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arXiv:2007.13564

Lackadaisical quantum walks on triangular and honeycomb 2D grids

Nikolajs Nahimovs

Published Jul 24, 2020• 1 citation
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Abstract

In the typical model, a discrete-time coined quantum walk search has the same running time of $O(\sqrt{N} \log{N})$ for 2D rectangular, triangular and honeycomb grids. It is known that for 2D rectangular grid the running time can be improved to $O(\sqrt{N \log{N}})$ using several different techniques. One of such techniques is adding a self-loop of weight $4/N$ to each vertex (i.e. making the walk lackadaisical). In this paper we apply lackadaisical approach to quantum walk search on triangular and honeycomb 2D grids. We show that for both types of grids adding a self-loop of weight $6/N$ and $3/N$ for triangular and honeycomb grids, respectively, results in $O(\sqrt{N \log{N}})$ running time.

DOI
10.48550/arxiv.2007.13564

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In the typical model, a discrete-time coined quantum walk search has the same running time of O(Nlog⁡N)O(\sqrt{N} \log{N})O(N​logN) for 2D rectangular, triangular and honeycomb grids. It is known that for 2D rectangular grid the running time can be improved to O(Nlog⁡N)O(\sqrt{N \log{N}})O(NlogN​) using several different techniques. One of such techniques is adding a self-loop of weight 4/N4/N4/N to each vertex (i.e. making the walk lackadaisical). In this paper we apply lackadaisical approach to quantum walk search on triangular and honeycomb 2D grids. We show that for both types of grids adding a self-loop of weight 6/N6/N6/N and 3/N3/N3/N for triangular and honeycomb grids, respectively, results in O(Nlog⁡N)O(\sqrt{N \log{N}})O(NlogN​) running time.
Abstract Lackadaisical quantum walk (LQW) is a quantum analog of a classical lazy walk, where each vertex has a self-loop of weight l . For a regular N × N 2D grid LQW can find a single marked vertex with O (1) probability in O ( N log N ) steps using l = d / N , where d is the degree of the vertices of the grid [11]. For multiple marked vertices, however, l = d / N is not optimal as the success probability decreases with the increase of the number of marked vertices [12]. In this paper, we numerically study search by LQW for different types of 2D grids—triangular, rectangular and honeycomb—with multiple marked vertices. We show that in all cases the weight l = m ⋅ d / N , where m is the number of marked vertices, still leads to O (1) success probability.
The concept of lackadaisical quantum walk -- quantum walk with self loops -- was first introduced for discrete-time quantum walk on one-dimensional line. Later it was successfully applied to improve the running time of the spacial search on two-dimensional grid. In this paper we study search by lackadaisical quantum walk on the two-dimensional grid with multiple marked vertices. First, we show that the lackadaisical quantum walk, similarly to the regular (non-lackadaisical) quantum walk, has exceptional configuration, i.e. placements of marked vertices for which the walk has no speed-up over the classical exhaustive search. Next, we demonstrate that the weight of the self-loop suggested in the previous papers is not optimal for multiple marked vertices. And, last, we show how to adjust the weight of the self-loop to overcome the aforementioned problem.
Abstract We define a discrete-time, coined quantum walk on weighted graphs that is inspired by Szegedy’s quantum walk. Using this, we prove that many lackadaisical quantum walks, where each vertex has l integer self-loops, can be generalized to a quantum walk where each vertex has a single self-loop of real-valued weight l . We apply this real-valued lackadaisical quantum walk to two problems. First, we analyze it on the line or one-dimensional lattice, showing that it is exactly equivalent to a continuous deformation of the three-state Grover walk with faster ballistic dispersion. Second, we generalize Grover’s algorithm, or search on the complete graph, to have a weighted self-loop at each vertex, yielding an improved success probability when l < 3 + 2 2 ≈ 5.828 .
The lackadaisical quantum walk is a lazy version of a discrete-time, coined quantum walk, where each vertex has a weighted self-loop that permits the walker to stay put. They have been used to speed up spatial search on a variety of graphs, including periodic lattices, strongly regular graphs, Johnson graphs, and the hypercube. In these prior works, the weights of the self-loops preserved the symmetries of the graphs. In this paper, we show that the self-loops can break all the symmetries of vertex-transitive graphs while providing the same computational speedups. Only the weight of the self-loop at the marked vertex matters, and the remaining self-loop weights can be chosen randomly, as long as they are small compared to the degree of the graph.
The lazy random walk, where the walker has some probability of staying put, is a useful tool in classical algorithms. We propose a quantum analogue, the lackadaisical quantum walk, where each vertex is given l self-loops, and we investigate its effects on Grover's algorithm when formulated as search for a marked vertex on the complete graph of N vertices. For the discrete-time quantum walk using the phase flip coin, adding a self-loop to each vertex boosts the success probability from 1/2 to 1. Additional self-loops, however, decrease the success probability. Using instead the Shenvi, Kempe, and Whaley (2003) coin, adding self-loops simply slows down the search. These coins also differ in that the first is faster than classical when l scales less than N , while the second requires that l scale less than N 2 . Finally, continuous-time quantum walks differ from both of these discrete-time examples—the self-loops make no difference at all. These behaviors generalize to multiple marked vertices.
Lackadaisical quantum walks (LQW) extend discrete-time quantum walks (DTQW) by introducing weighted self-loops, enabling improved spatial-search performance through controlled localization of the walker. Despite substantial theoretical progress, practical gate-level implementations suitable for quantum hardware remain largely unexplored, limiting evaluation under realistic architectural constraints, noise, and resource requirements. In this work, we present a gate-level implementation framework for lackadaisical quantum walk search. The proposed construction encodes the position and coin spaces into qubit registers, and realizes the walk dynamics through oracle, coin, and flip-flop shift operations. We validate the circuit by reproducing the expected search behavior for single and multiple marked vertices and by analyzing the effect of the self-loop weight on the success probability. We further evaluate the implementation under realistic noisy settings using superconducting hardware's noise models. Logical resource analysis shows that, for grids ranging from 8×88\times88×8 to 64×6464\times6464×64, the transpiled gate count increases from 3.63×1053.63\times10^{5}3.63×105 to 4.38×1064.38\times10^{6}4.38×106 and the circuit depth from 2.13×1052.13\times10^{5}2.13×105 to 2.56×1062.56\times10^{6}2.56×106. Finally, fault-tolerant resource estimates based on a surface-code model using the Microsoft Quantum Resource Estimator demonstrate the substantial space-time trade-off associated with magic-state production. The results establish a practical circuit-level pathway for implementing the LQW search and provide a basis for evaluating its performance.