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arXiv:1210.1290 · SIAM Journal on Computing

Stronger Methods of Making Quantum Interactive Proofs Perfectly Complete

Hirotada Kobayashi, François Le Gall, Harumichi Nishimura

Published Jan 1, 2015• 10 citations
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Abstract

This paper presents stronger methods of achieving perfect completeness in quantum interactive proofs. It is proved that any problem in QMA has a two-message quantum interactive proof system with perfect completeness and constant soundness error, where the verifier has only to send a constant number of halves of EPR pairs. This in particular implies that the class QMA is necessarily included by the class ${{QIP}_1(2)}$ of problems having two-message quantum interactive proofs with perfect completeness, which gives the first nontrivial upper bound for QMA in terms of quantum interactive proofs. It is also proved that any problem having an m-message quantum interactive proof system necessarily has an (m+1)-message quantum interactive proof system with perfect completeness for every ${m \geq 2}$. This improves the previous construction due to Kitaev and Watrous, which increases the number of messages by two to achieve perfect completeness, if not using the parallelization result.

DOI
10.1137/140971944

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•Jan 1, 2014•3 citations
This paper presents stronger methods of achieving perfect completeness in quantum interactive proofs. It is proved that any problem in QMA has a two-message quantum interactive proof system with perfect completeness and constant soundness error, where the verifier has only to send a constant number of halves of EPR pairs. This in particular implies that the class QMA is necessarily included by the class QIP1(2){{QIP}_1(2)}QIP1​(2) of problems having two-message quantum interactive proofs with perfect completeness, which gives the first nontrivial upper bound for QMA in terms of quantum interactive proofs. It is also proved that any problem having an m-message quantum interactive proof system necessarily has an (m+1)-message quantum interactive proof system with perfect completeness for every m≥2{m \geq 2}m≥2. This improves the previous construction due to Kitaev and Watrous, which increases the number of messages by two to achieve perfect completeness, if not using the parallelization result.
While quantum interactive proof systems using at least three messages can achieve perfect completeness, as shown by Kitaev and Watrous (STOC 2000), whether perfect completeness is achievable for one- and two-message quantum proof systems has remained open. For the one-message case, whether QMA\sf QMAQMA can achieve perfect completeness was posed as an open problem in Watrous (FOCS 2000) and Aharonov and Naveh (2002); for the two-message case, the corresponding problems were (implicitly) posed in Jain, Upadhyay, and Watrous~(FOCS 2009) and Kobayashi, Le Gall, and Nishimura (SICOMP, 2019). In this work, we establish that QIP(2){\sf QIP}(2)QIP(2), qq-QAM{\rm qq}\text{-}{\sf QAM}qq-QAM, QAM\sf QAMQAM, and QMA\sf QMAQMA can achieve perfect completeness. Here qq-QAM{\rm qq}\text{-}{\sf QAM}qq-QAM denotes the class of promise problems admitting two-message quantum-public-coin quantum interactive proof systems in which the verifier's only message consists of half-EPR pairs. Our main technical contributions are the follows: 1. For QMA\sf QMAQMA (and directly for QAM\sf QAMQAM), an exactly constructible block-encoded matrix whose kernel certifies yes instances, constructed from the acceptance operator induced by the verification circuit. This also yields an alternative proof of QCMA=QCMA1{\sf QCMA}={\sf QCMA}_1QCMA=QCMA1​. 2. For QIP(2){\sf QIP}(2)QIP(2) (and implicitly qq-QAM{\rm qq}\text{-}{\sf QAM}qq-QAM), a new turn-halving transformation that preserves completeness and ensures that the resulting proof system retains at least two messages, provided that the terminal state before the final measurement is efficiently preparable.
This paper presents stronger methods of achieving perfect completeness in quantum interactive proofs. First, it is proved that any problem in QMA has a two-message quantum interactive proof system of perfect completeness with constant soundness error, where the verifier has only to send a constant number of halves of EPR pairs. This in particular implies that the class QMA is necessarily included by the class QIP1(2)} of problems having two-message quantum interactive proofs of perfect completeness, which gives the first nontrivial upper bound for QMA in terms of quantum interactive proofs. It is also proved that any problem having an mmm-message quantum interactive proof system necessarily has an (m+1){(m+1)}(m+1)-message quantum interactive proof system of perfect completeness. This improves the previous result due to Kitaev and Watrous, where the resulting system of perfect completeness requires m+2{m+2}m+2 messages if not using the parallelization result.
