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arXiv:2004.05956 · Scientific Reports

Multi-qubit quantum computing using discrete-time quantum walks on closed graphs

Prateek Chawla, Shivani Singh, Aman Agarwal, Sarvesh Srinivasan, C. M. Chandrashekar

Published Jul 26, 2023• 12 citations
arXivHTMLPDF

Abstract

Universal quantum computation can be realised using both continuous-time and discrete-time quantum walks. We present a version based on single particle discrete-time quantum walk to realize multi-qubit computation tasks. The scalability of the scheme is demonstrated by using a set of walk operations on a closed lattice form to implement the universal set of quantum gates on multi-qubit system. We also present a set of experimentally realizable walk operations that can implement Grover's algorithm, quantum Fourier transformation and quantum phase estimation algorithms. An elementary implementation of error detection and correction is also presented. Analysis of space and time complexity of the scheme highlights the advantages of quantum walk based model for quantum computation on systems where implementation of quantum walk evolution operations is an inherent feature of the system.

DOI
10.1038/s41598-023-39061-1

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Universal quantum computation can be realised using both continuous-time and discrete-time quantum walks. We present a version based on single particle discrete-time quantum walk to realize multi-qubit computation tasks. The scalability of the scheme is demonstrated by using a set of walk operations on a closed lattice form to implement the universal set of quantum gates on multi-qubit system. We also present a set of experimentally realizable walk operations that can implement Grover's algorithm, quantum Fourier transformation and quantum phase estimation algorithms. An elementary implementation of error detection and correction is also presented. Analysis of space and time complexity of the scheme highlights the advantages of quantum walk based model for quantum computation on systems where implementation of quantum walk evolution operations is an inherent feature of the system.
Quantum walk has been regarded as a primitive to universal quantum computation. In this paper, we demonstrate the realization of the universal set of quantum gates on two- and three-qubit systems by using the operations required to describe the single particle discrete-time quantum walk on a position space. The idea is to utilize the effective Hilbert space of the single qubit and the position space on which it evolves in order to realize multi-qubit states and universal set of quantum gates on them. Realization of many non-trivial gates and engineering arbitrary states is simpler in the proposed quantum walk model when compared to the circuit based model of computation. We will also discuss the scalability of the model and some propositions for using lesser number of qubits in realizing larger qubit systems.
Abstract Quantum walk has been regarded as a primitive to universal quantum computation. By using the operations required to describe the single particle discrete-time quantum walk on a position space we demonstrate the realization of the universal set of gates on two-and three-qubit system. The idea is to reap the effective Hilbert space of the single qubit and the position space on which it evolves in superposition of position space in order to realize multi-qubit states and universal set of quantum gates on them. Realization of many non-trivial gates in the form of engineering arbitrary states is simpler in the proposed quantum walk model when compared to the circuit based model of computation. We will also discuss the scalability of the model and some propositions for using lesser number of qubits in realizing larger qubit systems.
Random walks are a powerful tool for the efficient implementation of algorithms in classical computation. Their quantum-mechanical analogues, called quantum walks, hold similar promise. Quantum walks provide a model of quantum computation that has recently been shown to be equivalent in power to the standard circuit model. As in the classical case, quantum walks take place on graphs and can undergo discrete or continuous evolution, though quantum evolution is unitary and therefore deterministic until a measurement is made. This thesis considers the usefulness of continuous-time quantum walks to quantum computation from the perspectives of both their fundamental power under various formulations, and their applicability in practical experiments. In one extant scheme, logical gates are effected by scattering processes. The results of an exhaustive search for single-qubit operations in this model are presented. It is shown that the number of distinct operations increases exponentially with the number of vertices in the scattering graph. A catalogue of all graphs on up to nine vertices that implement single-qubit unitaries at a specific set of momenta is included in an appendix. I develop a novel scheme for universal quantum computation called the discontinuous quantum walk, in which a continuous-time quantum walker takes discrete steps of evolution via perfect quantum state transfer through small `widget' graphs. The discontinuous quantum-walk scheme requires an exponentially sized graph, as do prior discrete and continuous schemes. To eliminate the inefficient vertex resource requirement, a computation scheme based on multiple discontinuous walkers is presented. In this model, n interacting walkers inhabiting a graph with 2n vertices can implement an arbitrary quantum computation on an input of length n, an exponential savings over previous universal quantum walk schemes. This is the first quantum walk scheme that allows for the application of quantum error correction. The many-particle quantum walk can be viewed as a single quantum walk undergoing perfect state transfer on a larger weighted graph, obtained via equitable partitioning. I extend this formalism to non-simple graphs. Examples of the application of equitable partitioning to the analysis of quantum walks and many-particle quantum systems are discussed.
A proof that continuous-time quantum walks are universal for quantum computation, using unweighted graphs of low degree, has recently been presented by A. M. Childs [Phys. Rev. Lett. 102, 180501 (2009)]. We present a version based instead on the discrete-time quantum walk. We show that the discrete-time quantum walk is able to implement the same universal gate set and thus both discrete and continuous-time quantum walks are computational primitives. Additionally, we give a set of components on which the discrete-time quantum walk provides perfect state transfer.
Quantum walks are the quantum-mechanical analog of random walks, in which a quantum ``walker'' evolves between initial and final states by traversing the edges of a graph, either in discrete steps from node to node or via continuous evolution under the Hamiltonian furnished by the adjacency matrix of the graph. We present a hybrid scheme for universal quantum computation in which a quantum walker takes discrete steps of continuous evolution. This ``discontinuous'' quantum walk employs perfect quantum-state transfer between two nodes of specific subgraphs chosen to implement a universal gate set, thereby ensuring unitary evolution without requiring the introduction of an ancillary coin space. The run time is linear in the number of simulated qubits and gates. The scheme allows multiple runs of the algorithm to be executed almost simultaneously by starting walkers one time step apart.
The quantum walk is a method for conceptualizing and designing quantum computing algorithms and it comes in two forms: the continuous-time and discrete-time quantum walk. The thesis is organized into three parts, each of which looks to develop the concept and uses of the quantum walk. The first part is the theory of the quantum walk. This includes definitions and considerations for the various incarnations of the discrete-time quantum walk and a discussion on the general method for connecting the continuous-time and discrete-time versions. As a result, it is shown that most versions of the discrete-time quantum walk can be put into a general form and this can be used to simulate any continuous-time quantum walk. The second part uses these results for a hypothetical application. The application presented is a search algorithm that appears to scale in the time for completion independent of the size of the search space. This behavior is then elaborated upon and shown to have general qualitative agreement with simulations to within the approximations that are made. The third part introduces a method of implementation. Given a universal quantum computer, the method is discussed and shown to simulate an arbitrary discrete-time quantum walk. Some of the benefits of this method are that half the unitary evolution can be achieved without the use of any gates and there may be some possibility for error detection. The three parts combined suggest a possible experiment, given a quantum computing scheme of sufficient robustness.