Random walks (or Markov chains) are models extensively used in theoretical computer science. Several tools, including analysis of quantities such as hitting and mixing times, are helpful for devising randomized algorithms. A notable example is Schöning's algorithm for the satisfiability (SAT) problem. In this work, we use the density-matrix formalism to define a quantum Markov chain model which directly generalizes classical walks, and we show that a common tools such as hitting times can be computed with a similar formula as the one found in the classical theory, which we then apply to known quantum settings such as Grover's algorithm.
Random walks (or Markov chains) are models extensively used in theoretical computer science. Several tools, including analysis of quantities such as hitting and mixing times, are helpful for devising randomized algorithms. A notable example is Schöning's algorithm for the satisfiability (SAT) problem. In this work, we use the density-matrix formalism to define a quantum Markov chain model which directly generalizes classical walks, and we show that a common tools such as hitting times can be computed with a similar formula as the one found in the classical theory, which we then apply to known quantum settings such as Grover's algorithm.
The hitting time of a classical random walk (Markov chain) is the time required to detect the presence of -- or equivalently, to find -- a marked state. The hitting time of a quantum walk is subtler to define; in particular, it is unknown whether the detection and finding problems have the same time complexity. In this paper we define new Monte Carlo type classical and quantum hitting times, and we prove several relationships among these and the already existing Las Vegas type definitions. In particular, we show that for some marked state the two types of hitting time are of the same order in both the classical and the quantum case.Further, we prove that for any reversible ergodic Markov chain P, the quantum hitting time of the quantum analogue of P has the same order as the square root of the classical hitting time of P. We also investigate the (im)possibility of achieving a gap greater than quadratic using an alternative quantum walk. In doing so, we define a notion of reversibility for a broad class of quantum walks and show how to derive from any such quantum walk a classical analogue. For the special case of quantum walks built on reflections, we show that the hitting time of the classical analogue is exactly the square of the quantum walk.Finally, we present new quantum algorithms for the detection and finding problems. The complexities of both algorithms are related to the new, potentially smaller, quantum hitting times. The detection algorithm is based on phase estimation and is particularly simple. The finding algorithm combines a similar phase estimation based procedure with ideas of Tulsi from his recent theorem [19] for the 2D grid. Extending his result, we show that for any state-transitive Markov chain with unique marked state, the quantum hitting time is of the same order for both the detection and finding problems.
Quantum walks play an important role in the area of quantum algorithms. Many interesting problems can be reduced to searching marked states in a quantum Markov chain. In this context, the notion of quantum hitting time is very important, because it quantifies the running time of the algorithms. Markov chain-based algorithms are probabilistic, therefore the calculation of the success probability is also required in the analysis of the computational complexity. Using Szegedy's definition of quantum hitting time, which is a natural extension of the definition of the classical hitting time, we present analytical expressions for the hitting time and success probability of the quantum walk on the complete graph.
The hitting time of a classical random walk (Markov chain) is the time required to detect the presence of—or equivalently, to find —a marked state. The hitting time of a quantum walk is subtler to define; in particular, it is unknown whether the detection and finding problems have the same time complexity. In this paper we define new Monte Carlo type classical and quantum hitting times, and we prove several relationships among these and the already existing Las Vegas type definitions. In particular, we show that for some marked state the two types of hitting time are of the same order in both the classical and the quantum case. Then, we present new quantum algorithms for the detection and finding problems. The complexities of both algorithms are related to the new, potentially smaller, quantum hitting times. The detection algorithm is based on phase estimation and is particularly simple. The finding algorithm combines a similar phase estimation based procedure with ideas of Tulsi from his recent theorem (Tulsi A.: Phys. Rev. A 78 :012310 2008 ) for the 2D grid. Extending his result, we show that we can find a unique marked element with constant probability and with the same complexity as detection for a large class of quantum walks—the quantum analogue of state-transitive reversible ergodic Markov chains. Further, we prove that for any reversible ergodic Markov chain P , the quantum hitting time of the quantum analogue of P has the same order as the square root of the classical hitting time of P . We also investigate the (im)possibility of achieving a gap greater than quadratic using an alternative quantum walk. In doing so, we define a notion of reversibility for a broad class of quantum walks and show how to derive from any such quantum walk a classical analogue. For the special case of quantum walks built on reflections, we show that the hitting time of the classical analogue is exactly the square of the quantum walk.
