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arXiv:2312.00286 · Physical Review X

Complexity-Theoretic Foundations of BosonSampling with a Linear Number of Modes

Adam Bouland, Daniel J. Brod, Ishaun Datta, Bill Fefferman, Daniel Grier, Felipe Hernández, Michał Oszmaniec

Published Mar 5, 2026• 5 citations
arXivHTMLPDF

Abstract

BosonSampling is the leading candidate for demonstrating quantum computational advantage in photonic systems. While we have recently seen many impressive experimental demonstrations, there is still a formidable distance between the complexity-theoretic hardness arguments and current experiments. One of the largest gaps involves the ratio of particles to modes—all current hardness evidence assumes a “dilute” regime in which the number of linear optical modes scales at least quadratically in the number of particles. By contrast, current experiments operate in a “saturated” regime with a linear number of modes. In this paper, we bridge this gap, bringing the hardness evidence for experiments in the saturated regime to the same level as had been previously established for the dilute regime. This involves proving a worst-to-average-case reduction for computing the permanent, which is robust both to large numbers of row repetitions and also to distributions over matrices with correlated entries. We also apply similar arguments to give evidence for hardness of Gaussian BosonSampling in the saturated regime.

DOI
10.1103/xc7b-sjm5

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BosonSampling is the leading candidate for demonstrating quantum computational advantage in photonic systems. While we have recently seen many impressive experimental demonstrations, there is still a formidable distance between the complexity-theoretic hardness arguments and current experiments. One of the largest gaps involves the ratio of particles to modes—all current hardness evidence assumes a “dilute” regime in which the number of linear optical modes scales at least quadratically in the number of particles. By contrast, current experiments operate in a “saturated” regime with a linear number of modes. In this paper, we bridge this gap, bringing the hardness evidence for experiments in the saturated regime to the same level as had been previously established for the dilute regime. This involves proving a worst-to-average-case reduction for computing the permanent, which is robust both to large numbers of row repetitions and also to distributions over matrices with correlated entries. We also apply similar arguments to give evidence for hardness of Gaussian BosonSampling in the saturated regime.
Gaussian boson sampling is a model of photonic quantum computing that has attracted attention as a platform for building quantum devices capable of performing tasks that are out of reach for classical devices. There is therefore significant interest, from the perspective of computational complexity theory, in solidifying the mathematical foundation for the hardness of simulating these devices. We show that, under the standard Anti-Concentration and Permanent-of-Gaussians conjectures, there is no efficient classical algorithm to sample from ideal Gaussian boson sampling distributions (even approximately) unless the polynomial hierarchy collapses. The hardness proof holds in the regime where the number of modes scales quadratically with the number of photons, a setting in which hardness was widely believed to hold but that nevertheless had no definitive proof. Crucial to the proof is a new method for programming a Gaussian boson sampling device so that the output probabilities are proportional to the permanents of submatrices of an arbitrary matrix. This technique is a generalization of Scattershot BosonSampling that we call BipartiteGBS. We also make progress towards the goal of proving hardness in the regime where there are fewer than quadratically more modes than photons (i.e., the high-collision regime) by showing that the ability to approximate permanents of matrices with repeated rows/columns confers the ability to approximate permanents of matrices with no repetitions. The reduction suffices to prove that GBS is hard in the constant-collision regime.
BosonSampling is among the most prominent candidates for demonstrating quantum advantage. However, while the hardness of BosonSampling relies on photon-number-resolving detection, many experimentally relevant settings and applications instead use binary readout based on threshold or parity measurements, whose computational complexity has not yet been rigorously characterized. In this work, we investigate the computational complexity of BosonSampling with threshold and parity measurements in the linear-mode regime, where the number of modes scales linearly with the number of photons and is most relevant to current experiments. In particular, we establish average-case #P-hardness of estimating typical output probabilities in threshold and parity BosonSampling, a crucial ingredient in proving the classical hardness of the corresponding sampling problems. The resulting imprecision bounds match those obtained in prior hardness results for standard photon-number-resolving BosonSampling in the linear-mode regime. The key technical ingredient is a Fourier-coefficient extraction method, induced by coherent beam-splitter rotations, that extracts hidden hard components within coarse-grained output probabilities. These results indicate that the hard output-probability structure of photon-number-resolving BosonSampling can persist under natural binary coarse-grainings, even in collision-dominant regimes.
