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arXiv:1203.5217 · Physical Review A

Unconditionally verifiable blind quantum computation

Joseph F. Fitzsimons, Elham Kashefi

Published Jul 5, 2017• 281 citations
arXivHTMLPDF

Abstract

Blind quantum computing (BQC) allows a client to have a server carry out a quantum computation for them such that the client's input, output, and computation remain private. A desirable property for any BQC protocol is verification, whereby the client can verify with high probability whether the server has followed the instructions of the protocol or if there has been some deviation resulting in a corrupted output state. A verifiable BQC protocol can be viewed as an interactive proof system leading to consequences for complexity theory. We previously proposed [A. Broadbent, J. Fitzsimons, and E. Kashefi, in Proceedings of the 50th Annual Symposium on Foundations of Computer Science, Atlanta, 2009 (IEEE, Piscataway, 2009), p. 517] a universal and unconditionally secure BQC scheme where the client only needs to be able to prepare single qubits in separable states randomly chosen from a finite set and send them to the server, who has the balance of the required quantum computational resources. In this paper we extend that protocol with additional functionality allowing blind computational basis measurements, which we use to construct another verifiable BQC protocol based on a different class of resource states. We rigorously prove that the probability of failing to detect an incorrect output is exponentially small in a security parameter, while resource overhead remains polynomial in this parameter. This resource state allows entangling gates to be performed between arbitrary pairs of logical qubits with only constant overhead. This is a significant improvement on the original scheme, which required that all computations to be performed must first be put into a nearest-neighbor form, incurring linear overhead in the number of qubits. Such an improvement has important consequences for efficiency and fault-tolerance thresholds.