We initiate the study of quantum Interactive Oracle Proofs (qIOPs), a generalization of both quantum Probabilistically Checkable Proofs and quantum Interactive Proofs, as well as a quantum analogue of classical Interactive Oracle Proofs. In the model of quantum Interactive Oracle Proofs, we allow multiple rounds of quantum interaction between the quantum prover and the quantum verifier, but the verifier has limited access to quantum resources. This includes both queries to the prover's messages and the complexity of the quantum circuits applied by the verifier. The question of whether QMA admits a quantum interactive oracle proof system is a relaxation of the quantum PCP Conjecture. We show the following two main constructions of qIOPs, both of which are unconditional: - We construct a qIOP for QMA in which the verifier shares polynomially many EPR pairs with the prover at the start of the protocol and reads only a constant number of qubits from the prover's messages. - We provide a stronger construction of qIOP for QMA in which the verifier not only reads a constant number of qubits but also operates on a constant number of qubits overall, including those in their private registers. However, in this stronger setting, the communication complexity becomes exponential. This leaves open the question of whether strong qIOPs for QMA, with polynomial communication complexity, exist. As a key component of our construction, we introduce a novel single prover many-qubits test, which may be of independent interest.
This paper investigates the role of interaction and coins in quantum Arthur-Merlin games (also called public-coin quantum interactive proof systems). While the existing model restricts the messages from the verifier to be classical even in the quantum setting, the present work introduces a generalized version of quantum Arthur-Merlin games where the messages from the verifier can be quantum as well: the verifier can send not only random bits, but also halves of EPR pairs. This generalization turns out to provide several novel characterizations of quantum interactive proof systems with a constant number of turns. First, it is proved that the complexity class corresponding to two-turn quantum Arthur-Merlin games where both of the two messages are quantum, denoted qq-QAM in this paper, does not change by adding a constant number of turns of classical interaction prior to the communications of qq-QAM proof systems. This can be viewed as a quantum analogue of the celebrated collapse theorem for AM due to Babai. To prove this collapse theorem, this paper presents a natural complete problem for qq-QAM: deciding whether the output of a given quantum circuit is close to a totally mixed state. This complete problem is on the very line of the previous studies investigating the hardness of checking properties related to quantum circuits, and thus, qq-QAM may provide a good measure in computational complexity theory. It is further proved that the class qq-QAM_1, the perfect-completeness variant of qq-QAM, gives new bounds for standard well-studied classes of two-turn quantum interactive proof systems. Finally, the collapse theorem above is extended to comprehensively classify the role of classical and quantum interactions in quantum Arthur-Merlin games: it is proved that, for any constant m >= 2, the class of problems having mmm-turn quantum Arthur-Merlin proof systems is either equal to PSPACE or equal to the class of problems having two-turn quantum Arthur-Merlin proof systems of a specific type, which provides a complete set of quantum analogues of Babai's collapse theorem.
This paper investigates the role of interaction and coins in quantum Arthur-Merlin games(also called public-coin quantum interactive proof systems). While the existing model restricts the messages from the verifier to be classical even in the quantum setting, the present work introduces a generalized version of quantum Arthur-Merlin games where the messages from the verifier can be quantum as well: the verifier can send not only random bits, but also halves of EPR pairs. This generalization turns out to provide several novel characterizations of quantum interactive proof systems with a constant number of turns. First, it is proved that the complexity class corresponding to two-turn quantum Arthur-Merlin games where both of the two messages are quantum, denoted qq-QAM in this paper, does not change by adding a constant number of turns of classical interaction prior to the communications of qq-QAM proof systems. This can be viewed as a quantum analogue of the celebrated collapse theorem for AM due to Babai. To prove this collapse theorem, this paper presents a natural complete problem for qq-QAM: deciding whether the output of a given quantum circuit is close to a totally mixed state. This complete problem is on the very line of the previous studies investigating the hardness of checking properties related to quantum circuits, and thus, qq-QAM may provide a good measure in computational complexity theory. It is further proved that the class qq-QAM1, the perfect-completeness variant of qq-QAM, gives new bounds for standard well-studied classes of two-turn quantum interactive proof systems. Finally, the collapse theorem above is extended to comprehensively classify the role of classical and quantum interactions in quantum Arthur-Merlin games: it is proved that, for any constant m ≥ 2, the class of problems having m-turn quantum Arthur-Merlin proof systems is either equal to PSPACE or equal to the class of problems having two-turn quantum Arthur-Merlin proof systems of a specific type, which provides a complete set of quantum analogues of Babai's collapse theorem.