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arXiv:2304.05410 · Computers & Fluids

Ensemble fluid simulations on quantum computers

Sauro Succi A, Wael Itani, Claudio Sanavio, Katepalli R. Sreenivasan, R. Steijl

Published Dec 9, 2023• 23 citations
arXivHTMLPDF
DOI
10.1016/j.compfluid.2023.106148

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•Oct 3, 2012•0 citations
Quantum computing holds transformative potential for simulating nonlinear physical systems, such as fluid turbulence. However, mapping nonlinear dynamics to the linear operations required by quantum hardware remains a fundamental challenge. Here, we bridge this gap by introducing a novel node-level ensemble description of a lattice gas, which enables the simulation of nonlinear fluid dynamics on quantum computers. This approach combines the advantages of the lattice Boltzmann method with low-dimensional representation (computational cost) and lattice gas cellular automata with linear collision treatment (quantum compatibility). Building on this framework, we propose a quantum lattice Boltzmann method that relies on linear operations with medium dimensionality, offering the potential for quantum speedup. We validated the algorithm through simulations of vortex-pair merging and decaying turbulence on up to 16.8 million computational grid points. The results demonstrate remarkable agreement with direct numerical simulation, effectively capturing the essential nonlinear mechanisms of fluid dynamics. This work potentially advances the development of quantum algorithms for other nonlinear problems across various transport phenomena in engineering.
An algorithm is presented to simulate fluid dynamics on a three qubit type II quantum computer: a lattice of small quantum computers that communicate classical information. The algorithm presented is called a three qubit factorized quantum lattice gas algorithm. It is modeled after classical lattice gas algorithms which move virtual particles along an imaginary lattice and change the particles' momentums using collision rules when they meet at a lattice node. Instead of moving particles, the quantum algorithm presented here moves probabilities, which interact via a unitary collision operator. Probabilities are determined using ensemble measurement and are moved with classical communications channels. The lattice node spacing is defined to be a microscopic scale length. A mesoscopic governing equation for the lattice is derived for the most general three qubit collision operator which preserves particle number. In the continuum limit of the lattice, a governing macroscopic partial differential equation-the diffusion equation-is derived for a particular collision operator using a Chapman-Enskog expansion. A numerical simulation of the algorithm is carried out on a conventional desktop computer and compared to the analytic solution of the diffusion equation. The simulation agrees very well with the known solution.