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arXiv:1702.03061 · npj Quantum Information

Quantum sampling problems, BosonSampling and quantum supremacy

Austin P. Lund, Michael J. Bremner, Timothy C. Ralph

Published Apr 5, 2017• 184 citations
arXivHTMLPDF

Abstract

Abstract There is a large body of evidence for the potential of greater computational power using information carriers that are quantum mechanical over those governed by the laws of classical mechanics. But the question of the exact nature of the power contributed by quantum mechanics remains only partially answered. Furthermore, there exists doubt over the practicality of achieving a large enough quantum computation that definitively demonstrates quantum supremacy. Recently the study of computational problems that produce samples from probability distributions has added to both our understanding of the power of quantum algorithms and lowered the requirements for demonstration of fast quantum algorithms. The proposed quantum sampling problems do not require a quantum computer capable of universal operations and also permit physically realistic errors in their operation. This is an encouraging step towards an experimental demonstration of quantum algorithmic supremacy. In this paper, we will review sampling problems and the arguments that have been used to deduce when sampling problems are hard for classical computers to simulate. Two classes of quantum sampling problems that demonstrate the supremacy of quantum algorithms are BosonSampling and Instantaneous Quantum Polynomial-time Sampling. We will present the details of these classes and recent experimental progress towards demonstrating quantum supremacy in BosonSampling.

DOI
10.1038/s41534-017-0018-2

Related papers

The Classical Complexity of Boson Sampling

Peter Clifford, Raphaël Clifford A

We study the classical complexity of the exact Boson Sampling problem where the objective is to produce provably correct random samples from a particular quantum mechanical distribution. The computational framework was proposed in STOC ’11 by Aaronson and Arkhipov in 2011 as an attainable demonstration of ‘quantum supremacy’, that is a practical quantum computing experiment able to produce output at a speed beyond the reach of classical (that is non-quantum) computer hardware. Since its introduction Boson Sampling has been the subject of intense international research in the world of quantum computing. On the face of it, the problem is challenging for classical computation. Aaronson and Arkhipov show that exact Boson Sampling is not efficiently solvable by a classical computer unless P#P = BPPNP and the polynomial hierarchy collapses to the third level. The fastest known exact classical algorithm for the standard Boson Sampling problem requires time to produce samples for a system with input size n and m output modes, making it infeasible for anything but the smallest values of n and m. We give an algorithm that is much faster, running in time and additional space. The algorithm is simple to implement and has low constant factor overheads. As a consequence our classical algorithm is able to solve the exact Boson Sampling problem for system sizes far beyond current photonic quantum computing experimentation, thereby significantly reducing the likelihood of achieving near-term quantum supremacy in the context of Boson Sampling.

arXiv:1706.01260•Society for Industrial and Applied Mathematics eBooks•Jan 1, 2018•26 citations

The role of complexity theory in quantum optics—a tutorial for BosonSampling

Jonathan P. Olson

Abstract BosonSampling is a recent development in linear optics which has stimulated a number of new computational models and algorithms in quantum computing. Much of this interest follows from the computational complexity arguments which show that the particular quantum system in which BosonSampling resides is difficult to simulate with a classical computer (assuming highly plausible conjectures) Arkhipov and Aaronson (2011 Proc. ACM STOC (New York) , p 333). These arguments, however, require some understanding of both quantum optics and complexity theory—topics that are rarely seen together. This tutorial is intended to introduce a reader to the topic who has at least a basic knowledge of quantum mechanics or quantum information theory, but may be unfamiliar with either quantum optics or complexity theory. Included is some historic context as well as an outlook on the potential for BosonSampling to be the first experimental demonstration of quantum supremacy. The emphasis of the first section is to develop a general context for the subfields of quantum optics and computer science that intersect to form the BosonSampling problem. This begins with a historical introduction and a background of quantum optics. We then progress to the physical system—quantum optical networks—where BosonSampling is defined. Finally, we provide a short introduction to computational complexity theory to provide a structure where the essence behind the BosonSampling result can be discerned. The second section focuses on the BosonSampling result itself, seeking to understand the computational complexity aspects of passive linear optical networks, and what consequences this may have. Some effort is spent discussing a number of issues inherent in the BosonSampling problem that are roadblocks to limiting the scope of its applicability, but that have made progress recently and remain active topics of research. The third short section touches on the relationship between BosonSampling and other quantum computing protocols. Namely, other settings and architectures that inherit the same complexity as BosonSampling will be presented, as well as giving a summary of experimental efforts to implement BosonSampling . We discuss similarities between BosonSampling and other quantum algorithms. In the final section, some comments are presented considering future research related to the problems and protocols found in this tutorial. We suggest other unexplored directions of study which may have some bearing on the complexity of quantum optics. Also included is a glossary of complexity terms used throughout the tutorial.

