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arXiv:1911.12128

Robot Affect: the Amygdala as Bloch Sphere

Johan F. Hoorn, Johnny K. W. Ho

Published Nov 22, 2019• 6 citations
arXivHTMLPDF

Abstract

In the design of artificially sentient robots, an obstacle always has been that conventional computers cannot really process information in parallel, whereas the human affective system is capable of producing experiences of emotional concurrency (e.g., happy and sad). Another schism that has been in the way is the persistent Cartesian divide between cognition and affect, whereas people easily can reflect on their emotions or have feelings about a thought. As an essentially theoretical exercise, we posit that quantum physics at the basis of neurology explains observations in cognitive emotion psychology from the belief that the construct of reality is partially imagined (Im) in the complex coordinate space C^3. We propose a quantum computational account to mixed states of reflection and affect, while transforming known psychological dimensions into the actual quantum dynamics of electromotive forces. As a precursor to actual simulations, we show examples of possible robot behaviors, using Einstein-Podolsky-Rosen circuits. Keywords: emotion, reflection, modelling, quantum computing

DOI
10.48550/arxiv.1911.12128

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In the design of artificially sentient robots, an obstacle always has been that conventional computers cannot really process information in parallel, whereas the human affective system is capable of producing experiences of emotional concurrency (e.g., happy and sad). Another schism that has been in the way is the persistent Cartesian divide between cognition and affect, whereas people easily can reflect on their emotions or have feelings about a thought. As an essentially theoretical exercise, we posit that quantum physics at the basis of neurology explains observations in cognitive emotion psychology from the belief that the construct of reality is partially imagined (Im) in the complex coordinate space C^3. We propose a quantum computational account to mixed states of reflection and affect, while transforming known psychological dimensions into the actual quantum dynamics of electromotive forces. As a precursor to actual simulations, we show examples of possible robot behaviors, using Einstein-Podolsky-Rosen circuits. Keywords: emotion, reflection, modelling, quantum computing
Abstract In modeling the human affective system and applying lessons learned to human‒titrobot interaction, the challenge is to handle ambiguous emotional states of an agency (whether human or artificial), probabilistic decisions, and freedom of choice in affective and behavioral patterns. Moreover, many cognitive processes seem to run in parallel whereas seriality is the standard in conventional computation. Representation of contextual aspects of behavior and processes and of self-directed neuroplasticity are still wanted and so we attempt a quantum-computational construction of robot affect, which theoretically should be able to account for indefinite and ambiguous states as well as parallelism. Our Quantum Coppélia (Q-Coppélia) is a translation into quantum logics of the fuzzy-based Silicon Coppélia system, which simulates the progression of a robot’s attitude towards its user. We show the entire circuitry of the Q-Coppélia framework, aiming at contemporary descriptions of (neuro)psychological processes. Arguably, our work provides a system for simulating and handling affective interactions among various agencies from an understanding of the relations between quantum algorithms and the fundamental nature of psychology.
In modeling the human affective system and applying lessons learned to human-robot interaction, the challenge is to handle ambiguous emotional states of an agency (whether human or artificial), probabilistic decisions, and freedom of choice in affective and behavioral patterns. Moreover, many cognitive processes seem to run in parallel whereas seriality is the standard in conventional computation. Representation of contextual aspects of behavior and processes and of self-directed neuroplasticity are still wanted and so we attempt a quantum-computational construction of robot affect, which theoretically should be able to account for indefinite and ambiguous states as well as parallelism. Our Quantum Coppélia (Q-Coppélia) is a translation into quantum logics of the fuzzy-based Silicon Coppélia system, which simulates the progression of a robot's attitude towards its user. We show the entire circuitry of the Q-Coppélia framework, aiming at contemporary descriptions of (neuro)psychological processes. Arguably, our work provides a system for simulating and handling affective interactions among various agencies from an understanding of the relations between quantum algorithms and the fundamental nature of psychology.
In this discussion paper, I give an account for non-experts of, arguably, quantum dynamics in the brain, underlying the modeling of affective behavior of humanoid robots in the making. Outreach to the larger audience inevitably leads to abbreviations and simplifications; nonetheless, I try to offer the backgrounds of why it is important to study the virtual aspects of ‘people’ we meet online, what dimensions play a role in assessing such creatures, what humanities, psychology, communication, and computer science provide to help us understand how we become attached to non-existent others. As its capstone for the time being, an approach derived from physics is discussed for a robot to handle emotional ambiguity and vagueness of its user. Two computational models, Silicon and Quantum Coppélia, are discussed for their potential and limitations in explaining human affective behavior while dealing with mediated characters.
A Bloch Sphere-based Emotion Space (BSES), where two angles φ and θ in the Bloch sphere represent the emotion (such as happiness, surprise, anger, sadness, expectation, or relaxation in [0, 2π)) and its intensity (from neutral to maximum in [0, π]), respectively, is proposed. It exploits the psychological interpretation of color to assign a basic color to each emotion subspace such that the BSES can be visualized, and by using quantum gates, changes in emotions can be tracked and recovered. In an experimental validation, two typical human emotions, happiness and sadness, are analyzed and visualized using the BSES according to a preset emotional transmission model. A transition matrix that tracks emotional change can be used to control robots allowing them to adapt and respond to human emotions.
Emotions play an important role in human cognition. With the development of affective computing, there is an increasing number of studies on building emotional machines. However, today's machines are far from having emotional feelings, which are the very nature of emotions. To address this issue, we propose a quantum circuit model of emotions and feelings based on quantum theory. In this model, an emotion is always accompanied by a feeling, and their simultaneity is modeled by quantum entanglement. In addition, mixed emotions are modeled as quantum superposition states and the generation of a specific emotion is regarded as the result of quantum collapse by measurement which can be seen as cognitive activities. Experimental results on the IBM quantum simulation platform demonstrate the feasibility of the proposed model, suggesting that quantum computing is a promising way to create genuine emotional machines.
Utilising the properties of quantum mechanics, i.e., entanglement, parallelism, etc., a quantum structure is proposed for representing and manipulating emotion space of robots. This quantum emotion space (QES) provides a mechanism to extend emotion interpretation to the quantum computing domain whereby fewer resources are required and, by using unitary transformations, it facilitates easier tracking of emotion transitions over different intervals in the emotion space. The QES is designed as an intuitive and graphical visualisation of the emotion state as a curve in a cuboid, so that an “emotion sensor” could be used to track the emotion transition as well as its manipulation. This ability to use transition matrices to convey manipulation of emotions suggests the feasibility and effectiveness of the proposed approach. Our study is primarily influenced by two developments. First, the massive amounts of data, complexity of control, planning and reasoning required for today’s sophisticated automation processes necessitates the need to equip robots with powerful sensors to enable them adapt and operate in all kinds of environments. Second, the renewed impetus and inevitable transition to the quantum computing paradigm suggests that quantum robots will have a role to play in future data processing and human-robot interaction either as standalone units or as part of larger hybrid systems. The QES proposed in this study provides a quantum mechanical formulation for quantum emotion as well as a platform to process, track, and manipulate instantaneous transitions in a robot’s emotion. The new perspective will open broad areas, such as applications in emotion recognition and emotional intelligence for quantum robots.