The hitting time of a classical random walk (Markov chain) is the time required to detect the presence of—or equivalently, to find—a marked state. The hitting time of a quantum walk is subtler to define; in particular, it is unknown whether the detection and finding problems have the same time complexity. In this paper we define new Monte Carlo type classical and quantum hitting times, and we prove several relationships among these and the already existing Las Vegas type definitions. In particular, we show that for some marked state the two types of hitting time are of the same order in both the classical and the quantum case. Then, we present new quantum algorithms for the detection and finding problems. The complexities of both algorithms are related to the new, potentially smaller, quantum hitting times. The detection algorithm is based on phase estimation and is particularly simple. The finding algorithm combines a similar phase estimation based procedure with ideas of Tulsi from his recent theorem (Tulsi A.: Phys. Rev. A 78:012310 2008) for the 2D grid. Extending his result, we show that we can find a unique marked element with constant probability and with the same complexity as detection for a large class of quantum walks—the quantum analogue of state-transitive reversible ergodic Markov chains. Further, we prove that for any reversible ergodic Markov chain P, the quantum hitting time of the quantum analogue of P has the same order as the square root of the classical hitting time of P. We also investigate the (im)possibility of achieving a gap greater than quadratic using an alternative quantum walk. In doing so, we define a notion of reversibility for a broad class of quantum walks and show how to derive from any such quantum walk a classical analogue. For the special case of quantum walks built on reflections, we show that the hitting time of the classical analogue is exactly the square of the quantum walk.
The problem of sampling from the stationary distribution of a Markov chain finds widespread applications in a variety of fields. The time required for a Markov chain to converge to its stationary distribution is known as the classical mixing time. In this article, we deal with analog quantum algorithms for mixing. First, we provide an analog quantum algorithm that, given a Markov chain, allows us to sample from its stationary distribution in a time that scales as the sum of the square root of the classical mixing time and the square root of the classical hitting time. Our algorithm makes use of the framework of interpolated quantum walks and relies on Hamiltonian evolution in conjunction with von Neumann measurements. There also exists a different notion for quantum mixing: the problem of sampling from the limiting distribution of quantum walks, defined in a time-averaged sense. In this scenario, the quantum mixing time is defined as the time required to sample from a distribution that is close to this limiting distribution. Recently, we provided an upper bound on the quantum mixing time for Erd\ifmmode \mbox{\H{o}}\else \H{o}\fi{}s-R\'enyi random graphs [Phys. Rev. Lett. 124, 050501 (2020)]. Here, we also extend and expand upon our findings therein. Namely, we provide an intuitive understanding of the state-of-the-art random matrix theory tools used to derive our results. In particular, for our analysis we require information about macroscopic, mesoscopic, and microscopic statistics of eigenvalues of random matrices which we highlight here. Furthermore, we provide numerical simulations that corroborate our analytical findings and extend this notion of mixing from simple graphs to any ergodic, reversible, Markov chain.
We make use of the Open Quantum Random Walk setting due to S. Attal, F. Petruccione, C. Sabot and I. Sinayskiy in order to discuss hitting times and a quantum version of the Mean Hitting Time Formula from classical probability theory. We study an open quantum notion of hitting probability on a finite collection of sites and with this we are able to describe the problem in terms of linear maps and its matrix representations. After setting an open quantum version of the fundamental matrix for ergodic Markov chains we are able to prove our main result and as consequence a version of the Random Target Lemma. We also study a mean hitting time formula in terms of the minimal polynomial associated to the matrix representation of the quantum walk. We discuss applications of the results to open quantum dynamics on graphs together with open questions.