Journal of Optics•Oct 10, 2018•5 citations

The race for quantum supremacy: pushing the classical limit for photonic hardware

Nicolò Spagnolo, Fabio Sciarrino

The strong efforts towards the realization of scalable quantum computing are motivated by the promise of super-polynomial speed-up in several computational tasks. A first fundamental step in this route is to provide concrete evidence of ‘quantum supremacy'. Such a regime is obtained when a quantum device is capable of solving a specific problem faster than the best classical hardware. A serious attempt to provide a first demonstration of quantum speed-up with affordable resources is represented by boson sampling [1,2], a non-universal quantum-computational protocol exploiting indistinguishable single photons and linear optical devices. In this context, strong theoretical evidence has been reported that the interference pattern generated by a boson sampler is hard to simulate with classical resources, this pattern being related to the calculation of a hard-to-compute quantity known as a matrix permanent. Formal achievement of the regime of quantum supremacy will answer two very relevant questions: Are we able to benefit from the power of quantum mechanics or does there exist a fundamental reason why this achievement is forbidden? Once this regime has been achieved, are we able to certify the correct functioning of the quantum boson samplers or do we face an undecidability problem? Starting from these intriguing and promising theoretical results, an experimental race kicked off with the aim of reaching the quantum supremacy regime with boson sampling by employing a photonic platform [3]. A large amount of effort has been devoted to pushing the limits of current photonic systems [1], in order to significantly increase the size (number of photons and optical modes) that can be handled with a quantum device. In parallel to this quest for improved quantum performance, it is fundamental to benchmark the limits of a classical simulation of boson sampling. More specifically, in the race for quantum supremacy, what is the best possible classical simulation that can be performed? Such an analysis would be necessary to define the computational capacity possessed by such a classical agent to perform the task (see Fig. 1). In the race for quantum supremacy, a user who employs the best classical hardware and software, and a second agent who exploits a quantum device compete to solve the boson sampling task faster. In a recent article, Wu et al. [4] have provided a fundamental step to define and push the limits of a classical simulation of boson sampling. The authors have employed Tianhe-2, one of the world's most powerful super-computers, to perform such a task. More specifically, by using such high-performance computing hardware and by employing the fastest algorithm to date, Wu et al. have shown that calculating the permanent of a |$50 \times 50$| matrix can be performed in 100 min. Recent results [5] have shown that this computation corresponds to the classical hardness of drawing a 50-photon sample from a boson sampling distribution. The strong computational capacity of Tianhe-2 also allowed us to address the precision that the known fastest classical algorithms can reach in such a large-scale calculation. This latter aspect is indeed of fundamental importance, since any reliable classical computation must be accompanied by an appropriate error analysis. The study reported in Ref. [4] represents by far the largest calculation to date related to the classical simulation of boson sampling, whose relevance can be found in two different but related aspects. First, it raises the bar for any quantum implementation aimed at reaching quantum advantage, and provides a fundamental benchmark to which any photonic hardware must compare. This result suggests that a larger effort must be dedicated to pushing quantum technologies in this direction. Second, improved classical simulation also has important consequences in the context of boson sampling certification, i.e. the verification that a quantum device is correctly performing the required task. Indeed, first validation procedures in the quantum advantage regime must be assisted by powerful classical computational resources that, while requiring longer processing time than quantum hardware, will necessarily have to perform complex calculations.

