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arXiv:2502.14374 · Physical review. D/Physical review. D.

Quantum walk based Monte Carlo simulation for photon interaction cross sections

Euimin Lee, Sangmin Lee, Shiho Kim

Published Jun 3, 2025• 5 citations
arXivHTMLPDF

Abstract

High-energy physics simulations traditionally rely on classical Monte Carlo methods to model complex particle interactions, often incurring significant computational costs. In this paper, we introduce a novel quantum-enhanced simulation framework that integrates discrete-time quantum walks with quantum amplitude estimation to model photon interaction cross sections. By mapping the probabilistic transport process of 10 MeV photons in a water medium onto a quantum circuit and focusing on Compton scattering as the dominant attenuation mechanism, we demonstrate that our approach reproduces classical probability distributions with high fidelity. Simulation results obtained via the IBM Qiskit quantum simulator reveal a quadratic speedup in amplitude estimation compared to conventional Monte Carlo methods. Our framework not only validates the feasibility of employing quantum algorithms for high-energy physics simulations but also offers a scalable pathway toward incorporating multiple interaction channels and secondary particle production. These findings underscore the potential of quantum-enhanced methods to overcome the computational bottlenecks inherent in large-scale particle physics simulations.

DOI
10.1103/physrevd.111.116001

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Quantum computing (QC) has the potential to revolutionise the future of scientific simulations. To harness the capabilities that QC offers, we can integrate it into hybrid quantum-classical simulations, which can boost the capabilities of supercomputing by leveraging quantum modules that offer speedups over classical counterparts. One example is quantum Monte Carlo integration, which is theorised to achieve a quadratic speedup over classical Monte Carlo, making it suitable for high-energy physics, strong-field QED, and multiple scientific and industrial applications. In this paper, we demonstrate that quantum Monte Carlo can be used to predict the number of pairs created when two photon beams collide head-on, a problem relevant to high-energy physics and intense laser-matter interactions. The results from the quantum simulations demonstrate high accuracy relative to theoretical predictions. The accuracy of the simulations is only constrained by the approximations required to embed polynomials and to initialise the quantum state. We also demonstrate that our algorithm can be used in current quantum hardware, providing up to 90 % accuracy relative to theoretical predictions. Furthermore, we propose pathways towards integrations with classical simulation codes.
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