Abstract According to Bell’s theorem, certain entangled states cannot be simulated classically using local hidden variables (LHV). Suppose that we can augment LHV by some amount of classical communication. The question then arises as to how many bits are needed to simulate entangled states? There is very strong evidence that a single bit of communication is powerful enough to simulate projective measurements on any two-qubit entangled state. However, the problem of simulating measurements on higher-dimensional systems remains largely unexplored. In this study, we present Bell-like scenarios, even with three inputs per party, in which bipartite correlations resulting from measurements on higher-dimensional states cannot be simulated with a single bit of communication. We consider the case where the communication direction is fixed and the case where it is bidirectional. To this end, we introduce constructions based on parallel repetition of pseudo-telepathy games and an original algorithm based on branch-and-bound technique to compute the one-bit classical bound. Two copies of emblematic Bell expressions, such as the Magic square pseudo-telepathy game, prove to be particularly powerful, requiring a 16 × 16 state to beat the bidirectional one-bit classical bound, and look a promising candidate for implementation on an optical platform.
Abstract According to Bell’s theorem, certain entangled states cannot be simulated classically using local hidden variables (LHV). Suppose that we can augment LHV by some amount of classical communication. The question then arises as to how many bits are needed to simulate entangled states? There is very strong evidence that a single bit of communication is powerful enough to simulate projective measurements on any two-qubit entangled state. However, the problem of simulating measurements on higher-dimensional systems remains largely unexplored. In this study, we present Bell-like scenarios, even with three inputs per party, in which bipartite correlations resulting from measurements on higher-dimensional states cannot be simulated with a single bit of communication. We consider the case where the communication direction is fixed and the case where it is bidirectional. To this end, we introduce constructions based on parallel repetition of pseudo-telepathy games and an original algorithm based on branch-and-bound technique to compute the one-bit classical bound. Two copies of emblematic Bell expressions, such as the Magic square pseudo-telepathy game, prove to be particularly powerful, requiring a 16 × 16 state to beat the bidirectional one-bit classical bound, and look a promising candidate for implementation on an optical platform.
Bell's theorem states that Local Hidden Variables (LHVs) cannot fully explain the statistics of measurements on some entangled quantum states. It is natural to ask how much supplementary classical communication would be needed to simulate them. We study two long-standing open questions in this field with neural network simulations and other tools. First, we present evidence that all projective measurements on partially entangled pure two-qubit states require only one bit of communication. We quantify the statistical distance between the exact quantum behaviour and the product of the trained network, or of a semianalytical model inspired by it. Second, while it is known on general grounds (and obvious) that one bit of communication cannot eventually reproduce all bipartite quantum correlation, explicit examples have proved evasive. Our search failed to find one for several bipartite Bell scenarios with up to 5 inputs and 4 outputs, highlighting the power of one bit of communication in reproducing quantum correlations.
It is a well-established fact that some quantum correlations can be nonlocal, meaning that they cannot be described by a local hidden variable model. Certain quantum correlations have a form of nonlocality so strong that they cannot be reproduced even by models having an arbitrarily small local hidden variable component. These correlations are called fully nonlocal and lead to Bell inequalities in which the maximum quantum value saturates the non-signaling bound. A well-known example of this effect, which is also referred to as quantum pseudo-telepathy or all-versus-nothing proofs of nonlocality, is the quantum distribution fulfilling the Peres-Mermin square, in which the underlying state is a 4×4 dimensional maximally entangled state. Other examples of full nonlocality are known but, so far, all of them are for maximally entangled states and it is an open question whether maximal entanglement is necessary for full nonlocality. In this work, we first establish a link between full nonlocality and the concept of antidistinguishability of quantum states. We use this connection to show that in every bipartite d×d Hilbert space, with d≥3, there are non-maximally entangled states that are fully nonlocal. In fact, we derive simple sufficient conditions for full nonlocality that are only based on the smallest and largest Schmidt coefficients. We also show that in every dimension there exist pure entangled states that do not exhibit full nonlocality. Finally, we show that all pure entangled states can be activated to show full nonlocality in the many-copy scenario.
As a consequence of Bell's theorem, the statistics of measurements on some entangled states cannot be simulated with local hidden variables alone. The amount of communication that must be supplied is an intuitive quantifier of nonclassicality. While it is obvious that this amount can be very large in general, it has been surprisingly difficult to find simple examples of quantum correlations, whose simulation requires more than one bit of communication. In this paper, we report the simplest example to date, which lives in the (5,2,5,5) Bell scenario [the previously known smallest case living in the (7,3,16,16) scenario]. The proof is built on the observation that finding the largest 1-bit score is equivalent to finding the bipartition of the inputs, in which the sum of the local scores of the two subgames is maximal.
In [Toner and Bacon, Phys. Rev. Lett. 91, 187904 (2003)], 1 bit of communication was proven to be enough to simulate the statistics of local projective measurements over the maximally entangled state. Ever since then, the question of whether 1 bit is also enough for the case of generalized measurements has been open. In this thesis, we retort to inefficiency-resistant Bell functionals, a powerful technique to prove lower bounds communication complexity, to numerically study this question. The results obtained suggest that, indeed, as is the case with projective measurements, 1 bit of communication suffices to simulate POVMs over maximally entangled qubits.
Bell nonlocal correlations cannot be reproduced by local hidden-variable models without communication, making classical communication cost a natural quantitative measure of nonlocality. Although finite communication always suffices to simulate any correlation in a fixed finite Bell scenario, determining the minimum amount needed to (exactly) simulate any given nonlocal correlation remains challenging, especially in the average-cost setting. Here, we derive lower bounds on input-average communication cost from nonlocal games, allowing variable-length, fully interactive two-way protocols. When applied to parallel games, these bounds yield explicit finite quantum correlations for which the exact simulation cost exceeds any prescribed finite input-average communication budget. For n parallel Magic-Square-winning correlations, we prove a lower bound of nlog2(3/2) bits and give a one-way communication protocol that attains this rate asymptotically. For the quantum correlation maximally winning the n-copy of the Clauser--Horne--Shimony--Holt nonlocal game, we obtain an input-average lower bound of approximately 0.04627n bits for exact simulation. Finally, we formulate a hierarchy of lower bounds and complementary upper bounds using deterministic correlations up to chosen communication costs. Both recover the exact input-average cost at their final levels, and if the bounds agree at lower levels, their common value yields the exact input-average cost without needing to consider all communication strategies.
A central aspect of quantum information is that correlations between spacelike separated observers sharing entangled states cannot be reproduced by local hidden variable (LHV) models, a phenomenon known as Bell nonlocality. If one wishes to explain such correlations by classical means, a natural possibility is to allow communication between the parties. In particular, LHV models augmented with two bits of classical communication can explain the correlations of any two-qubit state. Would this still hold if communication is restricted to measurement outcomes? While in certain scenarios with a finite number of inputs the answer is yes, we prove that if a model must reproduce all projective measurements, then for any qubit-qudit state the answer is no. In fact, a qubit-qudit under projective measurements admits an LHV model with outcome communication if and only if it already admits an LHV model without communication. On the other hand, we also show that when restricted sets of measurements are considered (for instance, when the qubit measurements are in the upper hemisphere of the Bloch ball), outcome communication does offer an advantage. This exemplifies that trivial properties in standard LHV scenarios, such as deterministic measurements and outcome-relabelling, play a crucial role in the outcome communication scenario.