National Science Review•Nov 6, 2018•11 citations

Quantum supremacy: some fundamental concepts

Man‐Hong Yung

Quantum computation was envisioned by Feynman as a valuable means of solving quantum problems [1]. The question is, how do we prove the superiority of quantum computing over classical devices? A common misconception in describing the power of a quantum computer over a classical computer is that quantum bits can be prepared in a superposition of an exponential number of states, which cannot be achieved with classical bits. This statement is certainly true, but it does not tell us, specifically, what problems quantum computers can efficiently solve while classical computers fail to do so. In fact, based exactly on the technique of Feynman's path integral, the output (i.e. transition amplitude) of any quantum circuit can be calculated classically with a polynomial amount of memory (although the temporal cost would be exponential). Therefore any quantum computation can be simulated classically; the key question is about the efficiency. Much effort has been made trying to pin down the power of quantum computers based on the machinery of the computational complexity theory. In particular, the class of computational (decision) problems that can be solved efficiently by a quantum computer is called BQP (bounded-error quantum polynomial time); the counterpart for classical computers is called P (polynomial time). Of course, BQP cannot be less than P; in principle quantum computers can simulate classical computers efficiently. The point is that the foundation of quantum computation cannot be established without a proof showing that BQP is strictly larger than P (i.e. BQP ≠ P). In this sense, this question is as interesting as the famous challenge of proving P ≠ NP (non-deterministic polynomial time). A well known instance of an NP problem is the factoring problem; Shor's quantum algorithm is capable of solving the factoring problem in polynomial time, which is not achievable with the best classical algorithm discovered so far. However, we still cannot rigorously exclude the possibility of the existence of an efficient classical algorithm for factoring. Although again without a proof, it is commonly believed that quantum computers are unable to solve some of the NP problems. In fact, the proof of this statement (if true) provides a possible path to prove P ≠ NP. A potentially less demanding question would be, when do we expect a quantum computer to be able to perform some well defined tasks (not necessarily related to any practical problem) that cannot be simulated with any currently available classical device, within a reasonable time? Once achieved, the status is called ‘quantum supremacy' [2]. One may ask, what about Grover's search algorithm, which provides a quadratic speedup over the classical search? Can we say that we can already achieve quantum supremacy with Grover's algorithm? The problem is that, instead of taking the large-N limit, quantum supremacy requires us to determine the actual number of qubits and gates that can no longer be simulated by classical computers within a reasonable time. To elaborate further, we remark that there can be two notions of classical simulation, namely ‘strong simulation' versus ‘weak simulation'. Strong simulation refers to the cases of calculating the transition probabilities, or expectation values of observables, to a high accuracy in polynomial time. Weak simulation requires the probability distributions to be accurately reproduced, which involves ‘sampling' the different outcomes of the quantum devices. Some quantum circuits that cannot be strongly simulated with an efficient classical means may have efficient classical methods for weak simulation [3]. However, we should be careful about the accuracy requirement in the simulation tasks. For example, for many decision problems, it may be sufficient to determine the transition amplitudes to within an additive error, instead of multiplicative error. In other words, the classical simulability of quantum computational problems depends on the accuracy requirement. Currently, there are three popular approaches for achieving quantum supremacy (see Fig. 1), namely (i) boson sampling [4], (ii) sampling IQP (instantaneous quantum polynomial) circuits [5], and (iii) sampling chaotic quantum circuits [6]. In all of these approaches, distributions of different bit strings or photon numbers are sampled from the quantum devices. Furthermore, they all involve the assumption that classical computers are unable to efficiently determine the transition amplitudes, and/or reproduce (or approximate) the distributions of quantum devices performing these tasks, in the sense of both strong and weak simulations. Three different approaches for achieving quantum supremacy: (a) boson sampling; (b) IQP circuits; (c) chaotic quantum circuits. In boson sampling, single photons are injected into different modes of a linear optical network. The task is to determine the photon distributions at the output ports. The key feature of boson sampling is that the transition amplitudes are related to the permanents of complex matrices, which are in general very difficult to calculate exactly, or approximate to within an multiplicative error; these problems belong to the #P-hard complexity class. Moreover, efficient weak simulation of boson sampling is believed to be impossible, unless the polynomial hierarchy collapses to its third level. However, a recent numerical study suggests that, in order to achieve quantum supremacy with boson sampling, one needs to simultaneously generate at least 50 or more single photons, which is still highly technologically challenging. An interesting question is whether linear optics, in the setting of boson sampling, can be applied to solve decision problems. In this case, the transition amplitudes may need to be determined to an additive error. However, we found that a large class of decision problems associated with boson sampling can be simulated by a classical computer [7], settling an open problem [8] by Aaronson and Hance. IQP circuits represent a simplified quantum-circuit model. The initial state starts from the all-zero state, |000…0〉, followed by applying Hadamard gates to each qubit. Then, diagonal gates are applied to the qubits, followed by applying Hadamard gates to each qubit again. The argument of showing the complexity in simulating IQP circuits is similar to that of boson sampling. In fact, the complexity of boson sampling was inspired by the complexity results of IQP circuits. However, when subject to noise, IQP circuits may become classically simulable [9]. Lastly, chaotic quantum circuits refer to the class of quantum circuits where two-qubit gates are applied regularly, while single-qubit gates are applied randomly from a gate set. The output distributions of these circuits approach the so-called Porter–Thomas distribution, which is a characteristic feature of quantum chaos. Recently, there have been several numerical investigations aiming to explore the ultimate limit of classical computing in simulating low-depth quantum circuits. For the ideal cases, one needs to consider both the qubit number and circuit depth for benchmarking quantum supremacy. However, in the presence of noise, these chaotic circuits may also become classically simulable for high-depth circuits [10]. Finally, other than these three approaches, one should expect that quantum supremacy can be achieved for many practical applications, e.g. simulation of quantum chemistry or quantum machine learning. When will it happen? Only time will tell!

