In quantum information, nonlocal games are particularly useful for differentiating classical, quantum, and non-signalling correlations. An example of differentiation is given by the principle of no-collapse of communication complexity, which is often interpreted as necessary for a feasible physical theory. It is satisfied by quantum correlations but violated by some non-signalling ones. In this work, we investigate this principle in the context of three nonlocal games related to graph theory, starting from the well-known graph isomorphism and graph coloring games, and introducing a new game, the vertex distance game, with a parameter $D\in\mathbb N$, that generalizes the former two to some extent. For these three games, we prove that perfect non-signalling strategies collapse communication complexity under favorable conditions. We also define a refinement of fractional isomorphism of graphs, namely D-fractional isomorphisms, and we show that this characterizes perfect non-signalling strategies for the vertex distance game. Surprisingly, we observe that non-signalling strategies provide a finer distinction for the new game compared to classical and quantum strategies since the parameter D is visible only in the non-signalling setting.
In quantum information, nonlocal games are particularly useful for differentiating classical, quantum, and non-signalling correlations. An example of differentiation is given by the principle of no-collapse of communication complexity, which is often interpreted as necessary for a feasible physical theory. It is satisfied by quantum correlations but violated by some non-signalling ones. In this work, we investigate this principle in the context of three nonlocal games related to graph theory, starting from the well-known graph isomorphism and graph coloring games, and introducing a new game, the vertex distance game, with a parameter D∈N, that generalizes the former two to some extent. For these three games, we prove that perfect non-signalling strategies collapse communication complexity under favorable conditions. We also define a refinement of fractional isomorphism of graphs, namely D-fractional isomorphisms, and we show that this characterizes perfect non-signalling strategies for the vertex distance game. Surprisingly, we observe that non-signalling strategies provide a finer distinction for the new game compared to classical and quantum strategies since the parameter D is visible only in the non-signalling setting.
This thesis explores foundational aspects of quantum information theory and quantum cryptography. First, we investigate quantum correlations in interactive settings, including the CHSH and graph isomorphism games. We aim to distinguish quantum correlations from non-signaling correlations by leveraging the principle of communication complexity. To this end, we employ techniques such as distributed computation, majority-function-based distillation protocols, the algebraic and geometric properties of nonlocal box wirings, and variations of some graph properties such as isomorphism, transitivity, and equitable partitions. This inquiry advances our understanding of non-physical correlations. Second, we address a key open problem in cryptography: the feasibility of unclonable encryption. We aim to construct an encryption scheme that prevents two distant parties from simultaneously obtaining information about a shared encrypted message. We introduce a candidate for unclonable encryption in the plain model, i.e. without assumptions, in working towards an unconditional proof. Our protocol is based on Clifford algebra, utilizing complex Hermitian unitary matrices that anti-commute. For small key sizes, we rigorously prove security using sum-of-squares methods, while for larger key sizes, we provide strong numerical evidence via the NPA hierarchy.
We introduce a nonlocal game that captures and extends the notion of graph isomorphism. This game can be won in the classical case if and only if the two input graphs are isomorphic. Thus, by considering quantum strategies we are able to define the notion of quantum isomorphism. We also consider the case of more general non-signalling strategies, and show that such a strategy exists if and only if the graphs are fractionally isomorphic. We prove several necessary conditions for quantum isomorphism, including cospectrality, and provide a construction for producing pairs of non-isomorphic graphs that are quantum isomorphic. We then show that both classical and quantum isomorphism can be reformulated as feasibility programs over the completely positive and completely positive semidefinite cones respectively. This leads us to considering relaxations of (quantum) isomorphism arrived at by relaxing the cone to either the doubly nonnegative (DNN) or positive semidefinite (PSD) cones. We show that DNN-isomorphism is equivalent to the previous defined notion of graph equivalence, a polynomial-time decidable relation that is related to coherent algebras. We also show that PSD-isomorphism implies several types of cospectrality, and that it is equivalent to cospectrality for connected 1-walk-regular graphs. Finally, we show that all of the above mentioned relations form a strict hierarchy of weaker and weaker relations, with non-singalling/fractional isomorphism being the weakest. The techniques used are an interesting mix of algebra, combinatorics, and quantum information.
This thesis explores foundational aspects of quantum information theory and quantum cryptography. First, we investigate quantum correlations in interactive settings, including the CHSH and graph isomorphism games. We aim to distinguish quantum correlations from non-signaling correlations by leveraging the principle of communication complexity. To this end, we employ techniques such as distributed computation, majority-function-based distillation protocols, the algebraic and geometric properties of nonlocal box wirings, and variations of some graph properties such as isomorphism, transitivity, and equitable partitions. This inquiry advances our understanding of non-physical correlations. Second, we address a key open problem in cryptography: the feasibility of unclonable encryption. We aim to construct an encryption scheme that prevents two distant parties from simultaneously obtaining information about a shared encrypted message. We introduce a candidate for unclonable encryption in the plain model, i.e., without assumptions, in working towards an unconditional proof. Our protocol is based on Clifford algebra, utilizing complex Hermitian unitary matrices that anti-commute. For small key sizes, we rigorously prove security using sum-of-squares methods, while for larger key sizes, we provide strong numerical evidence via the NPA hierarchy.
