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arXiv:1212.2234 · Science

Photonic Boson Sampling in a Tunable Circuit

Matthew A. Broome, Alessandro Fedrizzi, Saleh Rahimi-Keshari, Justin Dove, Scott Aaronson, Timothy C. Ralph, Andrew G. White

Published Dec 21, 2012• 632 citations
arXivHTMLPDF

Abstract

Computing Power of Quantum Mechanics There is much interest in developing quantum computers in order to perform certain tasks much faster than, or that are intractable for, a classical computer. A general quantum computer, however, requires the fabrication and operation a number of quantum logic devices (see the Perspective by Franson ).Broomeet al.(p. 794 , published online 20 December) andSpringet al.(p. 798 , published online 20 December) describe experiments in which single photons and quantum interference were used to perform a calculation (the permanent of a matrix) that is very difficult on a classical computer. Similar to random walks, quantum walks on a graph describe the movement of a walker on a set of predetermined paths; instead of flipping a coin to decide which way to go at each point, a quantum walker can take several paths at once.Childset al.(p. 791 ) propose an architecture for a quantum computer, based on quantum walks of multiple interacting walkers. The system is capable of performing any quantum operation using a subset of its nodes, with the size of the subset scaling favorably with the complexity of the operation.

DOI
10.1126/science.1231440

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Computing Power of Quantum Mechanics There is much interest in developing quantum computers in order to perform certain tasks much faster than, or that are intractable for, a classical computer. A general quantum computer, however, requires the fabrication and operation a number of quantum logic devices (see the Perspective by Franson ).Broomeet al.(p. 794 , published online 20 December) andSpringet al.(p. 798 , published online 20 December) describe experiments in which single photons and quantum interference were used to perform a calculation (the permanent of a matrix) that is very difficult on a classical computer. Similar to random walks, quantum walks on a graph describe the movement of a walker on a set of predetermined paths; instead of flipping a coin to decide which way to go at each point, a quantum walker can take several paths at once.Childset al.(p. 791 ) propose an architecture for a quantum computer, based on quantum walks of multiple interacting walkers. The system is capable of performing any quantum operation using a subset of its nodes, with the size of the subset scaling favorably with the complexity of the operation.
Computing Power of Quantum Mechanics There is much interest in developing quantum computers in order to perform certain tasks much faster than, or that are intractable for, a classical computer. A general quantum computer, however, requires the fabrication and operation a number of quantum logic devices (see the Perspective by Franson ). Broome et al. (p. 794 , published online 20 December) and Spring et al. (p. 798 , published online 20 December) describe experiments in which single photons and quantum interference were used to perform a calculation (the permanent of a matrix) that is very difficult on a classical computer. Similar to random walks, quantum walks on a graph describe the movement of a walker on a set of predetermined paths; instead of flipping a coin to decide which way to go at each point, a quantum walker can take several paths at once. Childs et al. (p. 791 ) propose an architecture for a quantum computer, based on quantum walks of multiple interacting walkers. The system is capable of performing any quantum operation using a subset of its nodes, with the size of the subset scaling favorably with the complexity of the operation.
Computing Power of Quantum Mechanics There is much interest in developing quantum computers in order to perform certain tasks much faster than, or that are intractable for, a classical computer. A general quantum computer, however, requires the fabrication and operation a number of quantum logic devices (see the Perspective by Franson ). Broome et al. (p. 794 , published online 20 December) and Spring et al. (p. 798 , published online 20 December) describe experiments in which single photons and quantum interference were used to perform a calculation (the permanent of a matrix) that is very difficult on a classical computer. Similar to random walks, quantum walks on a graph describe the movement of a walker on a set of predetermined paths; instead of flipping a coin to decide which way to go at each point, a quantum walker can take several paths at once. Childs et al. (p. 791 ) propose an architecture for a quantum computer, based on quantum walks of multiple interacting walkers. The system is capable of performing any quantum operation using a subset of its nodes, with the size of the subset scaling favorably with the complexity of the operation.
