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arXiv:1102.0330 · Physical Review Letters

Quantifying the Nonlocality of Greenberger-Horne-Zeilinger Quantum Correlations by a Bounded Communication Simulation Protocol

Cyril Branciard, Nicolas Gisin

Published Jul 5, 2011• 50 citations
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Abstract

The simulation of quantum correlations with finite nonlocal resources, such as classical communication, gives a natural way to quantify their nonlocality. While multipartite nonlocal correlations appear to be useful resources, very little is known on how to simulate multipartite quantum correlations. We present a protocol that reproduces tripartite Greenberger-Horne-Zeilinger correlations with bounded communication: 3 bits in total turn out to be sufficient to simulate all equatorial Von Neumann measurements on the tripartite Greenberger-Horne-Zeilinger state.

DOI
10.1103/physrevlett.107.020401

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The simulation of quantum correlations with finite nonlocal resources, such as classical communication, gives a natural way to quantify their nonlocality. While multipartite nonlocal correlations appear to be useful resources, very little is known on how to simulate multipartite quantum correlations. We present a protocol that reproduces tripartite Greenberger-Horne-Zeilinger correlations with bounded communication: 3 bits in total turn out to be sufficient to simulate all equatorial Von Neumann measurements on the tripartite Greenberger-Horne-Zeilinger state.
John Bell has shown that the correlations entailed by quantum mechanics cannot be reproduced by a classical process involving non-communicating parties. But can they be simulated with the help of bounded communication? This problem has been studied for more than twenty years and it is now well understood in the case of bipartite entanglement. However, the issue was still widely open for multipartite entanglement, even for the simplest case, which is the tripartite Greenberger-Horne-Zeilinger (GHZ) state. We give an exact simulation of arbitrary independent von Neumann measurements on general n-partite GHZ states. Our protocol requires O(n^2) bits of expected communication between the parties, and O(n*log(n)) expected time is sufficient to carry it out in parallel. Furthermore, we need only an expectation of O(n) independent unbiased random bits, with no need for the generation of continuous real random variables nor prior shared random variables. In the case of equatorial measurements, we improve earlier results with a protocol that needs only O(n*log(n)) bits of communication and O(log^2(n)) parallel time. At the cost of a slight increase in the number of bits communicated, these tasks can be accomplished with a constant expected number of rounds.
John Bell has shown that the correlations entailed by quantum mechanics cannot be reproduced by a classical process involving non-communicating parties. But can they be simulated with the help of bounded communication? This problem has been studied for more than two decades, and it is now well understood in the case of bipartite entanglement. However, the issue was still widely open for multipartite entanglement, even for the simplest case, which is the tripartite Greenberger- Horne-Zeilinger (GHZ) state. We give an exact simulation of arbitrary independent von Neumann measurements on general n-partite GHZ states. Our protocol requires O(n2) bits of expected communication between the parties, and O(n log n) expected time is sufficient to carry it out in parallel. Furthermore, we need only an expectation of O(n) independent unbiased random bits, with no need for the generation of continuous real random variables nor prior shared random variables. In the case of equatorial measurements, we improve on the prior art with a protocol that needs only O(n log n) bits of communication and O(log2n) parallel time. At the cost of a slight increase in the number of bits communicated, these tasks can be accomplished with a constant expected number of rounds.
John Bell has shown that the correlations entailed by quantum mechanics cannot be reproduced by a classical process involving non-communicating parties. But can they be simulated with the help of bounded communication? This problem has been studied for more than two decades and it is now well understood in the case of bipartite entanglement. However, the issue was still widely open for multipartite entanglement, even for the simplest case, which is the tripartite Greenberger-Horne-Zeilinger (GHZ) state. We give an exact simulation of arbitrary independent von Neumann measurements on general n-partite GHZ states. Our protocol requires O(n^2) bits of expected communication between the parties, and O(n log n) expected time is sufficient to carry it out in parallel. Furthermore, we need only an expectation of O(n) independent unbiased random bits, with no need for the generation of continuous real random variables nor prior shared random variables. In the case of equatorial measurements, we improve on the prior art with a protocol that needs only O(n log n) bits of communication and O(log^2 n) parallel time. At the cost of a slight increase in the number of bits communicated, these tasks can be accomplished with a constant expected number of rounds.
The nonlocal correlations of multipartite entangled states can be reproduced by a classical model if sufficiently many parties join together or if sufficiently many parties broadcast their measurement inputs. The maximal number m of groups and the minimal number k of broadcasting parties that allow for the reproduction of a given set of correlations quantify their multipartite nonlocal content. We show how upper bounds on m and lower bounds on k can be computed from the violation of the Mermin-Svetlichny inequalities. While n-partite Greenberger-Horne-Zeilinger states violate these inequalities maximally, we find that W states violate them only by a very small amount.
Reproducing with elementary resources the correlations that arise when a quantum system is measured (quantum state simulation) allows one to get insight on the operational and computational power of quantum correlations. We propose a family of models that can simulate von Neumann measurements in the x − y plane of the Bloch sphere on n‐partite GHZ states. For the tripartite and fourpartite states, the models use only bipartite nonlocal boxes; they can be translated into classical communication schemes with finite average communication cost.
Bell nonlocal correlations cannot be reproduced by local hidden-variable models without communication, making classical communication cost a natural quantitative measure of nonlocality. Although finite communication always suffices to simulate any correlation in a fixed finite Bell scenario, determining the minimum amount needed to (exactly) simulate any given nonlocal correlation remains challenging, especially in the average-cost setting. Here, we derive lower bounds on input-average communication cost from nonlocal games, allowing variable-length, fully interactive two-way protocols. When applied to parallel games, these bounds yield explicit finite quantum correlations for which the exact simulation cost exceeds any prescribed finite input-average communication budget. For nnn parallel Magic-Square-winning correlations, we prove a lower bound of nlog⁡2(3/2)n\log_2(3/2)nlog2​(3/2) bits and give a one-way communication protocol that attains this rate asymptotically. For the quantum correlation maximally winning the nnn-copy of the Clauser--Horne--Shimony--Holt nonlocal game, we obtain an input-average lower bound of approximately 0.04627n0.04627n0.04627n bits for exact simulation. Finally, we formulate a hierarchy of lower bounds and complementary upper bounds using deterministic correlations up to chosen communication costs. Both recover the exact input-average cost at their final levels, and if the bounds agree at lower levels, their common value yields the exact input-average cost without needing to consider all communication strategies.