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arXiv:2505.13537

Noise-Robust Self-Testing: Detecting Non-Locality in Noisy Non-Local Inputs

Romi Lifshitz

Published May 18, 2025• 0 citations
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Abstract

Non-local games test for non-locality and entanglement in quantum systems and are used in self-tests for certifying quantum states in untrusted devices. However, these protocols are tailored to ideal states, so realistic noise prevents maximal violations and leaves many partially non-local states undetected. Selecting self-tests based on their 'robustness' to noise can tailor protocols to specific applications, but current literature lacks a standardized measure of noise-robustness. Creating such a measure is challenging as there is no operational measure for comparing tests of different dimensionalities and input-output settings. We propose and study three comparative measures: noise-tolerance, convincingness, and an analytic approximation of convincingness called the gapped score. Our computational experiments and analytic framework demonstrate that convincingness provides the most nuanced measure for noise-robustness. We then show that the CHSH game has the highest noise-robustness compared to more complex games (2-CHSH variants and the Magic Square Game) when given equal resources, while with unequal resources, some 2-CHSH variants can outperform CHSH at a high resource cost. This work provides the first systematic and operational framework for comparing noise-robustness in self-testing protocols, laying a foundation for theoretical advances in understanding noise-robustness of self-tests and practical improvements in quantum resource utilization.

DOI
10.48550/arxiv.2505.13537

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In this work we construct tests that allow a classical user to certify high dimensional entanglement in uncharacterized and possibly noisy quantum devices. We present a family of non-local games {Gn}\{G_n\}{Gn​} that for all nnn certify states with entanglement of formation Ω(n)Ω(n)Ω(n). These tests can be derived from any bipartite non-local game with a classical-quantum gap. Furthermore, our tests are noise-tolerant in the sense that fault tolerant technologies are not needed to play the games; entanglement distributed over noisy channels can pass with high probability, making our tests relevant for realistic experimental settings. This is in contrast to, e.g., results on self-testing of high dimensional entanglement, which are only relevant when the noise rate goes to zero with the system's size nnn. As a corollary of our result, we supply a lower-bound on the entanglement cost of any state achieving a quantum advantage in a bipartite non-local game. Our proof techniques heavily rely on ideas from the work on classical and quantum parallel repetition theorems.
Self-testing a quantum device means verifying the existence of a certain quantum state as well as the effect of the associated measurements based only on the statistics of the measurement outcomes. Robust, i.e., error-tolerant, self-testing quantum devices are critical building blocks for quantum cryptographic protocols that rely on imperfect or untrusted quantum devices. We give a criterion which determines whether a given binary XOR game is robust self-testing with the asymptotically optimal error parameter. As an application, we prove that the celebrated CHSH game is an optimally robust self-test. We also prove the same for a family of tests recently proposed by Acin et al. (PRL 108:100402, 2012) for random number generation, thus extending the benefit of the latter tests to allow imperfect or untrusted quantum devices.
In this work we construct tests that allow a classical user to certify high dimensional entanglement in uncharacterized and possibly noisy quantum devices. We present a family of non-local games {G_n} that for all n certify states with entanglement of formation Omega(n). These tests can be derived from any bipartite non-local game with a classical-quantum gap. Furthermore, our tests are noise-tolerant in the sense that fault tolerant technologies are not needed to play the games; entanglement distributed over noisy channels can pass with high probability, making our tests relevant for realistic experimental settings. This is in contrast to, e.g., results on self-testing of high dimensional entanglement, which are only relevant when the noise rate goes to zero with the system's size n. As a corollary of our result, we supply a lower-bound on the entanglement cost of any state achieving a quantum advantage in a bipartite non-local game. Our proof techniques heavily rely on ideas from the work on classical and quantum parallel repetition theorems.
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Self-testing a quantum device means verifying the existence of a certain quantum state as well as the effect of the associated measurements based only on the statistics of the measurement outcomes. Robust, i.e., error-tolerant, self-testing quantum devices are critical building blocks for quantum cryptographic protocols that rely on imperfect or untrusted quantum devices. We give a criterion which determines whether a given binary XOR game is robust self-testing with the asymptotically optimal error parameter. As an application, we prove that the celebrated CHSH game is an optimally robust self-test. We also prove the same for a family of tests recently proposed by Acin et al. (PRL 108:100402, 2012) for random number generation, thus extending the benefit of the latter tests to allow imperfect or untrusted quantum devices.
In the recent years self-testing has grown into a rich and active area of study with applications ranging from practical verification of quantum devices to deep complexity theoretic results. Self-testing allows a classical verifier to deduce which quantum measurements and on what state are used, for example, by provers Alice and Bob in a nonlocal game. Hence, self-testing as well as its noise-tolerant cousin – robust self-testing – are desirable features for a nonlocal game to have.Contrary to what one might expect, we have a rather incomplete understanding of if and how self-testing could fail to hold. In particular, could it be that every 2-party nonlocal game or Bell inequality with a quantum advantage certifies the presence of a specific quantum state? Also, is it the case that every self-testing result can be turned robust with enough ingeniuty and effort? We answer these questions in the negative by providing simple and fully explicit counterexamples. To this end, given two nonlocal games G1 and G2 , we introduce the (G1∨G2) -game, in which the players get pairs of questions and choose which game they want to play. The players win if they choose the same game and win it with the answers they have given. Our counterexamples are based on this game and we believe this class of games to be of independent interest.