Quantum entanglement, and the resulting peculiar non-classical correlations are one of the most counter-intuitive aspects of quantum mechanics.
The formalism of interactive games from computational complexity theory provides a useful framework in which to understand the power of entanglement. In an interactive game, a verifier interacts with a number of infinitely powerful provers who are allowed to share quantum entanglement but otherwise can't communicate. The ability of the verifier to extract useful information from the provers, whom he does not trust, provides an interesting measure of the ability of the provers to coordinate using their shared entanglement. Two particular interactive games we'll look at are Magic Square and 3SAT.
The Magic Square game is the iconic example of a game where two classical provers cannot perfectly coordinate their strategies using shared randomness, but quantum provers with shared entanglement can win with probability 1. We show that by adding an extra prover, we disallow perfect cheating. For 3SAT with three provers we also show that perfect cheating is not possible.
We then generalize the results for Magic Square and 3SAT by looking at non-commuting provers, a superset of entangled provers (communication is allowed, but operators applied by different provers must commute). Using this method, we obtain a generalized Tsirelson inequality that we apply to the Magic Square. Hence, we are able to give provably optimal strategies for the general Magic Square with n players. We also recover a similar result for 3SAT as with entangled provers, and we improve on it by showing that the gap is inverse exponential in the input size.
The no-signaling principle, which forbids faster than light communication, is a fundamental constraint on the non-local correlations resulting from quantum entanglement. However, no-signaling allows distributions that are more general than those arising from quantum mechanics. In particular, using a specific unit of general non-local correlation (the Popescu-Rohlich box), we show that there are classes that are equal to NEXP classically, but collapse to AM once such correlations are allowed. We also show that MIP where the verifier only looks at the XOR of the answers collapses to PSPACE. For the second approach, we show that by writing general non-local correlations as linear constraints, MIP is included in EXP under such correlations (vs NEXP classically).
We can extend these results to entangled quantum provers, by formulating an artificial MIP-like class built on a promise problem, that classically is equal to NEXP, but that also collapses to AM when quantum correlations are present.
Abstract We introduce and examine three subclasses of the family of quantum no-signalling (QNS) correlations introduced by Duan and Winter: quantum commuting, quantum and local. We formalise the notion of a universal TRO of a block operator isometry, define an operator system, universal for stochastic operator matrices, and realise it as a quotient of a matrix algebra. We describe the classes of QNS correlations in terms of states on the tensor products of two copies of the universal operator system and specialise the correlation classes and their representations to classical-to-quantum correlations. We study various quantum versions of synchronous no-signalling correlations and show that they possess invariance properties for suitable sets of states. We introduce quantum non-local games as a generalisation of non-local games. We define the operation of quantum game composition and show that the perfect strategies belonging to a certain class are closed under channel composition. We specialise to the case of graph colourings, where we exhibit quantum versions of the orthogonal rank of a graph as the optimal output dimension for which perfect classical-to-quantum strategies of the graph colouring game exist, as well as to non-commutative graph homomorphisms, where we identify quantum versions of non-commutative graph homomorphisms introduced by Stahlke.
Abstract We investigate quantum and nonsignaling generalizations of perfect matchings in graphs using nonlocal games. Specifically, we introduce nonlocal games that test for L-perfect matchings in bipartite graphs, perfect matchings in general graphs and hypergraphs, and fractional perfect matchings. Our definitions come from the fact that these games are classical property tests for the corresponding matching conditions. We use the existence of perfect quantum and nonsignaling strategies for these games to define quantum and nonsignaling versions of perfect matchings. Finally, we provide characterizations of when graphs exhibit these extended properties: For nonsignaling matchings, we give a complete combinatorial characterization. In particular, a graph has a nonsignaling perfect matching if and only if it admits a fractional perfect matching that has bounded value on triangles. In bipartite graphs, the nonsignaling L-perfect matching property is achieved exactly when the left component of the graph can be split into two disjoint subgraphs: one with a classical L-perfect matching and another with left-degree 2. In the quantum setting, we show that complete graphs Kn K n with odd n≥7 n ≥ 7 have quantum perfect matchings. We prove that a graph has a quantum perfect matching if and only if the quantum independence number of its line graph is maximal, extending a classical relationship between perfect matchings and line graph independence numbers. For bipartite graphs, we establish that the L-perfect matching game does not exhibit quantum pseudotelepathy, but we characterize the quantum advantage for complete bipartite graphs Kn,2 K n , 2 . Additionally, we prove that deciding quantum perfect matchings in hypergraphs is undecidable and leaves open the question of its complexity in graphs.