outperform classical computers in reinforcement learning tasks. We associate a transverse field Ising spin Hamiltonian with a layout of qubits similar to that of a deep Boltzmann machine (DBM) and use simulated quantum annealing (SQA) to numerically simulate quantum sampling from this system. We design a reinforcement learning algorithm in which the set of visible nodes representing the states and actions of an optimal policy are the first and last layers of the deep network. In absence of a transverse field, our simulations show that DBMs are trained more effectively than restricted Boltzmann machines (RBM) with the same number of nodes. We then develop a framework for training the network as a quantum Boltzmann machine (QBM) in the presence of a significant transverse field for reinforcement learning. This method also outperforms the reinforcement learning method that uses RBMs.