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arXiv:1211.7081

The Universe is not a Computer

K. B. Wharton

Published Nov 29, 2012• 0 citations
arXivHTMLPDF

Abstract

When we want to predict the future, we compute it from what we know about the present. Specifically, we take a mathematical representation of observed reality, plug it into some dynamical equations, and then map the time-evolved result back to real-world predictions. But while this computational process can tell us what we want to know, we have taken this procedure too literally, implicitly assuming that the universe must compute itself in the same manner. Physical theories that do not follow this computational framework are deemed illogical, right from the start. But this anthropocentric assumption has steered our physical models into an impossible corner, primarily because of quantum phenomena. Meanwhile, we have not been exploring other models in which the universe is not so limited. In fact, some of these alternate models already have a well-established importance, but are thought to be mathematical tricks without physical significance. This essay argues that only by dropping our assumption that the universe is a computer can we fully develop such models, explain quantum phenomena, and understand the workings of our universe. (This essay was awarded third prize in the 2012 FQXi essay contest; a new afterword compares and contrasts this essay with Robert Spekkens' first prize entry.)

DOI
10.48550/arxiv.1211.7081

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When we want to predict the future, we compute it from what we know about the present. Specifically, we take a mathematical representation of observed reality, plug it into some dynamical equations, and then map the time-evolved result back to real-world predictions. But while this computational process can tell us what we want to know, we have taken this procedure too literally, implicitly assuming that the universe must compute itself in the same manner. Physical theories that do not follow this computational framework are deemed illogical, right from the start. But this anthropocentric assumption has steered our physical models into an impossible corner, primarily because of quantum phenomena. Meanwhile, we have not been exploring other models in which the universe is not so limited. In fact, some of these alternate models already have a well-established importance, but are thought to be mathematical tricks without physical significance. This essay argues that only by dropping our assumption that the universe is a computer can we fully develop such models, explain quantum phenomena, and understand the workings of our universe. (This essay was awarded third prize in the 2012 FQXi essay contest; a new afterword compares and contrasts this essay with Robert Spekkens' first prize entry.)
We take our world to be an objective reality, but is it? The assumption that the physical world exists in and of itself has struggled to assimilate the findings of modern physics for some time now. For example, an objective space and time would just be, but in relativity, space contracts and time dilates. Likewise objective things should just inherently exist, but the entities of quantum theory are probability of existence smears, that spread, tunnel, superpose and entangle in physically impossible ways. Cosmology even tells us that our entire physical universe just popped up, from nowhere, about 14 billion years ago. This is not how an objectively real world should behave! Yet traditional alternatives don't work much better. That the world is just an illusion of the mind doesn't explain its consistent realism and Descartes dualism, that another reality beyond the physical exists, just doubles the existential problem. It is time to consider an option we might normally dismiss out of hand. This essay explores the virtual reality conjecture, that the physical world is the digital output of non-physical quantum processing. It finds it neither illogical, nor unscientific, nor incompatible with current physics.
. Quantum computers take advantage of interfering quantum alternatives in order to handle problems that might be too time consuming with algorithms based on classical logic. Developing quantum computers requires new ways of thinking beyond those in the familiar classical world. To help in this thinking, we give a description of the foundational ideas that hold in all of our successful physical models, including quantum theory. Our emphasis will be on the proper interpretation of our theories, and not just their statements. Our tact will be to build on the concept of information, which lies central to the operation of not just computers, but the Universe. For application to quantum computing, the essence of quantum theory is given, together with special precautions and limitations. Introduction. Having a grasp on the ideas behind a theory helps to apply it correctly, to understand its limitations, and to generate new ideas. Getting a firm hold on quantum theory is not an easy task, because our experiences and even our genetic predispositions have been developed in a world in which quantum effects are largely washed out. Remarkably, our predilection for finding logic behind the behavior of what we observe, including that of electrons and atoms, has led us to quantum theory, a description of nature that is hard for us to conceptualize, but is logical, accurate, and explains a wide variety of phenomena with only a few statements and input. As background to quantum theory and quantum computing, an attempt is made here to give the primitive notions and essential observations that underlie current physical theories, so that foundational ideas are explicit, and a common language is established. In our description, information storage and transfer is made central. A short description of quantum theory follows, and then applied to quantum computing, focusing on what the theory says, and particularly does not say, in areas where conceptual difficulties have arisen. Physical theory and reality. A physical theory is a logical model capable of making predictions of what we observe. It is judged by its accuracy in matching measurements, and by its economy, i.e. whether the proposed theory has only a few relationships and input data needed for its ability to explain observations over a wide realm.
We take our world to be an objective reality, but is it? The assumption that the physical world exists in and of itself has struggled to assimilate the findings of modern physics for some time now. For example, an objective space and time would just "be", but in relativity, space contracts and time dilates. Likewise objective "things" should just inherently exist, but the entities of quantum theory are probability of existence smears, that spread, tunnel, superpose and entangle in physically impossible ways. Cosmology even tells us that our entire physical universe just "popped up", from nowhere, about 14 billion years ago. This is not how an objectively real world should behave! Yet traditional alternatives don't work much better. That the world is just an illusion of the mind doesn't explain its consistent realism and Descartes dualism, that another reality beyond the physical exists, just doubles the existential problem. It is time to consider an option we might normally dismiss out of hand. This essay explores the virtual reality conjecture, that the physical world is the digital output of non-physical quantum processing. It finds it neither illogical, nor unscientific, nor incompatible with current physics. In this model, quantum entities are programs, movement is the transfer of processing, interactions are processing overloads and the fields of physics are network properties. It has no empty space, no singularities and all the conservations of physics just conserve processing. Its prediction, that the collision of high frequency light in a vacuum can create permanent matter, will test it. If the physical world has the properties of a processing output, physics must rewrite the story behind its equations.