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arXiv:2410.19688

Quantum Algorithm for Online Exp-concave Optimization

Jianhao He, Chengchang Liu, Xutong Liu, Lvzhou Li, John C. S. Lui

Published Oct 25, 2024• 0 citations
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Abstract

We explore whether quantum advantages can be found for the zeroth-order feedback online exp-concave optimization problem, which is also known as bandit exp-concave optimization with multi-point feedback. We present quantum online quasi-Newton methods to tackle the problem and show that there exists quantum advantages for such problems. Our method approximates the Hessian by quantum estimated inexact gradient and can achieve $O(n\log T)$ regret with $O(1)$ queries at each round, where $n$ is the dimension of the decision set and $T$ is the total decision rounds. Such regret improves the optimal classical algorithm by a factor of $T^{2/3}$.

DOI
10.48550/arxiv.2410.19688

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We explore whether quantum advantages can be found for the zeroth-order feedback online exp-concave optimization problem, which is also known as bandit exp-concave optimization with multi-point feedback. We present quantum online quasi-Newton methods to tackle the problem and show that there exists quantum advantages for such problems. Our method approximates the Hessian by quantum estimated inexact gradient and can achieve O(nlog⁡T)O(n\log T)O(nlogT) regret with O(1)O(1)O(1) queries at each round, where nnn is the dimension of the decision set and TTT is the total decision rounds. Such regret improves the optimal classical algorithm by a factor of T2/3T^{2/3}T2/3.
Abstract We explore whether quantum advantages can be found for the zeroth-order online convex optimization (OCO) problem, which is also known as bandit convex optimization with multi-point feedback. In this setting, given access to zeroth-order oracles (that is, the loss function is accessed as a black box that returns the function value for any queried input), a player attempts to minimize a sequence of adversarially generated convex loss functions. This procedure can be described as a T round iterative game between the player and the adversary. In this paper, we present quantum algorithms for the problem and show for the first time that potential quantum advantages are possible for problems of OCO. Specifically, our contributions are as follows. (i) When the player is allowed to query zeroth-order oracles O (1) times in each round as feedback, we give a quantum algorithm that achieves O ( T ) regret without additional dependence of the dimension n , which outperforms the already known optimal classical algorithm only achieving O ( n T ) regret. Note that the regret of our quantum algorithm has achieved the lower bound of classical first-order methods. (ii) We show that for strongly convex loss functions, the quantum algorithm can achieve O (log T ) regret with O (1) queries as well, which means that the quantum algorithm can achieve the same regret bound as the classical algorithms in the full information setting.
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Given a convex function f ⁣:Rd→Rf\colon\mathbb{R}^{d}\to\mathbb{R}f:Rd→R, the problem of sampling from a distribution ∝e−f(x)\propto e^{-f(x)}∝e−f(x) is called log-concave sampling. This task has wide applications in machine learning, physics, statistics, etc. In this work, we develop quantum algorithms for sampling log-concave distributions and for estimating their normalizing constants ∫Rde−f(x)dx\int_{\mathbb{R}^d}e^{-f(x)}\mathrm{d} x∫Rd​e−f(x)dx. First, we use underdamped Langevin diffusion to develop quantum algorithms that match the query complexity (in terms of the condition number κκκ and dimension ddd) of analogous classical algorithms that use gradient (first-order) queries, even though the quantum algorithms use only evaluation (zeroth-order) queries. For estimating normalizing constants, these algorithms also achieve quadratic speedup in the multiplicative error εεε. Second, we develop quantum Metropolis-adjusted Langevin algorithms with query complexity O~(κ1/2d)\widetilde{O}(κ^{1/2}d)O(κ1/2d) and O~(κ1/2d3/2/ε)\widetilde{O}(κ^{1/2}d^{3/2}/ε)O(κ1/2d3/2/ε) for log-concave sampling and normalizing constant estimation, respectively, achieving polynomial speedups in κ,d,εκ,d,εκ,d,ε over the best known classical algorithms by exploiting quantum analogs of the Monte Carlo method and quantum walks. We also prove a 1/ε1−o(1)1/ε^{1-o(1)}1/ε1−o(1) quantum lower bound for estimating normalizing constants, implying near-optimality of our quantum algorithms in εεε.
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