We present a classical algorithm to find approximate solutions to instances of quadratic unconstrained binary optimisation. The algorithm can be seen as an analogue of quantum annealing under the restriction of a product state space, where the dynamical evolution in quantum annealing is replaced with a gradient-descent based method. This formulation is able to quickly find high-quality solutions to large-scale problem instances, and can naturally be accelerated by dedicated hardware such as graphics processing units. We benchmark our approach for large scale problem instances with tuneable hardness and planted solutions. We find that our algorithm offers a similar performance to current state of the art approaches within a comparably simple gradient-based and non-stochastic setting.
We present a classical algorithm to find approximate solutions to instances of quadratic unconstrained binary optimisation. The algorithm can be seen as an analogue of quantum annealing under the restriction of a product state space, where the dynamical evolution in quantum annealing is replaced with a gradient-descent based method. This formulation is able to quickly find high-quality solutions to large-scale problem instances, and can naturally be accelerated by dedicated hardware such as graphics processing units. We benchmark our approach for large scale problem instances with tuneable hardness and planted solutions. We find that our algorithm offers a similar performance to current state of the art approaches within a comparably simple gradient-based and non-stochastic setting.
We present a classical algorithm to find approximate solutions to instances of quadratic unconstrained binary optimization. The algorithm can be seen as an analog of quantum annealing under the restriction of a product-state space, where the dynamical evolution in quantum annealing is replaced with a gradient-descent-based method. This formulation is able to quickly find high-quality solutions to large-scale problem instances and can naturally be accelerated by dedicated hardware such as graphics processing units. We benchmark our approach for large-scale problem instances with tunable hardness and planted solutions. We find that our algorithm offers a similar performance to current state-of-the-art approaches within a comparably simple gradient-based and nonstochastic setting.
Modern quantum annealers can find high-quality solutions to combinatorial optimisation objectives given as quadratic unconstrained binary optimisation (QUBO) problems. Unfortunately, obtaining suitable QUBO forms in computer vision remains challenging and currently requires problem-specific analytical derivations. Moreover, such explicit formulations impose tangible constraints on solution encodings. In stark contrast to prior work, this paper proposes to learn QUBO forms from data through gradient backpropagation instead of deriving them. As a result, the solution encodings can be chosen flexibly and compactly. Furthermore, our methodology is general and virtually independent of the specifics of the target problem type. We demonstrate the advantages of learnt QUBOs on the diverse problem types of graph matching, 2D point cloud alignment and 3D rotation estimation. Our results are competitive with the previous quantum state of the art while requiring much fewer logical and physical qubits, enabling our method to scale to larger problems. The code and the new dataset will be open-sourced.
Quadratic Unconstrained Binary Optimization (QUBO) provides a versatile framework for representing NP-hard combinatorial problems, yet existing solvers often face trade-offs among speed, accuracy, and scalability. In this work, we introduce a quantum-inspired solver (QIS) that unites branch-and-bound pruning, continuous gradient-descent refinement, and quantum-inspired heuristics within a fully adaptive control architecture. We benchmark QIS3 against eight state-of-the-art solvers, including genetic algorithms, coherent Ising machines, simulated bifurcation, parallel tempering, simulated annealing, our prior QIS2 version, D-Wave's simulated-annealing (Neal), and Gurobi on three canonical QUBO problem classes: Max-Cut, NAE-3SAT, and Sherrington-Kirkpatrick spin glass problems. Under a uniform runtime budget, QIS3 attains the best solution on nearly all instances, achieving optimality in 94% of max-cut instances. These results establish QIS3 as a robust, high-performance solver that bridges classical exact strategies and quantum-inspired heuristics for scalable QUBO optimization.
Quantum and quantum-inspired optimisation algorithms are designed to solve problems represented in binary, quadratic and unconstrained form. Combinatorial optimisation problems are therefore often formulated as Quadratic Unconstrained Binary Optimisation Problems (QUBO) to solve them with these algorithms. Moreover, these QUBO solvers are often implemented using specialised hardware to achieve enormous speedups, e.g. Fujitsu's Digital Annealer (DA) and D-Wave's Quantum Annealer. However, these are single-objective solvers, while many real-world problems feature multiple conflicting objectives. Thus, a common practice when using these QUBO solvers is to scalarise such multi-objective problems into a sequence of single-objective problems. Due to design trade-offs of these solvers, formulating each scalarisation may require more time than finding a local optimum. We present the first attempt to extend the algorithm supporting a commercial QUBO solver as a multi-objective solver that is not based on scalarisation. The proposed multi-objective DA algorithm is validated on the bi-objective Quadratic Assignment Problem. We observe that algorithm performance significantly depends on the archiving strategy adopted, and that combining DA with non-scalarisation methods to optimise multiple objectives outperforms the current scalarised version of the DA in terms of final solution quality.
Quadratic Unconstrained Binary Optimization (QUBO) is a broad class of optimization problems with many practical applications. To solve its hard instances in an exact way, known classical algorithms require exponential time and several approximate methods have been devised to reduce such cost. With the growing maturity of quantum computing, quantum algorithms have been proposed to speed up the solution by using either quantum annealers or universal quantum computers. Here we apply the divide-and-conquer approach to reduce the original problem to a collection of smaller problems whose solutions can be assembled to form a single Polynomial Binary Unconstrained Optimization instance with fewer variables. This technique can be applied to any QUBO instance and leads to either an all-classical or a hybrid quantum-classical approach. When quantum heuristics like the Quantum Approximate Optimization Algorithm (QAOA) are used, our proposal leads to a double advantage: a substantial reduction of quantum resources, specifically an average of ~42% fewer qubits to solve MaxCut on random 3-regular graphs, together with an improvement in the quality of the approximate solutions reached.
Graph partitioning is a fundamental problem in various fields, including computer graphics, high-performance computing, and network design. Traditional graph partitioning algorithms often suffer from high computational complexity, particularly when dealing with large and complex graphs. This research investigates the potential of quantum-inspired optimization techniques, specifically leveraging concepts from quantum annealing, to accelerate the graph partitioning process. We formulate the graph partitioning problem as a Quadratic Unconstrained Binary Optimization (QUBO) problem, allowing us to simulate the behavior of a quantum annealer on classical hardware. The core of our approach involves mapping the graph's connectivity structure onto a QUBO, representing nodes as binary variables and edges as constraints. By exploiting the inherent parallelism of quantum annealing, we aim to find optimal or near-optimal partitions significantly faster than conventional methods. The results demonstrate the feasibility and potential advantages of this quantum-inspired strategy for graph partitioning, offering a promising direction for tackling computationally intensive graph problems.