DOI
10.1103/physreva.96.012303

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Blind quantum computing (BQC) allows a client to have a server carry out a quantum computation for them such that the client's input, output, and computation remain private. A desirable property for any BQC protocol is verification, whereby the client can verify with high probability whether the server has followed the instructions of the protocol or if there has been some deviation resulting in a corrupted output state. A verifiable BQC protocol can be viewed as an interactive proof system leading to consequences for complexity theory. We previously proposed [A. Broadbent, J. Fitzsimons, and E. Kashefi, in Proceedings of the 50th Annual Symposium on Foundations of Computer Science, Atlanta, 2009 (IEEE, Piscataway, 2009), p. 517] a universal and unconditionally secure BQC scheme where the client only needs to be able to prepare single qubits in separable states randomly chosen from a finite set and send them to the server, who has the balance of the required quantum computational resources. In this paper we extend that protocol with additional functionality allowing blind computational basis measurements, which we use to construct another verifiable BQC protocol based on a different class of resource states. We rigorously prove that the probability of failing to detect an incorrect output is exponentially small in a security parameter, while resource overhead remains polynomial in this parameter. This resource state allows entangling gates to be performed between arbitrary pairs of logical qubits with only constant overhead. This is a significant improvement on the original scheme, which required that all computations to be performed must first be put into a nearest-neighbor form, incurring linear overhead in the number of qubits. Such an improvement has important consequences for efficiency and fault-tolerance thresholds.
Blind quantum computing (BQC) enables a client with limited quantum capability to delegate her quantum computation to a remote quantum server and still keeps the client's input, output, and the algorithm private. One important property of BQC is verifiability, which means the client can verify the correctness of the computation or unknown quantum inputs. Recently, Morimae proposed a verifiable blind quantum computing protocol where the client can verify both the correctness of computing and the quantum input. However, the client needs much quantum memory and takes a lot of qubits to get the true result. We reduce the size of quantum memory and the number of qubits used in Morimae's protocol. Besides, we extend the resource state in Morimae's protocol from graph state to hypergraph state. For certain hypergraph states as resources states, such as Union Jack State, the client only needs Pauli measurements in the computation stage but he needs non-Clifford basis measurements if graph states are considered as resources states.
The universal blind quantum computation (UBQC) protocol [A. Broadbent, J. Fitzsimons, and E. Kashefi, in Proceedings of the 50th Annual IEEE Symposiumon Foundations of Computer Science (IEEE Computer Society, Los Alamitos, CA, USA, 2009), pp. 517-526.] allows a client to perform quantum computation on a remote server. In an ideal setting, perfect privacy is guaranteed if the client is capable of producing specific, randomly chosen single qubit states. While from a theoretical point of view, this may constitute the lowest possible quantum requirement, from a pragmatic point of view, generation of such states to be sent along long distances can never be achieved perfectly. We introduce the concept of ϵ blindness for UBQC, in analogy to the concept of ϵ security developed for other cryptographic protocols, allowing us to characterize the robustness and security properties of the protocol under possible imperfections. We also present a remote blind single qubit preparation protocol with weak coherent pulses for the client to prepare, in a delegated fashion, quantum states arbitrarily close to perfect random single qubit states. This allows us to efficiently achieve ϵ-blind UBQC for any ϵ>0, even if the channel between the client and the server is arbitrarily lossy.
In blind quantum computation (BQC), a client with weak quantum computation capabilities is allowed to delegate its quantum computation tasks to a server with powerful quantum computation capabilities, and the inputs, algorithms and outputs of the quantum computation are confidential to the server. Verifiability refers to the ability of the client to verify with a certain probability whether the server has executed the protocol correctly and can be realized by introducing trap qubits into the computation graph state to detect server deception. The existing verifiable universal BQC protocols are analyzed and compared in detail. The XTH protocol (proposed by Xu Q S, Tan X Q, Huang R in 2020), a recent improvement protocol of verifiable universal BQC, uses a sandglass-like graph state to further decrease resource expenditure and enhance verification capability. However, the XTH protocol has two shortcomings: limitations in the coloring scheme and a high probability of accepting an incorrect computation result. In this paper, we present an improved version of the XTH protocol, which revises the limitations of the original coloring scheme and further improves the verification ability. The analysis demonstrates that the resource expenditure is the same as for the XTH protocol, while the probability of accepting the wrong computation result is reduced from the original minimum (0.866) d* to (0.819) d*, where d* is the number of repeated executions of the protocol.
We present a protocol which allows a client to have a server carry out a quantum computation for her such that the client's inputs, outputs and computation remain perfectly private, and where she does not require any quantum computational power or memory. The client only needs to be able to prepare single qubits randomly chosen from a finite set and send them to the server, who has the balance of the required quantum computational resources. Our protocol is interactive: after the initial preparation of quantum states, the client and server use two-way classical communication which enables the client to drive the computation, giving single-qubit measurement instructions to the server, depending on previous measurement outcomes. Our protocol works for inputs and outputs that are either classical or quantum. We give an authentication protocol that allows the client to detect an interfering server; our scheme can also be made fault-tolerant. We also generalize our result to the setting of a purely classical client who communicates classically with two non-communicating entangled servers, in order to perform a blind quantum computation. By incorporating the authentication protocol, we show that any problem in BQP has an entangled two-prover interactive proof with a purely classical verifier. Our protocol is the first universal scheme which detects a cheating server, as well as the first protocol which does not require any quantum computation whatsoever on the client's side. The novelty of our approach is in using the unique features of measurement-based quantum computing which allows us to clearly distinguish between the quantum and classical aspects of a quantum computation.
We present a protocol which allows a client to have a server carry out a quantum computation for her such that the client's inputs, outputs and computation remain perfectly private, and where she does not require any quantum computational power or memory. The client only needs to be able to prepare single qubits randomly chosen from a finite set and send them to the server, who has the balance of the required quantum computational resources. Our protocol is interactive: after the initial preparation of quantum states, the client and server use two-way classical communication which enables the client to drive the computation, giving single-qubit measurement instructions to the server, depending on previous measurement outcomes. Our protocol works for inputs and outputs that are either classical or quantum. We give an authentication protocol that allows the client to detect an interfering server; our scheme can also be made fault-tolerant. We also generalize our result to the setting of a purely classical client who communicates classically with two non-communicating entangled servers, in order to perform a blind quantum computation. By incorporating the authentication protocol, we show that any problem in BQP has an entangled two-prover interactive proof with a purely classical verifier. Our protocol is the first universal scheme which detects a cheating server, as well as the first protocol which does not require any quantum computation whatsoever on the client's side. The novelty of our approach is in using the unique features of measurement-based quantum computing which allows us to clearly distinguish between the quantum and classical aspects of a quantum computation.
Blind quantum computing (BQC) allows a client to delegate quantum computations to a remote server without revealing the input, computation, or output. In addition to being blind, the client can sometimes also verify that the server has performed their instructions correctly, a property known as verifiability. A key part of realizing such verifiable BQC (VBQC) is choosing the design of the client device: many architectures have been proposed, each with different hardware requirements, security properties, and performance characteristics, making it difficult to identify which is most suitable for a given implementation. In this work, we present a comparative analysis of client architectures for VBQC with a matter-qubit server. We restrict our analysis to single-server, single-client protocols with information-theoretic security based on measurement-based quantum computation. We identify three main categories of client: emission-based, measurement-based, and rotation-based, each with multiple variants depending on how the client interacts with the server. We evaluate each across different dimensions: we compare guarantees of existing corresponding security proofs, we derive equations for the rate at which each client can execute a protocol, we provide an overview of each architecture's error behaviour, and discuss hardware cost and design considerations. Client architectures implementing measurement-based remote state preparation and reflection-based teleportation emerge as strong default candidates, but as the right choice remains context-dependent, we provide a framework for navigating considerations to guide the selection of the most suitable architecture for a given setting.