National Science Review•Jul 4, 2018•22 citations

Complexity-Theoretic Foundations of Quantum Supremacy Experiments

Scott Aaronson, Lijie Chen

Depending on time, I'll discuss some subset of the following results. (1) There exists an oracle relative to which classical and quantum computers can solve the same approximate sampling problems in polynomial time, and yet the polynomial hierarchy is infinite. This means that any "BosonSampling-type theorem" will need to be non-relativizing. (2) Can P be separated from BQP by an efficiently-computable oracle (one in P/poly)? Yes if quantum-resistant one-way functions exist; no if P=PSPACE. The latter builds on recent results in quantum query complexity by myself and Shalev Ben-David. (3) How hard is it to approximately sample the output distribution of a random quantum circuit? One can do it (and even calculate the probabilities) in polynomial space and m^O(n) time, where m is the number of gates and n is the number of qubits. But if that's essentially optimal for estimating probabilities, then approximate sampling also requires exponential time. Joint work with Lijie Chen (Tsinghua University)

arXiv:1612.05903•Leibniz international proceedings in informatics•Dec 18, 2016•218 citations

Sample Complexity of Device-Independently Certified “Quantum Supremacy”

Dominik Hangleiter, Martin Kliesch, Jens Eisert +1 more

Results on the hardness of approximate sampling are seen as important stepping stones toward a convincing demonstration of the superior computational power of quantum devices. The most prominent suggestions for such experiments include boson sampling, instantaneous quantum polynomial time (IQP) circuit sampling, and universal random circuit sampling. A key challenge for any such demonstration is to certify the correct implementation. For all these examples, and in fact for all sufficiently flat distributions, we show that any noninteractive certification from classical samples and a description of the target distribution requires exponentially many uses of the device. Our proofs rely on the same property that is a central ingredient for the approximate hardness results, namely, that the sampling distributions, as random variables depending on the random unitaries defining the problem instances, have small second moments.

