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arXiv:1706.03786 · Quantum

Anticoncentration theorems for schemes showing a quantum speedup

Dominik Hangleiter, Juan Bermejo-Vega, Martin Schwarz, Jens Eisert

Published May 22, 2018• 58 citations
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Abstract

One of the main milestones in quantum information science is to realise quantum devices that exhibit an exponential computational advantage over classical ones without being universal quantum computers, a state of affairs dubbed quantum speedup, or sometimes "quantum computational supremacy". The known schemes heavily rely on mathematical assumptions that are plausible but unproven, prominently results on anticoncentration of random prescriptions. In this work, we aim at closing the gap by proving two anticoncentration theorems and accompanying hardness results, one for circuit-based schemes, the other for quantum quench-type schemes for quantum simulations. Compared to the few other known such results, these results give rise to a number of comparably simple, physically meaningful and resource-economical schemes showing a quantum speedup in one and two spatial dimensions. At the heart of the analysis are tools of unitary designs and random circuits that allow us to conclude that universal random circuits anticoncentrate as well as an embedding of known circuit-based schemes in a 2D translation-invariant architecture.

DOI
10.22331/q-2018-05-22-65

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One of the main milestones in quantum information science is to realise quantum devices that exhibit an exponential computational advantage over classical ones without being universal quantum computers, a state of affairs dubbed quantum speedup, or sometimes "quantum computational supremacy". The known schemes heavily rely on mathematical assumptions that are plausible but unproven, prominently results on anticoncentration of random prescriptions. In this work, we aim at closing the gap by proving two anticoncentration theorems and accompanying hardness results, one for circuit-based schemes, the other for quantum quench-type schemes for quantum simulations. Compared to the few other known such results, these results give rise to a number of comparably simple, physically meaningful and resource-economical schemes showing a quantum speedup in one and two spatial dimensions. At the heart of the analysis are tools of unitary designs and random circuits that allow us to conclude that universal random circuits anticoncentrate as well as an embedding of known circuit-based schemes in a 2D translation-invariant architecture.
One of the main milestones in quantum information science is to realise quantum devices that exhibit an exponential computational advantage over classical ones without being universal quantum computers, a state of affairs dubbed quantum speedup, or sometimes "quantum computational supremacy". The known schemes heavily rely on mathematical assumptions that are plausible but unproven, prominently results on anticoncentration of random prescriptions. In this work, we aim at closing the gap by proving two anticoncentration theorems and accompanying hardness results, one for circuit-based schemes, the other for quantum quench-type schemes for quantum simulations. Compared to the few other known such results, these results give rise to a number of comparably simple, physically meaningful and resource-economical schemes showing a quantum speedup in one and two spatial dimensions. At the heart of the analysis are tools of unitary designs and random circuits that allow us to conclude that universal random circuits anticoncentrate as well as an embedding of known circuit-based schemes in a 2D translation-invariant architecture.
One of the main aims in the field of quantum simulation is to achieve a quantum speedup, often referred to as "quantum computational supremacy," referring to the experimental realization of a quantum device that computationally outperforms classical computers.In this work, we show that one can devise versatile and feasible schemes of two-dimensional, dynamical, quantum simulators showing such a quantum speedup, building on intermediate problems involving nonadaptive, measurement-based, quantum computation.In each of the schemes, an initial product state is prepared, potentially involving an element of randomness as in disordered models, followed by a short-time evolution under a basic translationally invariant Hamiltonian with simple nearest-neighbor interactions and a mere sampling measurement in a fixed basis.The correctness of the final-state preparation in each scheme is fully efficiently certifiable.We discuss experimental necessities and possible physical architectures, inspired by platforms of cold atoms in optical lattices and a number of others, as well as specific assumptions that enter the complexity-theoretic arguments.This work shows that benchmark settings exhibiting a quantum speedup may require little control, in contrast to universal quantum computing.Thus, our proposal puts a convincing experimental demonstration of a quantum speedup within reach in the near term.
Until very recently, it was generally believed that the (approximate) 2-design property is strictly stronger than anticoncentration of random quantum circuits, mainly because it was shown that the latter anticoncentrate in logarithmic depth, while the former generally need linear depth circuits. This belief was disproven by recent results that show that so-called relative-error approximate unitary designs can, in fact, be generated in logarithmic depth, implying anticoncentration. Their result does not, however, apply to ordinary local random circuits, a gap that we close in this Letter, at least for 2-designs. More precisely, we show that anticoncentration of local random quantum circuits already implies that they form relative-error approximate state 2-designs, making them equivalent properties for these ensembles. Our result holds more generally for any random circuit that is invariant under local (single-qubit) unitaries, independent of the architecture.
