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arXiv:2302.04557 · International Symposium on Symbolic and Algebraic Computation

A Characterization of Perfect Strategies for Mirror Games

Sizhuo Yan, Jianting Yang, T. Yu, Lihong Zhi

Published Jul 5, 2023• 4 citations
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Abstract

We associate mirror games with the universal game algebra and use the *-representation to describe quantum commuting operator strategies. We provide an algebraic characterization of whether or not a mirror game has perfect commuting operator strategies. This new characterization uses a smaller algebra introduced by Paulsen and others for synchronous games and the noncommutative Nullstellensatz developed by Cimpric, Helton and collaborators. An algorithm based on noncommutative Gröbner basis computation and semidefinite programming is given for certifying that a given mirror game has no perfect commuting operator strategies.

DOI
10.1145/3597066.3597067

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We associate mirror games with the universal game algebra and use the *-representation to describe quantum commuting operator strategies. We provide an algebraic characterization of whether or not a mirror game has perfect commuting operator strategies. This new characterization uses a smaller algebra introduced by Paulsen and others for synchronous games and the noncommutative Nullstellensatz developed by Cimpric, Helton and collaborators. An algorithm based on noncommutative Gröbner basis computation and semidefinite programming is given for certifying that a given mirror game has no perfect commuting operator strategies.
We associate to each synchronous game an algebra whose representations determine if the game has a perfect deterministic strategy, perfect quantum strategy or one of several other perfect strategies. when applied to the graph coloring game, this leads to characterizations in terms of properties of an algebra of various quantum chromatic numbers that have been studied in the literature. This allows us to develop a correspondence between various chromatic numbers of a graph and ideals in this algebra which can then be approached via various Grobner basis methods.
We review the correspondence between synchronous games and their associated ∗*∗-algebra. Building upon the work of (Helton et al., New York J. Math. 2017), we propose results on algebraic and locally commuting graph identities. Based on the noncommutative Nullstellensätze (Watts, Helton and Klep, Annales Henri Poincaré 2023), we build computational tools that check the non-existence of perfect C∗C^*C∗ and algebraic strategies of synchronous games using Gröbner basis methods and semidefinite programming. We prove the equivalence between the hereditary and C∗C^*C∗ models questioned in (Helton et al., New York J. Math. 2017). We also extend the quantum-version NP-hardness reduction 3-SAT∗≤p3-Coloring∗\texttt{3-SAT}^* \leq_p \texttt{3-Coloring}^*3-SAT∗≤p​3-Coloring∗ due to (Ji, arXiv 2013) by exhibiting another instance of such reduction 3-SAT∗≤pClique∗\texttt{3-SAT}^* \leq_p \texttt{Clique}^*3-SAT∗≤p​Clique∗.
We establish several strong equivalences of synchronous non-local games, in the sense that the corresponding game algebras are ∗*∗-isomorphic. We first show that the game algebra of any synchronous game on nnn inputs and kkk outputs is ∗*∗-isomorphic to the game algebra of an associated bisynchronous game on nknknk inputs and nknknk outputs. As a result, we show that there are bisynchronous games with equal question and answer sets, whose optimal strategies only exist in the quantum commuting model, and not in the quantum approximate model. Moreover, we show that there are bisynchronous games with equal question and answer sets that have non-zero game algebras, but no winning quantum commuting strategies, resolving a problem of V.I. Paulsen and M. Rahaman. We also exhibit a ∗*∗-isomorphism between any synchronous game algebra with nnn questions and k>3k>3k>3 answers and a synchronous game algebra with n(k−2)n(k-2)n(k−2) questions and 333 answers.
We provide a complete structural characterization of perfect quantum strategies for arbitrary quantum magic rectangle games. We derive necessary and sufficient conditions that jointly constrain the shared state and measurement operators, establishing a unified analytical framework for perfect nonlocal strategies in this setting. Our results show that all perfect quantum solution states (PQSS) must exhibit a specific algebraic--combinatorial structure, ruling out a priori assumptions about particular entangled resources and clarifying the full class of states compatible with perfect correlations. We further show that perfect quantum strategies do not exist for 2×n2 \times n2×n quantum magic rectangle games with odd nnn, and introduce a corresponding quantum magic rectangle inequality to characterize optimal non-perfect strategies. While our results are structural, they may provide a foundation for future developments in quantum information and quantum cryptography based on perfect nonlocal correlations.
Abstract We introduce and examine three subclasses of the family of quantum no-signalling (QNS) correlations introduced by Duan and Winter: quantum commuting, quantum and local. We formalise the notion of a universal TRO of a block operator isometry, define an operator system, universal for stochastic operator matrices, and realise it as a quotient of a matrix algebra. We describe the classes of QNS correlations in terms of states on the tensor products of two copies of the universal operator system and specialise the correlation classes and their representations to classical-to-quantum correlations. We study various quantum versions of synchronous no-signalling correlations and show that they possess invariance properties for suitable sets of states. We introduce quantum non-local games as a generalisation of non-local games. We define the operation of quantum game composition and show that the perfect strategies belonging to a certain class are closed under channel composition. We specialise to the case of graph colourings, where we exhibit quantum versions of the orthogonal rank of a graph as the optimal output dimension for which perfect classical-to-quantum strategies of the graph colouring game exist, as well as to non-commutative graph homomorphisms, where we identify quantum versions of non-commutative graph homomorphisms introduced by Stahlke.