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arXiv:2312.04079 · Quantum

Device independent security of quantum key distribution from monogamy-of-entanglement games

Enrique Cervero-Martí­n, Marco Tomamichel

Published Mar 5, 2025• 10 citations
arXivHTMLPDF

Abstract

We analyse two party non-local games whose predicate requires Alice and Bob to generate matching bits, and their three party extensions where a third player receives all inputs and is required to output a bit that matches that of the original players. We propose a general device independent quantum key distribution protocol for the subset of such non-local games that satisfy a monogamy-of-entanglement property characterised by a gap in the maximum winning probability between the bipartite and tripartite versions of the game. This gap is due to the optimal strategy for two players requiring entanglement, which due to its monogamy property cannot be shared with any additional players. Based solely on the monogamy-of-entanglement property, we provide a simple proof of information theoretic security of our protocol. Lastly, we numerically optimize the finite and asymptotic secret key rates of our protocol using the magic square game as an example, for which we provide a numerical bound on the maximal tripartite quantum winning probability which closely matches the bipartite classical winning probability. Further, we show that our protocol is robust for depolarizing noise up to about 2.88 % , providing the first such bound for general attacks for magic square based quantum key distribution.

DOI
10.22331/q-2025-03-05-1652

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We analyse two party non-local games whose predicate requires Alice and Bob to generate matching bits, and their three party extensions where a third player receives all inputs and is required to output a bit that matches that of the original players. We propose a general device independent quantum key distribution protocol for the subset of such non-local games that satisfy a monogamy-of-entanglement property characterised by a gap in the maximum winning probability between the bipartite and tripartite versions of the game. This gap is due to the optimal strategy for two players requiring entanglement, which due to its monogamy property cannot be shared with any additional players. Based solely on the monogamy-of-entanglement property, we provide a simple proof of information theoretic security of our protocol. Lastly, we numerically optimize the finite and asymptotic secret key rates of our protocol using the magic square game as an example, for which we provide a numerical bound on the maximal tripartite quantum winning probability which closely matches the bipartite classical winning probability. Further, we show that our protocol is robust for depolarizing noise up to about 2.88 % , providing the first such bound for general attacks for magic square based quantum key distribution.
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Extended non-local games are a generalization of monogamy-of-entanglement games, played by two quantum parties and a quantum referee that performs a measurement on their local quantum system. Along the lines of the NPA hierarchy, the optimal winning probability of those games can be upper bounded by a hierarchy of semidefinite programs (SDPs) converging to the optimal value. Here, we show that if one extends such games by considering constraints and loss , motivated by experimental errors and loss through quantum communication, the convergence of the SDPs to the optimal value still holds. We give applications of this result, and we compute SDPs that show tighter security of protocols for relativistic bit commitment, quantum key distribution, and quantum position verification.
ABSTRACT Quantum key distribution (QKD) is based on the laws of quantum mechanics to enable provably secure communication. Despite its theoretical security promise, practical QKD systems are vulnerable to serious attacks, including side‐channel attacks and detector loopholes, and assumes a trusted device characterisation. Device‐independent quantum key distribution (DIQKD) overcomes these limitations by relying solely on observed nonlocal correlations, certified through Bell inequality violations, thereby removing assumptions about the internal workings of the measurement devices. In this paper, we first review the foundational principles underlying DIQKD, including Bell tests and security definitions. We then examine a range of protocol designs, including CHSH‐based schemes, and non‐local game frameworks, alongside with their security proofs. We also assess recent experimental implementations and discuss source architectures, detection technologies and finite‐key analyses. Finally, we identify current open problems, such as noise tolerance, generation rates and integration with quantum networks and outline promising directions for future research to realize robust high‐performance DIQKD.
Device-independent quantum secret sharing (DI-QSS) provides security against untrusted quantum devices. While device-independent quantum key distribution (DI-QKD) using Mermin-Peres magic square game [Zhen et al., Phys. Rev. Lett, 2023] has been proposed, we present the first DI-QSS protocol based on a pseudo-telepathy parity game without requiring dedicated rounds and specific basis configuration, unlike CHSH-based DI-QSS schemes [Zhang et al., Phys. Rev. A, 2024]. Our scheme simultaneously certifies device-independence and key generation using a single test, achieving optimal performance for a seven-qubit GHZ state configuration. Security against collective attacks is analyzed, and a positive key rate is obtained under white noise and photon loss. Moreover, we show a bitwise advantage over the previous protocol for producing the same raw key length.
We study monogamy of entanglement, a fundamental constraint on how entanglement can be distributed across multipartite systems, through the framework of extended nonlocal quantum games. We analyze and compare three classes of strategies and their success probabilities: classical, quantum, and non-signaling. Our results demonstrate how the values of these strategies change in higher-dimensional games as well as with multiple repetitions. In particular, we demonstrate that the ratio between the non-signaling and quantum value can be made arbitrarily large with sufficient game repetitions. These games are subsequently incorporated into one-sided device-independent quantum key distribution protocols, with specific parameters such as key rate clearly defined. Finally, a simulation of a monogamy of entanglement game using IBM's Quantum Information Software Kit demonstrates monogamy of entanglement on real quantum hardware.
Multipartite entanglement remains a challenging and not fully understood aspect of quantum information. Monogamy-of-Entanglement (MoE) games have been highly effective for studying limitations on the usefulness of entanglement imposed by monogamy constraints. To better reveal the extent to which multipartite entanglement can be useful, we introduce a class of quantum guessing games, termed One-at-a-Time Guessing (OTG) games. In these games, quantum players individually guess the outcomes of random measurements performed by a referee on a pre-shared entangled state. Unlike MoE games, OTG games select players individually at random according to a specified probability distribution, thereby probing each player's correlation with the referee. We show that, despite monogamy constraints, players sharing certain entangled states can moderately outperform those relying only on classical uncertainty. This advantage arises even in simple OTG games involving only Pauli measurements on qubits, where optimal entanglement increases the winning probability by at least 4%. This contrasts with MoE games, where shared entanglement has been shown in several settings to provide only limited (if any) advantage over classical strategies. We further establish a majorization property: the value of an OTG game respects the majorization ordering of the player-selection probability distribution. We also analyze in detail a two-player OTG game in which the referee measures one of the three Pauli observables on a qubit, and show that it is optimally played using a specific parameterized family of three-qubit WWW-like states. These results suggest that OTG games provide a useful framework for investigating the usefulness of multipartite entanglement in multiparty quantum correlations.