A central question of quantum computing is determining the source of the advantage of quantum computation over classical computation.Even though simulating quantum dynamics on a classical computer is thought to require exponential overhead in the worst case, efficient simulations are known to exist in several special cases.It was widely assumed that these easy-to-simulate cases as well as any yetundiscovered ones could be avoided by choosing a quantum circuit at random.We prove that this intuition is false by showing that certain families of constant-depth, 2D random circuits can be approximately simulated on a classical computer in time only linear in the number of qubits and gates, even though the same families are capable of universal quantum computation and are hard to exactly simulate in the worst case (under standard hardness assumptions).While our proof applies to specific random circuit families, we demonstrate numerically that typical instances of more general families of sufficiently shallow constantdepth 2D random circuits are also efficiently simulable.We propose two classical simulation algorithms.One is based on first simulating spatially local regions which are then "stitched" together via recovery maps.The other reduces the 2D simulation problem to a problem of simulating a form of 1D dynamics consisting of alternating rounds of random local unitaries and weak measurements.Similar processes have recently been the subject of an intensive research focus, which has observed that the dynamics generally undergo a phase transition from a low-entanglement (and efficient-to-simulate) regime to a highentanglement (and inefficient-to-simulate) regime as measurement strength is varied.Via a mapping from random quantum circuits to classical statistical mechanical models, we give analytical evidence that a similar computational phase transition occurs for both of our algorithms as parameters of the circuit architecture like the local Hilbert space dimension and circuit depth are varied and, additionally, that the effective 1D dynamics corresponding to sufficiently shallow random quantum circuits falls within the efficient-to-simulate regime.Implementing the latter algorithm for the depth-3 "brickwork" architecture, for which exact simulation is hard, we find that a laptop could simulate typical instances on a 409 × 409 grid with a total variation distance error less than 0.01 in approximately one minute per sample, a task intractable for previously known circuit simulation algorithms.Numerical results support our analytic evidence that the algorithm is asymptotically efficient.
We consider quantum circuits consisting of randomly chosen two-local gates and study the number of gates needed for the distribution over measurement outcomes for typical circuit instances to be anticoncentrated, roughly meaning that the probability mass is not too concentrated on a small number of measurement outcomes.An understanding of the conditions for anticoncentration is important for determining which quantum circuits are difficult to simulate classically, as anticoncentration has been in some cases an ingredient of mathematical arguments that simulation is hard and in other cases a necessary condition for easy simulation.Our definition of anticoncentration is that the expected collision probability of the distribution-that is, the probability that two independently drawn outcomes will agree-is only a constant factor larger than the collision probability for the uniform distribution.We show that when the two-local gates are each drawn from the Haar measure (or any 2-design), at least (n log(n)) gates (and thus (log(n)) circuit depth) are needed for this condition to be met on an n-qudit circuit.In both the case where the gates are nearest neighbor on a one-dimensional ring and the case where gates are long range, we show that O(n log(n)) gates are also sufficient and we precisely compute the optimal constant prefactor for the n log(n).The technique we employ relies upon a mapping from the expected collision probability to the partition function of an Ising-like classical statistical-mechanical model, which we manage to bound using stochastic and combinatorial techniques.
Demonstrating a quantum computational speed-up is a crucial milestone for near-term quantum technology. Recently, sampling protocols for quantum simulators have been proposed that have the potential to show such a quantum advantage, based on commonly made assumptions. The key challenge in the theoretical analysis of this scheme-as of other comparable schemes such as boson sampling-is to lessen the assumptions and close the theoretical loopholes, replacing them by rigorous arguments. In this work, we prove two open conjectures for a simple sampling protocol that is based on the continuous time evolution of a translation-invariant Ising Hamiltonian: anticoncentration of the generated probability distributions and average-case hardness of exactly evaluating those probabilities. The latter is proven building upon recently developed techniques for random circuit sampling. For the former, we exploit the insight that approximate 2-designs for the unitary group admit anticoncentration. We then develop new techniques to prove that the 2D time evolution of the protocol gives rise to approximate 2-designs. Our work provides the strongest theoretical evidence to date that Hamiltonian quantum simulators are classically intractable.