arXiv:1812.01023•Physical Review Letters•May 29, 2019•45 citations
Abstract There is a large body of evidence for the potential of greater computational power using information carriers that are quantum mechanical over those governed by the laws of classical mechanics. But the question of the exact nature of the power contributed by quantum mechanics remains only partially answered. Furthermore, there exists doubt over the practicality of achieving a large enough quantum computation that definitively demonstrates quantum supremacy. Recently the study of computational problems that produce samples from probability distributions has added to both our understanding of the power of quantum algorithms and lowered the requirements for demonstration of fast quantum algorithms. The proposed quantum sampling problems do not require a quantum computer capable of universal operations and also permit physically realistic errors in their operation. This is an encouraging step towards an experimental demonstration of quantum algorithmic supremacy. In this paper, we will review sampling problems and the arguments that have been used to deduce when sampling problems are hard for classical computers to simulate. Two classes of quantum sampling problems that demonstrate the supremacy of quantum algorithms are BosonSampling and Instantaneous Quantum Polynomial-time Sampling. We will present the details of these classes and recent experimental progress towards demonstrating quantum supremacy in BosonSampling.
We study the classical complexity of the exact Boson Sampling problem where the objective is to produce provably correct random samples from a particular quantum mechanical distribution. The computational framework was proposed in STOC ’11 by Aaronson and Arkhipov in 2011 as an attainable demonstration of ‘quantum supremacy’, that is a practical quantum computing experiment able to produce output at a speed beyond the reach of classical (that is non-quantum) computer hardware. Since its introduction Boson Sampling has been the subject of intense international research in the world of quantum computing. On the face of it, the problem is challenging for classical computation. Aaronson and Arkhipov show that exact Boson Sampling is not efficiently solvable by a classical computer unless P#P = BPPNP and the polynomial hierarchy collapses to the third level. The fastest known exact classical algorithm for the standard Boson Sampling problem requires time to produce samples for a system with input size n and m output modes, making it infeasible for anything but the smallest values of n and m. We give an algorithm that is much faster, running in time and additional space. The algorithm is simple to implement and has low constant factor overheads. As a consequence our classical algorithm is able to solve the exact Boson Sampling problem for system sizes far beyond current photonic quantum computing experimentation, thereby significantly reducing the likelihood of achieving near-term quantum supremacy in the context of Boson Sampling.
Abstract BosonSampling is a recent development in linear optics which has stimulated a number of new computational models and algorithms in quantum computing. Much of this interest follows from the computational complexity arguments which show that the particular quantum system in which BosonSampling resides is difficult to simulate with a classical computer (assuming highly plausible conjectures) Arkhipov and Aaronson (2011 Proc. ACM STOC (New York) , p 333). These arguments, however, require some understanding of both quantum optics and complexity theory—topics that are rarely seen together. This tutorial is intended to introduce a reader to the topic who has at least a basic knowledge of quantum mechanics or quantum information theory, but may be unfamiliar with either quantum optics or complexity theory. Included is some historic context as well as an outlook on the potential for BosonSampling to be the first experimental demonstration of quantum supremacy. The emphasis of the first section is to develop a general context for the subfields of quantum optics and computer science that intersect to form the BosonSampling problem. This begins with a historical introduction and a background of quantum optics. We then progress to the physical system—quantum optical networks—where BosonSampling is defined. Finally, we provide a short introduction to computational complexity theory to provide a structure where the essence behind the BosonSampling result can be discerned. The second section focuses on the BosonSampling result itself, seeking to understand the computational complexity aspects of passive linear optical networks, and what consequences this may have. Some effort is spent discussing a number of issues inherent in the BosonSampling problem that are roadblocks to limiting the scope of its applicability, but that have made progress recently and remain active topics of research. The third short section touches on the relationship between BosonSampling and other quantum computing protocols. Namely, other settings and architectures that inherit the same complexity as BosonSampling will be presented, as well as giving a summary of experimental efforts to implement BosonSampling . We discuss similarities between BosonSampling and other quantum algorithms. In the final section, some comments are presented considering future research related to the problems and protocols found in this tutorial. We suggest other unexplored directions of study which may have some bearing on the complexity of quantum optics. Also included is a glossary of complexity terms used throughout the tutorial.