Boson sampling is a leading candidate for demonstrating quantum advantage in photonic systems. Despite significant experimental and theoretical progress, a characterization of its output statistics remains incomplete. This is especially true beyond the dilute regime, where photon collisions and bunching become significant. The associated saturated regime, characterized by mode number growing linearly with photon number, or more generally sub-quadratically, is precisely the regime of greatest experimental interest. As a consequence, anti-concentration of the output distribution--a key ingredient in hardness arguments--remains poorly understood in boson sampling. In this work, we leverage representation-theoretic tools to address this gap, obtaining closed-form expressions for second moments of generic particle-number-preserving bosonic observables. We express these quantities in terms of Hilbert-Schmidt norms of projections onto irreducible components of the operator space and show that these projection norms admit compact analytical expressions by exploiting the underlying symmetry structure. Focusing on Fock state output probabilities, we further establish anti-concentration beyond the dilute regime. Together with recent complexity-theoretic results, our findings strengthen hardness guarantees for boson sampling in experimentally interesting settings.
Gaussian boson sampling (GBS) seeks quantum advantage by sampling photon-number patterns generated with squeezed inputs and passive linear optics. Many proposed GBS applications instead target function computation by applying functions to mode-resolved photon-number outcomes---a natural form of experimental postprocessing that produces classical outputs. Sampling hardness alone, however, does not determine the complexity of these tasks. By analyzing the irreducible decomposition of fixed-photon-number operator spaces, we prove that the expectation value of every such function in the average case over passive linear-optical networks can be classically evaluated for inputs with finite squeezing strength. We also provide a classical algorithm that estimates this value to inverse-polynomial additive error. The result provides new theoretical tools for analyzing linear-optical quantum systems, helps clarify the origin of current GBS hardness evidence, and inspires new applications of GBS with genuine quantum advantages.
Abstract BosonSampling is a recent development in linear optics which has stimulated a number of new computational models and algorithms in quantum computing. Much of this interest follows from the computational complexity arguments which show that the particular quantum system in which BosonSampling resides is difficult to simulate with a classical computer (assuming highly plausible conjectures) Arkhipov and Aaronson (2011 Proc. ACM STOC (New York) , p 333). These arguments, however, require some understanding of both quantum optics and complexity theory—topics that are rarely seen together. This tutorial is intended to introduce a reader to the topic who has at least a basic knowledge of quantum mechanics or quantum information theory, but may be unfamiliar with either quantum optics or complexity theory. Included is some historic context as well as an outlook on the potential for BosonSampling to be the first experimental demonstration of quantum supremacy. The emphasis of the first section is to develop a general context for the subfields of quantum optics and computer science that intersect to form the BosonSampling problem. This begins with a historical introduction and a background of quantum optics. We then progress to the physical system—quantum optical networks—where BosonSampling is defined. Finally, we provide a short introduction to computational complexity theory to provide a structure where the essence behind the BosonSampling result can be discerned. The second section focuses on the BosonSampling result itself, seeking to understand the computational complexity aspects of passive linear optical networks, and what consequences this may have. Some effort is spent discussing a number of issues inherent in the BosonSampling problem that are roadblocks to limiting the scope of its applicability, but that have made progress recently and remain active topics of research. The third short section touches on the relationship between BosonSampling and other quantum computing protocols. Namely, other settings and architectures that inherit the same complexity as BosonSampling will be presented, as well as giving a summary of experimental efforts to implement BosonSampling . We discuss similarities between BosonSampling and other quantum algorithms. In the final section, some comments are presented considering future research related to the problems and protocols found in this tutorial. We suggest other unexplored directions of study which may have some bearing on the complexity of quantum optics. Also included is a glossary of complexity terms used throughout the tutorial.
Understanding how photon loss changes the classical complexity of BosonSampling is central to assessing the robustness of near-term photonic quantum advantage. In this work, we present a polynomial-time classical simulation algorithm for lossy BosonSampling that applies whenever a constant fraction of the input photons survives. We consider the standard fixed-loss model, where NNN input photons propagate through an MMM-mode interferometer and exactly N−nN-nN−n photons are lost uniformly at random, leaving nnn surviving photons at the output. For any constant surviving fraction n/N∈(0,1)n/N\in(0,1)n/N∈(0,1), the algorithm samples from a distribution within total variation distance ε\varepsilonε of the fixed-loss BosonSampling distribution with probability at least 1−δ1-δ1−δ over Haar-random interferometers, in time poly⁡(M,N,ε−1,δ−1)\operatorname{poly}(M,N,\varepsilon^{-1},δ^{-1})poly(M,N,ε−1,δ−1). We further extend the fixed-loss analysis to the uniform-transmission-loss model and obtain analogous polynomial-time simulability for any fixed transmission rate η∈(0,1)η\in(0,1)η∈(0,1). These results substantially extend the known provably simulable regime of n=O(εN)n=O(\sqrt{\varepsilon N})n=O(εN​) surviving photons or η=O(ε/N)η=O(\sqrt{\varepsilon/N})η=O(ε/N​) transmission rate, and demonstrate that even the experimentally relevant linear-survival regime can admit efficient classical simulation under the conditions considered here.