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arXiv:2011.03399 · Physical Review Letters

Quantum Simulation of Three-Body Interactions in Weakly Driven Quantum Systems

Francesco Petiziol, Mahdi Sameti, Stefano Carretta, Sandro Wimberger, Florian Mintert

Published Jun 23, 2021• 38 citations
arXivHTMLPDF

Abstract

The realization of effective Hamiltonians featuring many-body interactions beyond pairwise coupling would enable the quantum simulation of central models underpinning topological physics and quantum computation. We overcome crucial limitations of perturbative Floquet engineering and discuss the highly accurate realization of a purely three-body Hamiltonian in superconducting circuits and molecular nanomagnets.

DOI
10.1103/physrevlett.126.250504

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The realization of effective Hamiltonians featuring many-body interactions beyond pairwise coupling would enable the quantum simulation of central models underpinning topological physics and quantum computation. We overcome crucial limitations of perturbative Floquet engineering and discuss the highly accurate realization of a purely three-body Hamiltonian in superconducting circuits and molecular nanomagnets.
Programmable arrays of neutral Rydberg atoms are one of the leading platforms today for scalable quantum simulation and computation. In these systems, the dipole-dipole interactions between the individual atoms, or qubits, typically result in binary -- i.e., two-body -- couplings. In this work, we develop an experimentally accessible scheme for engineering three-body interactions in Rydberg lattices. Such strong three-body couplings can fundamentally modify the underlying physics compared to systems with only two-body interactions: we demonstrate this, in particular, by systematically investigating the effective many-body Hamiltonian and its emergent quantum phases. This capability paves the way for the quantum simulation of a broader class of correlated models of condensed matter and high-energy physics.
Simulating quantum many-body systems on a classical computer generally requires a computational cost that grows exponential with the number of particles. This computational complexity has been the main obstacle to understanding various fundamental emergent phenomena in condensed matters such as high-Tc superconductivity and the fractional quantum-Hall effect. The difficulty arises because even the simplest models that are proposed to capture those phenomena cannot be simulated on a classical computer. Recognizing this problem in 1981, Richard Feynman envisioned a quantum simulator, an entirely new type of machine that exploits quantum superposition and operates by individually manipulating its constituting quantum particles and their interactions. Recent advances in various experimental platforms from cold atoms in optical lattices, trapped ions, to solid-state systems have brought the idea of Feynman to the realm of reality. Among those, interacting photons in superconducting circuits has been one of the promising platforms thanks to their local controllability and long coherence times. Early theoretical proposals have shown possibilities to realize quantum many-body phenomena of light using coupled cavity arrays such as Mott to superfluid transitions and fractional quantum Hall states. Start-of-the-art experiments include realization of interacting chiral edge states and stroboscopic signatures of localization of interacting photons in a three-site and a nine-site superconducting circuit, respectively. Interacting photons also serve as a natural platform to simulate driven-dissipative quantum many-body phenomena. A 72-site superconducting circuit has also recently been fabricated to study a dissipative phase transition of light.
Simulating quantum many-body systems on a classical computer generally requires a computational cost that grows exponential with the number of particles. This computational complexity has been the main obstacle to understanding various fundamental emergent phenomena in condensed matters such as high-Tc superconductivity and the fractional quantum-Hall effect. The difficulty arises because even the simplest models that are proposed to capture those phenomena cannot be simulated on a classical computer. Recognizing this problem in 1981, Richard Feynman envisioned a quantum simulator, an entirely new type of machine that exploits quantum superposition and operates by individually manipulating its constituting quantum particles and their interactions. Recent advances in various experimental platforms from cold atoms in optical lattices, trapped ions, to solid-state systems have brought the idea of Feynman to the realm of reality. Among those, interacting photons in superconducting circuits has been one of the promising platforms thanks to their local controllability and long coherence times. Early theoretical proposals have shown possibilities to realize quantum many-body phenomena of light using coupled cavity arrays such as Mott to superfluid transitions and fractional quantum Hall states. Start-of-the-art experiments include realization of interacting chiral edge states and stroboscopic signatures of localization of interacting photons in a three-site and a nine-site superconducting circuit, respectively. Interacting photons also serve as a natural platform to simulate driven-dissipative quantum many-body phenomena. A 72-site superconducting circuit has also recently been fabricated to study a dissipative phase transition of light.
While quantum simulators promise to explore quantum many-body physics beyond classical computation, their capabilities are limited by the available native interactions in the hardware. On many platforms, accessible Hamiltonians are largely restricted to one- and two-body interactions, limiting access to multi-body Hamiltonians and to systems governed by simultaneous, non-commuting interaction terms that are central to condensed matter, quantum chemistry, and high-energy physics. We introduce and experimentally demonstrate a hybrid digital-analog protocol that overcomes these limitations by embedding analog evolution between shallow entangling-gate layers. This method produces effective Hamiltonians with simultaneous non-commuting three- and four-body interactions that are generated non-perturbatively and without Trotter error -- capabilities not practically attainable on near-term hardware using purely digital or purely analog schemes. We implement our scheme on a trapped-ion quantum processor and use it to realize a topological spin chain exhibiting prethermal strong zero modes persisting at high temperature, as well as models featuring three- and four-body interactions. Our hardware-agnostic and scalable method opens new routes to realizing complex many-body physics across quantum platforms.
Quantum simulators are attractive as a means to study many-body quantum systems that are not amenable to classical numerical treatment. A versatile framework for quantum simulation is offered by superconducting circuits. In this perspective, we discuss how superconducting circuits allow the engineering of a wide variety of interactions, which, in turn, allows the simulation of a wide variety of model Hamiltonians. In particular, we focus on strong photon–photon interactions mediated by nonlinear elements. This includes on-site, nearest-neighbor, and four-body interactions in lattice models, allowing the implementation of extended Bose–Hubbard models and the toric code. We discuss not only the present state in analog quantum simulation but also future perspectives of superconducting quantum simulation, which open up when concatenating quantum gates in emerging quantum computing platforms.
Superconducting qubits provide a competitive platform for quantum simulation of complex dynamics that lies at the heart of quantum many-body systems, because of the flexibility and scalability afforded by the nature of microfabrication. However, in a multiqubit device, the physical form of couplings between qubits is either an electric (capacitor) or magnetic field (inductor), and the associated quadratic field energy determines that only two-body interaction in the Hamiltonian can be directly realized. Here, we propose and experimentally synthesize a three-body spin-chirality interaction in a superconducting circuit based on Floquet engineering. By periodically modulating the resonant frequencies of the qubits connected with each other via capacitors, we can dynamically turn on and off qubit–qubit couplings and further create chiral flows of the excitations in the three-qubit circular loop. Our result is a step toward engineering dynamical and many-body interactions in multiqubit superconducting devices, which potentially expands the degree of freedom in quantum simulation tasks.