The strong efforts towards the realization of scalable quantum computing are motivated by the promise of super-polynomial speed-up in several computational tasks. A first fundamental step in this route is to provide concrete evidence of ‘quantum supremacy'. Such a regime is obtained when a quantum device is capable of solving a specific problem faster than the best classical hardware. A serious attempt to provide a first demonstration of quantum speed-up with affordable resources is represented by boson sampling [1,2], a non-universal quantum-computational protocol exploiting indistinguishable single photons and linear optical devices. In this context, strong theoretical evidence has been reported that the interference pattern generated by a boson sampler is hard to simulate with classical resources, this pattern being related to the calculation of a hard-to-compute quantity known as a matrix permanent. Formal achievement of the regime of quantum supremacy will answer two very relevant questions: Are we able to benefit from the power of quantum mechanics or does there exist a fundamental reason why this achievement is forbidden? Once this regime has been achieved, are we able to certify the correct functioning of the quantum boson samplers or do we face an undecidability problem? Starting from these intriguing and promising theoretical results, an experimental race kicked off with the aim of reaching the quantum supremacy regime with boson sampling by employing a photonic platform [3]. A large amount of effort has been devoted to pushing the limits of current photonic systems [1], in order to significantly increase the size (number of photons and optical modes) that can be handled with a quantum device. In parallel to this quest for improved quantum performance, it is fundamental to benchmark the limits of a classical simulation of boson sampling. More specifically, in the race for quantum supremacy, what is the best possible classical simulation that can be performed? Such an analysis would be necessary to define the computational capacity possessed by such a classical agent to perform the task (see Fig. 1). In the race for quantum supremacy, a user who employs the best classical hardware and software, and a second agent who exploits a quantum device compete to solve the boson sampling task faster. In a recent article, Wu et al. [4] have provided a fundamental step to define and push the limits of a classical simulation of boson sampling. The authors have employed Tianhe-2, one of the world's most powerful super-computers, to perform such a task. More specifically, by using such high-performance computing hardware and by employing the fastest algorithm to date, Wu et al. have shown that calculating the permanent of a |50×5050 \times 5050×50| matrix can be performed in 100 min. Recent results [5] have shown that this computation corresponds to the classical hardness of drawing a 50-photon sample from a boson sampling distribution. The strong computational capacity of Tianhe-2 also allowed us to address the precision that the known fastest classical algorithms can reach in such a large-scale calculation. This latter aspect is indeed of fundamental importance, since any reliable classical computation must be accompanied by an appropriate error analysis. The study reported in Ref. [4] represents by far the largest calculation to date related to the classical simulation of boson sampling, whose relevance can be found in two different but related aspects. First, it raises the bar for any quantum implementation aimed at reaching quantum advantage, and provides a fundamental benchmark to which any photonic hardware must compare. This result suggests that a larger effort must be dedicated to pushing quantum technologies in this direction. Second, improved classical simulation also has important consequences in the context of boson sampling certification, i.e. the verification that a quantum device is correctly performing the required task. Indeed, first validation procedures in the quantum advantage regime must be assisted by powerful classical computational resources that, while requiring longer processing time than quantum hardware, will necessarily have to perform complex calculations.
Quantum computation was envisioned by Feynman as a valuable means of solving quantum problems [1]. The question is, how do we prove the superiority of quantum computing over classical devices? A common misconception in describing the power of a quantum computer over a classical computer is that quantum bits can be prepared in a superposition of an exponential number of states, which cannot be achieved with classical bits. This statement is certainly true, but it does not tell us, specifically, what problems quantum computers can efficiently solve while classical computers fail to do so. In fact, based exactly on the technique of Feynman's path integral, the output (i.e. transition amplitude) of any quantum circuit can be calculated classically with a polynomial amount of memory (although the temporal cost would be exponential). Therefore any quantum computation can be simulated classically; the key question is about the efficiency. Much effort has been made trying to pin down the power of quantum computers based on the machinery of the computational complexity theory. In particular, the class of computational (decision) problems that can be solved efficiently by a quantum computer is called BQP (bounded-error quantum polynomial time); the counterpart for classical computers is called P (polynomial time). Of course, BQP cannot be less than P; in principle quantum computers can simulate classical computers efficiently. The point is that the foundation of quantum computation cannot be established without a proof showing that BQP is strictly larger than P (i.e. BQP ≠ P). In this sense, this question is as interesting as the famous challenge of proving P ≠ NP (non-deterministic polynomial time). A well known instance of an NP problem is the factoring problem; Shor's quantum algorithm is capable of solving the factoring problem in polynomial time, which is not achievable with the best classical algorithm discovered so far. However, we still cannot rigorously exclude the possibility of the existence of an efficient classical algorithm for factoring. Although again without a proof, it is commonly believed that quantum computers are unable to solve some of the NP problems. In fact, the proof of this statement (if true) provides a possible path to prove P ≠ NP. A potentially less demanding question would be, when do we expect a quantum computer to be able to perform some well defined tasks (not necessarily related to any practical problem) that cannot be simulated with any currently available classical device, within a reasonable time? Once achieved, the status is called ‘quantum supremacy' [2]. One may ask, what about Grover's search algorithm, which provides a quadratic speedup over the classical search? Can we say that we can already achieve quantum supremacy with Grover's algorithm? The problem is that, instead of taking the large-N limit, quantum supremacy requires us to determine the actual number of qubits and gates that can no longer be simulated by classical