The "processing and storage of information" functions of the computer have greatly accelerated the pace of "human progress." To solve any mathematical or computational problem using a computer, an "efficient algorithm" for solving the problem is required. A quantum computer is a device that can perform computational tasks based on the principles of quantum mechanics. In an actual quantum computer, parallel processing can indeed be performed using a minimum of resources which is impossible in a classical computer. To perform parallel processing in a classical computer, huge resources and space are required. A qubit is a smallest unit of information in a quantum computer similar to a bit in a classical computer. Classical computers consist of wires and logic gates. A quantum algorithm can only be run on a quantum computer. A quantum computer is built from a quantum circuit that consists of quantum gates and wires.
Random walks are a powerful tool for the efficient implementation of algorithms in classical computation. Their quantum-mechanical analogues, called quantum walks, hold similar promise. Quantum walks provide a model of quantum computation that has recently been shown to be equivalent in power to the standard circuit model. As in the classical case, quantum walks take place on graphs and can undergo discrete or continuous evolution, though quantum evolution is unitary and therefore deterministic until a measurement is made. This thesis considers the usefulness of continuous-time quantum walks to quantum computation from the perspectives of both their fundamental power under various formulations, and their applicability in practical experiments. In one extant scheme, logical gates are effected by scattering processes. The results of an exhaustive search for single-qubit operations in this model are presented. It is shown that the number of distinct operations increases exponentially with the number of vertices in the scattering graph. A catalogue of all graphs on up to nine vertices that implement single-qubit unitaries at a specific set of momenta is included in an appendix. I develop a novel scheme for universal quantum computation called the discontinuous quantum walk, in which a continuous-time quantum walker takes discrete steps of evolution via perfect quantum state transfer through small `widget' graphs. The discontinuous quantum-walk scheme requires an exponentially sized graph, as do prior discrete and continuous schemes. To eliminate the inefficient vertex resource requirement, a computation scheme based on multiple discontinuous walkers is presented. In this model, n interacting walkers inhabiting a graph with 2n vertices can implement an arbitrary quantum computation on an input of length n, an exponential savings over previous universal quantum walk schemes. This is the first quantum walk scheme that allows for the application of quantum error correction. The many-particle quantum walk can be viewed as a single quantum walk undergoing perfect state transfer on a larger weighted graph, obtained via equitable partitioning. I extend this formalism to non-simple graphs. Examples of the application of equitable partitioning to the analysis of quantum walks and many-particle quantum systems are discussed.
A classical simulation of quantum systems demands enormous computational resources. The dimension of underlying Hilbert space scales exponentially with the number of participating elements ( N ), requiring a 2 2N size of calculation matrix for a unitary operation, for example, 2 100 ≈ 10 30 for only N = 50. With the increase of N , the first obstacle to encounter is in fact the deficiency of computer memories. A straightforward resolution is to use a quantum computer, a calculating device that operates with the principle of quantum mechanics. During the last twenty years, quantum computing once considered as theoretical exercise has become an important field of research in modern physics. At the forefront of quantum information technology, quantum computing has emerged as a new engineering field with broad interest not only in physics but also in computer science, electronics engineering, and mathematics.
Quantum walks on graphs are ubiquitous in quantum computing finding a myriad of applications. Likewise, random walks on graphs are a fundamental building block for a large number of algorithms with diverse applications. While the relationship between quantum and random walks has been recently discussed in specific scenarios, this work establishes a formal equivalence between the two processes on arbitrary finite graphs and general conditions for shift and coin operators. It requires empowering random walks with time heterogeneity, where the transition probability of the walker is non-uniform and time dependent. The equivalence is obtained by equating the probability of measuring the quantum walk on a given node of the graph and the probability that the random walk is at that same node, for all nodes and time steps. The first result establishes procedure for a stochastic matrix sequence to induce a random walk that yields the exact same vertex probability distribution sequence of any given quantum walk, including the scenario with multiple interfering walkers. The second result establishes a similar procedure in the opposite direction. Given any random walk, a time-dependent quantum walk with the exact same vertex probability distribution is constructed. Interestingly, the matrices constructed by the first procedure allows for a different simulation approach for quantum walks where node samples respect neighbor locality and convergence is guaranteed by the law of large numbers, enabling efficient (polynomial-time) sampling of quantum graph trajectories. Furthermore, the complexity of constructing this sequence of matrices is discussed in the general case.