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arXiv:1406.7821 · Physical Review A

Sampling arbitrary photon-added or photon-subtracted squeezed states is in the same complexity class as boson sampling

Jonathan P. Olson, Kaushik Parasuram Seshadreesan, Keith R. Motes, Peter P. Rohde, Jonathan P. Dowling

Published Feb 17, 2015• 48 citations
arXivHTMLPDF

Abstract

Boson sampling is a simple model for nonuniversal linear optics quantum computing using far fewer physical resources than universal schemes. An input state comprising vacuum and single-photon states is fed through a Haar-random linear optics network and sampled at the output by using coincidence photodetection. This problem is strongly believed to be classically hard to simulate. We show that an analogous procedure implements the same problem, using photon-added or -subtracted squeezed vacuum states (with arbitrary squeezing), where sampling at the output is performed via parity measurements. The equivalence is exact and independent of the squeezing parameter, and hence provides an entire class of quantum states of light in the same complexity class as boson sampling.

DOI
10.1103/physreva.91.022317

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•Jul 28, 2017•1 citation
Boson sampling is a simple model for nonuniversal linear optics quantum computing using far fewer physical resources than universal schemes. An input state comprising vacuum and single-photon states is fed through a Haar-random linear optics network and sampled at the output by using coincidence photodetection. This problem is strongly believed to be classically hard to simulate. We show that an analogous procedure implements the same problem, using photon-added or -subtracted squeezed vacuum states (with arbitrary squeezing), where sampling at the output is performed via parity measurements. The equivalence is exact and independent of the squeezing parameter, and hence provides an entire class of quantum states of light in the same complexity class as boson sampling.
Boson sampling is a specific quantum computation, which is likely hard to implement efficiently on a classical computer. The task is to sample the output photon-number distribution of a linear-optical interferometric network, which is fed with single-photon Fock-state inputs. A question that has been asked is if the sampling problems associated with any other input quantum states of light (other than the Fock states) to a linear-optical network and suitable output detection strategies are also of similar computational complexity as boson sampling. We consider the states that differ from the Fock states by a displacement operation, namely the displaced Fock states and the photon-added coherent states. It is easy to show that the sampling problem associated with displaced single-photon Fock states and a displaced photon-number detection scheme is in the same complexity class as boson sampling for all values of displacement. On the other hand, we show that the sampling problem associated with single-photon-added coherent states and the same displaced photon-number detection scheme demonstrates a computational-complexity transition. It transitions from being just as hard as boson sampling when the input coherent amplitudes are sufficiently small to a classically simulatable problem in the limit of large coherent amplitudes.
Boson sampling has been presented as a simplified model for linear optical quantum computing. In the boson-sampling model, Fock states are passed through a linear optics network and sampled via number-resolved photodetection. It has been shown that this sampling problem likely cannot be efficiently classically simulated. This raises the question as to whether there are other quantum states of light for which the equivalent sampling problem is also computationally hard. We present evidence, without using a full complexity proof, that a very broad class of quantum states of light---arbitrary superpositions of two or more coherent states---when evolved via passive linear optics and sampled with number-resolved photodetection, likely implements a classically hard sampling problem.
Boson-Sampling is a classically computationally hard problem that can - in principle - be efficiently solved with quantum linear optical networks. Very recently, a rush of experimental activity has ignited with the aim of developing such devices as feasible instances of quantum simulators. Even approximate Boson-Sampling is believed to be hard with high probability if the unitary describing the optical network is drawn from the Haar measure. In this work we show that in this setup, with probability exponentially close to one in the number of bosons, no symmetric algorithm can distinguish the Boson-Sampling distribution from the uniform one from fewer than exponentially many samples. This means that the two distributions are operationally indistinguishable without detailed a priori knowledge. We carefully discuss the prospects of efficiently using knowledge about the implemented unitary for devising non-symmetric algorithms that could potentially improve upon this. We conclude that due to the very fact that Boson-Sampling is believed to be hard, efficient classical certification of Boson-Sampling devices seems to be out of reach.
We introduce a family of quantum circuits in continuous variables and we show that, relying on the widely accepted conjecture that the polynomial hierarchy of complexity classes does not collapse, their output probability distribution cannot be efficiently simulated by a classical computer. These circuits are composed of input photon-subtracted (or photon-added) squeezed states, passive linear optics evolution, and eight-port homodyne detection. We address the proof of hardness for the exact probability distribution of these quantum circuits by exploiting mappings onto different architectures of subuniversal quantum computers. We obtain both a worst-case and an average-case hardness result. Hardness of boson sampling with eight-port homodyne detection is obtained as the zero squeezing limit of our model. We conclude with a discussion on the relevance and interest of the present model in connection to experimental applications and classical simulations.
Considering the problem of sampling from the output photon-counting probability distribution of a linear-optical network for input Gaussian states, we obtain results that are of interest from both quantum theory and the computational complexity theory point of view. We derive a general formula for calculating the output probabilities, and by considering input thermal states, we show that the output probabilities are proportional to permanents of positive-semidefinite Hermitian matrices. It is believed that approximating permanents of complex matrices in general is a #P-hard problem. However, we show that these permanents can be approximated with an algorithm in the BPP^{NP} complexity class, as there exists an efficient classical algorithm for sampling from the output probability distribution. We further consider input squeezed-vacuum states and discuss the complexity of sampling from the probability distribution at the output.
We introduce a new family of quantum circuits in Continuous Variables and we show that, relying on the widely accepted conjecture that the polynomial hierarchy of complexity classes does not collapse, their output probability distribution cannot be efficiently simulated by a classical computer. These circuits are composed of input photon-subtracted (or photon-added) squeezed states, passive linear optics evolution, and eight-port homodyne detection. We address the proof of hardness for the exact probability distribution of these quantum circuits by exploiting mappings onto different architectures of sub-universal quantum computers. We obtain both a worst-case and an average-case hardness result. Hardness of Boson Sampling with eight-port homodyne detection is obtained as the zero squeezing limit of our model. We conclude with a discussion on the relevance and interest of the present model in connection to experimental applications and classical simulations.