computers within a reasonable time. To elaborate further, we remark that there can be two notions of classical simulation, namely ‘strong simulation' versus ‘weak simulation'. Strong simulation refers to the cases of calculating the transition probabilities, or expectation values of observables, to a high accuracy in polynomial time. Weak simulation requires the probability distributions to be accurately reproduced, which involves ‘sampling' the different outcomes of the quantum devices. Some quantum circuits that cannot be strongly simulated with an efficient classical means may have efficient classical methods for weak simulation [3]. However, we should be careful about the accuracy requirement in the simulation tasks. For example, for many decision problems, it may be sufficient to determine the transition amplitudes to within an additive error, instead of multiplicative error. In other words, the classical simulability of quantum computational problems depends on the accuracy requirement. Currently, there are three popular approaches for achieving quantum supremacy (see Fig. 1), namely (i) boson sampling [4], (ii) sampling IQP (instantaneous quantum polynomial) circuits [5], and (iii) sampling chaotic quantum circuits [6]. In all of these approaches, distributions of different bit strings or photon numbers are sampled from the quantum devices. Furthermore, they all involve the assumption that classical computers are unable to efficiently determine the transition amplitudes, and/or reproduce (or approximate) the distributions of quantum devices performing these tasks, in the sense of both strong and weak simulations. Three different approaches for achieving quantum supremacy: (a) boson sampling; (b) IQP circuits; (c) chaotic quantum circuits. In boson sampling, single photons are injected into different modes of a linear optical network. The task is to determine the photon distributions at the output ports. The key feature of boson sampling is that the transition amplitudes are related to the permanents of complex matrices, which are in general very difficult to calculate exactly, or approximate to within an multiplicative error; these problems belong to the #P-hard complexity class. Moreover, efficient weak simulation of boson sampling is believed to be impossible, unless the polynomial hierarchy collapses to its third level. However, a recent numerical study suggests that, in order to achieve quantum supremacy with boson sampling, one needs to simultaneously generate at least 50 or more single photons, which is still highly technologically challenging. An interesting question is whether linear optics, in the setting of boson sampling, can be applied to solve decision problems. In this case, the transition amplitudes may need to be determined to an additive error. However, we found that a large class of decision problems associated with boson sampling can be simulated by a classical computer [7], settling an open problem [8] by Aaronson and Hance. IQP circuits represent a simplified quantum-circuit model. The initial state starts from the all-zero state, |000…0〉, followed by applying Hadamard gates to each qubit. Then, diagonal gates are applied to the qubits, followed by applying Hadamard gates to each qubit again. The argument of showing the complexity in simulating IQP circuits is similar to that of boson sampling. In fact, the complexity of boson sampling was inspired by the complexity results of IQP circuits. However, when subject to noise, IQP circuits may become classically simulable [9]. Lastly, chaotic quantum circuits refer to the class of quantum circuits where two-qubit gates are applied regularly, while single-qubit gates are applied randomly from a gate set. The output distributions of these circuits approach the so-called Porter–Thomas distribution, which is a characteristic feature of quantum chaos. Recently, there have been several numerical investigations aiming to explore the ultimate limit of classical computing in simulating low-depth quantum circuits. For the ideal cases, one needs to consider both the qubit number and circuit depth for benchmarking quantum supremacy. However, in the presence of noise, these chaotic circuits may also become classically simulable for high-depth circuits [10]. Finally, other than these three approaches, one should expect that quantum supremacy can be achieved for many practical applications, e.g. simulation of quantum chemistry or quantum machine learning. When will it happen? Only time will tell!
Depending on time, I'll discuss some subset of the following results. (1) There exists an oracle relative to which classical and quantum computers can solve the same approximate sampling problems in polynomial time, and yet the polynomial hierarchy is infinite. This means that any "BosonSampling-type theorem" will need to be non-relativizing. (2) Can P be separated from BQP by an efficiently-computable oracle (one in P/poly)? Yes if quantum-resistant one-way functions exist; no if P=PSPACE. The latter builds on recent results in quantum query complexity by myself and Shalev Ben-David. (3) How hard is it to approximately sample the output distribution of a random quantum circuit? One can do it (and even calculate the probabilities) in polynomial space and m^O(n) time, where m is the number of gates and n is the number of qubits. But if that's essentially optimal for estimating probabilities, then approximate sampling also requires exponential time. Joint work with Lijie Chen (Tsinghua University)
Results on the hardness of approximate sampling are seen as important stepping stones toward a convincing demonstration of the superior computational power of quantum devices. The most prominent suggestions for such experiments include boson sampling, instantaneous quantum polynomial time (IQP) circuit sampling, and universal random circuit sampling. A key challenge for any such demonstration is to certify the correct implementation. For all these examples, and in fact for all sufficiently flat distributions, we show that any noninteractive certification from classical samples and a description of the target distribution requires exponentially many uses of the device. Our proofs rely on the same property that is a central ingredient for the approximate hardness results, namely, that the sampling distributions, as random variables depending on the random unitaries defining the problem instances, have small second moments.