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arXiv:0912.4961 · Journal of Physics A Mathematical and Theoretical

Noisy non-transitive quantum games

M Ramzan, Salman Khan, M Khalid Khan

Published Jun 4, 2010• 11 citations
arXivHTMLPDF

Abstract

We study the effect of quantum noise in 3 × 3 entangled quantum games. By taking into account different noisy quantum channels, we analyze how a two-player, three-strategy Rock–Scissor–Paper game is influenced by the quantum noise. We consider the winning non-transitive strategies R , S and P such that R beats S , S beats P and P beats R . The game behaves as a noiseless game for the maximum value of the quantum noise. It is seen that Alice's payoff is heavily influenced by the depolarizing noise as compared to the amplitude damping noise. A depolarizing channel causes a monotonic decrease in players' payoffs as we increase the amount of quantum noise. In the case of the amplitude damping channel, Alice's payoff function reaches its minimum for α = 0.5 and is symmetrical. This means that larger values of quantum noise influence the game weakly. On the other hand, the phase damping channel does not influence the game. Furthermore, the Nash equilibrium and non-transitive character of the game are not affected under the influence of quantum noise.

DOI
10.1088/1751-8113/43/26/265304

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We study the effect of decoherence on quantum Monty Hall problem under the influence of amplitude damping, depolarizing, and dephasing channels. It is shown that under the effect of decoherence, there is a Nash equilibrium of the game in case of depolarizing channel for Alice's quantum strategy. Whereas in case of dephasing noise, the game is not influenced by the quantum channel. For amplitude damping channel, Bob's payoffs are found symmetrical about a decoherence of 50% and the maximum occurs at this value of decoherence for his classical strategy. However, it is worth-mentioning that in case of depolarizing channel, Bob's classical strategy remains always dominant against any choice of Alice's strategy.
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We study the behavior of cooperative multiplayer quantum games [35,36] in the presence of decoherence using different quantum channels such as amplitude damping, depolarizing and phase damping. It is seen that the outcomes of the games for the two damping channels with maximum values of decoherence reduce to same value. However, in comparison to phase damping channel, the payoffs of cooperators are strongly damped under the influence\ amplitude damping channel for\ the lower values of decoherence parameter. In the case of depolarizing channel, the game is a no-payoff game irrespective of the degree of entanglement in the initial state for the larger values of decoherence parameter. The decoherence gets the cooperators worse off.
We study the influence of entanglement and correlated noise using correlated amplitude damping, depolarizing and phase damping channels on the quantum Stackelberg duopoly. Our investigations show that under the influence of an amplitude damping channel a critical point exists for an unentangled initial state at which firms get equal payoffs. The game becomes a follower advantage game when the channel is highly decohered. Two critical points corresponding to two values of the entanglement angle are found in the presence of correlated noise. Within the range of these limits of the entanglement angle, the game is a follower advantage game. In the case of a depolarizing channel, the payoffs of the two firms are strongly influenced by the memory parameter. The presence of quantum memory ensures the existence of the Nash equilibrium for the entire range of decoherence and entanglement parameters for both the channels. A local maximum in the payoffs is observed which vanishes as the channel correlation increases. Moreover, under the influence of the depolarizing channel, the game is always a leader advantage game. Furthermore, it is seen that the phase damping channel does not affect the outcome of the game.
It has recently been realized that quantum strategies have a great advantage over classical ones in quantum games. However, quantum states are easily affected by the quantum noise, resulting in decoherence. In this paper, we investigate the effect of quantum noise on a multiplayer quantum game with a certain strategic space, with all players affected by the same quantum noise at the same time. Our results show that in a maximally entangled state, a special Nash equilibrium appears in the range of 0≤p≤0.622 (p is the quantum noise parameter), and then disappears in the range of 0.622<p≤1. Increasing the amount of quantum noise leads to the reduction of the quantum player's payoff.